Jump to content


Photo

OCR01909 - Final Fantasy VII 'Crying Planet'

orchestral strings synth

  • Please log in to reply
15 replies to this topic

#1 djpretzel

djpretzel

    Administrator

  • Administrators
  • 8,717 posts
  • LocationFairfax, Virginia, USA
  • Software - Preferred Plugins/Libraries:[Plugins]: Kontakt, Omnisphere, Trilian, Battery, Reaktor, Sylenth1, Zebra2, Hive, Alchemy [Libraries]: Spitfire Albion & BML Series, Heavyocity, Impact Soundworks

Posted 29 September 2009 - 07:55 PM

What did you think? Post your opinion of this ReMix.

#2 Abadoss

Abadoss

    Trenches Composer

  • Members
  • PipPip
  • 4,706 posts
  • LocationPortland, OR

Posted 29 September 2009 - 09:34 PM

I'm not entirely sure why, but I'm reminded rather heavily of the soundtrack for either Ghost in the Shell (2, I believe) or Akira (though, not because of the artist's name). Either way, I think this track is pretty rockin'. I agree with djp and the judges, in that I would like to hear more. It's just feels like it could grow into some super epic territory with a few more minutes. Anyway, nice work. I hope to hear more of your stuff on OCR. :D

#3 windkirby

windkirby

    Eggplant Wizard (+50)

  • Members
  • 70 posts

Posted 29 September 2009 - 11:52 PM

Agreed - there's some missed kickass opportuniy, but I do think the way you have it is pretty good all the same. Very suspenseful. Good job!

#4 Kruai

Kruai

    Mudkip (+150)

  • Members
  • 199 posts
  • LocationRaleigh, NC

Posted 30 September 2009 - 03:23 AM

A very cinematic remix. I feel like this should be put in a suspenseful movie or other. Anyway, good job--it sounds nice!

#5 sefirosu

sefirosu

    Bad Dude (+400)

  • Members
  • Pip
  • 401 posts
  • LocationBackwoods, SC

Posted 30 September 2009 - 03:56 AM

Well, overall, nice work on this memorable piece.

I think the intro sounded a little clunky (i.e: not well thought-out/put together).

At 1.07-1.14 and at 2.06-2.10, I can almost swear that I can hear 'Wutai' in the upper strings. Intentional or not, it made for a good surprise.

The use of a Grand Pause (circa-0.20) was very dramatic. But, because of its use at the beginning, the end left me wanting (read: expecting) more.

As I said, nice work overall and I truly hope you make more mixes like this, but with some length to them.
Posted Image
by Rent <3

#6 Bahamut

Bahamut

    Moderator, Maverick Rising/Serious Monkey Business Director

  • Members
  • PipPipPip
  • 17,858 posts
  • LocationMountain View, CA, United States

Posted 30 September 2009 - 07:23 AM

There's a nice foundation here but I'm definitely not a fan of how short it is.
Liontamer: AND THEY HAVE A PLAYPLACE

#7 _heartilly_

_heartilly_

    Slime (+5)

  • Members
  • 8 posts
  • LocationNewcastle

Posted 30 September 2009 - 06:29 PM

It's a good piece. I like the atmosphere it creates and the general feel of it. As mentioned by others though, I was a little let down by how short it was as I felt it could go on for a while longer. Otherwise though a good track.

Posted Image


#8 OA

OA

    Judge, Unsung Heroes Director

  • Members
  • PipPip
  • 6,889 posts
  • Locationmn, usa

Posted 30 September 2009 - 09:34 PM

I am definitely liking what I am hearing here, but dang is it short.

I'd love to hear what you have in store next, but this one is not enough for me to really get into. :-(
Posted Image

#9 metalsnakejuice

metalsnakejuice

    Roll (+350)

  • Members
  • Pip
  • 368 posts
  • LocationAustralia

Posted 01 October 2009 - 11:02 AM

This was so good to listen to but it was to short which was a bummer.

#10 DragonAvenger

DragonAvenger

    Judge, Unsung Heroes Asst. Director

  • Members
  • PipPip
  • 4,042 posts
  • LocationMinnesota

Posted 03 October 2009 - 03:17 AM

What's awesome about this is that it's subtle in it's arrangement, but the sense of urgency remains hovering as you listen. I could easily see this building into some awesome cut scene, or something where the suspense keeps building. Nice work, but it would be great to have this have a real climax somewhere (I found that to be what was lacking).
Posted Image

#11 Emunator

Emunator

    Judge, Double the Trouble! Director

  • Members
  • PipPip
  • 2,455 posts
  • LocationMesa, AZ

Posted 04 October 2009 - 04:36 AM

Reminds me of a dungeon exploration scene in an RPG just before a big boss fight. Personally, I like the very dramatic, deliberate percussion you've got going on, but I don't like the synth that came in during the first part of the song. I've heard synth pulled off well in an orchestral arrangement before, but it kind of sticks out like a sore thumb here, in my opinion.

And yeah, a climax would have been excellent here; what you've got feels like about half of a (quite excellent) song that didn't quite get enough time in the incubator. It's clear that you're a competent remixer though, I look forward to hearing more from you in the future!

#12 Proven Paradox

Proven Paradox

    Eggplant Wizard (+50)

  • Members
  • 51 posts

Posted 04 October 2009 - 05:54 PM

This has a great atmosphere, and as mentioned by others the cinematic feel strikes me as something that would be used in a movie or game--in fact, unless you object I may use this to set the mood in a DnD game sometime. It does seem to be lacking something though--others have mentioned lack of length, but if one tries to extend a piece longer than one wants, one risks dragging things out unnecessarily instead. I think what this needs is a better conclusion--the ending left me thinking, "So, wait, that's it?" A stronger, firmer ending would've helped more than a bit more length I think (hurr hurr double entendres).

#13 LostChronos

LostChronos

    Eggplant Wizard (+50)

  • Members
  • 71 posts

Posted 13 October 2009 - 10:43 AM

have you ever worked with X Ray Dog Wing? This sounds a lot like the music they put out. Not to say it's bad, it is not! Short yes. Bad, no.

#14 Martin Penwald

Martin Penwald

    Donkey Kong (+2600)

  • Members
  • PipPip
  • 2,613 posts
  • LocationBack in Europe

Posted 19 October 2009 - 10:28 AM

I like what's there, even though it's not much (speaking in terms of length). If the remix had been longer, it would've needed a real climax, IMO, or it would've drifted too much into BGM territory; the kind of BGM that's nice in the background but not particularly interesting to listen to on its own.

Also, I, for one, liked the synth.
"It won't matter soon anyway, because this forum won't exist. So why don't you just phase out like a good little unmodder?"

#15 Palpable

Palpable

    Judge

  • Members
  • PipPip
  • 2,928 posts
  • LocationHo Chi Minh City, Vietnam

Posted 15 December 2011 - 05:53 PM

Now that I've heard the source over and over in game (as opposed to when I judged this, which was my first time hearing the source), I can say... well, basically the same thing I was quoted as saying in the write-up. :razz: I love how the 6-note theme keeps drifting in and out on different instruments - the execution of that was brilliant. This is one of those mixes where almost all the interpretation is just in how the original pieces are used. There's little new material here, but a very distinct direction and voice.

#16 Crulex

Crulex

    Strider Hiryu (+2100)

  • Members
  • PipPip
  • 2,140 posts
  • LocationErie, PA

Posted 05 April 2012 - 06:52 PM

Nice work with the sense of suspense and a lot of the orchestral elements. It does sound cinematic in some areas, which was good. A bit short, but very nice.

06_hisakoultra.jpg






0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users


games | mixes | artists | albums