Tribes: Ascend megathread
Posted 09 December 2011 - 08:39 AM
it is a new tribes game! unfortunately they went the way of F2P with microtransactions, but at least after long amounts of playing you WILL be able to unlock everything. I currently have the heavy with the juggernaut loadout unlocked and am mortar spamming the shit out of everything. It really has the feel of Tribes, even though the skiing was like how it was in Tribes: Vengeance [blargh] and there are some things missing. I hope they add in things like the plasma cannon and the blaster, and that awesome bomber that was in tribes 2 :3
I gave my extra beta key to a friend already, but if anyone else here is playing and has extra keys, it'd be great if you could share them so other OCR dudes can get in on this game. It's immensely fun and I am a huge Tribes fan, having played since the 1st game and it's one of the only games I'm actually really good at
Anyone else playing this?
Posted 09 December 2011 - 08:51 AM
Cool that everything that can be bought can also be unlocked for froobs like me.
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Posted 10 December 2011 - 04:34 AM
and free things
count me in if at all possible
Posted 12 December 2011 - 10:13 PM
Btw, anyone who ever has beta key issues, go here:
Source: It's where I got mine. I assume I also have two codes for friends but eh...everyone can get em easy.
Posted 14 December 2011 - 09:01 AM
Posted 02 February 2012 - 10:55 PM
new patch today!
I hope they give me back the gold I paid for juggernaut and pathfinder :V
Also! If anyone's interested, I have 4 beta keys to give away right now. PM me if interested.
Posted 26 March 2012 - 05:37 AM
i've played it a bit and unlocked a few classes (sentinel, infiltrator, technician) but it seems like there's some pretty huge balancing issues. some weapons are just stupidly overpowered (that god damn grenade launcher raiders get for one). and when you're just starting out everything is a huge uphill battle. people that have been playing for a while (or have dropped actual dollars on it-- about $8 per weapon, $2.50 per class) have much better shit than you. and with the 400-800xp you get per round that's something like 170 rounds to get the 100,000xp necessary to unlock a weapon.
so if you like losing a lot and grinding endlessly and raging at bullshit for hours on end this game's for you!
Posted 26 March 2012 - 06:16 AM
Posted 26 March 2012 - 10:35 AM
i've played it a bit and unlocked a few classes (sentinel, infiltrator, technician) but it seems like there's some pretty huge balancing issues. some weapons are just stupidly overpowered
Aside from the super heavy perk, my main class is Juggernaut with the default loadout. Things you have right away. Getting the xp to upgrade those is also not very difficult, especially if you go for the EXP medals right away. I typically do pretty well [as far as kills go, I get mid to top place each round]. Also, the people you start out playing with are absolute retards, because the matches put you with people your rank. Starting out for me it was a bit unfair 'cause I've been playing a heavy class since Tribes 1 came out, so I already knew how the game was supposed to work. I'm almost rank 19 now. Haven't been able to play as much as I'd have liked, otherwise I think I'd have a gold badge by now.
I'm really liking what the game's turned into so far, really all I need is a few new maps [and a map editor!!!!] and I would love to have the bomber and heavy transport back from Tribes 2. This is still the most fun I've had playing a game for the last year or so.
Posted 27 March 2012 - 08:47 AM
Hi, Omega here. I play pathfinder and doombringer in Tribers:ascend. You need a heavy anti-tank/chaingun defender or faster-than-motor boat flag tagger, well I'm your man.
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Posted 28 March 2012 - 02:32 AM
also it's $20 for the infiltrator pack. does that seem ludicrous to anyone else? pay $20 and get an I WIN button?
Posted 29 May 2012 - 05:56 PM
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