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View Full Version : GameBoy Refill - OCR Exclusive [UPDATE]


anosou
01-19-2007, 08:53 AM
Heya,
UPDATE: Uploading a teaser refill to make you happier. I can tell you I'm not working on this at all atm but I will, promise. For teaser refill, check below

UPDATE: Goin' slow because of school and projects. Thanks for hangin' in there though!

UPDATE: I'm looking for patchmakers (mainly combinator patches that really uses the original sound in a new way) for this ReFill. Everyone that's interested in making one or more patches for this (right now) OCR Exclusive ReFill PM me with some info and what you want to do and I'll hook you up with some samples as the project develops. The first samples that's going to be finished is the drums so I would appreciate if someone was interested in that. Thank You!
Current contributors: Malcos, V___, avaris

I recently hooked up my GameBoy Classic to my comp to sample some beats and now I'm thinking, heck I should do a refill of that. Would anyone here be interested? Just answer this thread and I'll hook you up when I'm done. Please mention some stuff you'd like to see in the Refill in this thread, like many different drum sounds, a lot of white noise, many different pulsemodulations and such..
I thinking of releasing it for ocremixers only , that's how much I love you ;)
Please give me all the feedback you can, PM, in the thread or e-mail me at anothersoundscape@gmail.com with any suggestions or feedback! Thank You!

Here's an mp3 teaser of some early sampling, this is only one notes that I've pitched, Going to sample each and every note later on:
http://anothersoundscape.googlepages.com/Teaser.mp3

TEASER REFILL: Here's a refill with my first sampling attempt (I'm using all new "better" sampled sounds in the real deal). It contains three drumkits (707, 808 and 909) all with bassdrum, snare and closed/open hi-hat only. Three raw sounds from the pulse channel of the gameboy, no multi-sampling just one sample and pitching. Three "blips" from the same three sounds, also pitched. A "sinewave" created in the gameboy wave channel. And some other goodies.
THE REFILL: http://soundscape.escariot.net/GayBoy.rfl (760kb, Save As)

Cheers!

Diseased Project
01-19-2007, 03:38 PM
I mentioned this on irc already, but heck yeah I'm interested.
Also, a NES refill would be cool :)
But the game boy refill is FINE TOO.

anosou
01-19-2007, 04:01 PM
Since I don't own a NES and can't get out separate sounds from it I'll stay at Gameboy :) But I'll keep you posted

DJ SymBiotiX
01-20-2007, 12:54 AM
oh man sweet! I would love to have something like this!

Lyrai
01-22-2007, 11:20 AM
What's a Refill?

anosou
01-22-2007, 11:23 AM
Since I live in sweden i can't detect irony.. okay jokes aside.

A ReFill is a reason exclusive format that you can save samples, patches and other reason material in. It's used to release new patches (patches are instruments or such) to other users.
Click Here (http://www.propellerheads.se/technologies/refills/index.cfm?fuseaction=mainframe) for more info

Thanks zircon for changing the title!

V___
01-25-2007, 11:12 AM
So far, very awesome. Already used acouple of samples in a new song....

You know I'm up for the patchwork, just catch me up on IRC sometime

anosou
01-25-2007, 11:52 AM
Thanks and I will ;) I'll put you on the list

The Pezman
02-04-2007, 06:32 AM
I'm on board for this idea. In fact, I'd be curious to know how you're doing it, since I'm basically starting from the ground up here.

anosou
02-04-2007, 11:31 AM
The Pezman: then let me give you all a rundown of how I'm doing this:

First, I have some kind of software that I burn to a Gameboy cart. This software allows me to manipulate the Gameboy sound engine in almost any way I want. Then I plug my gameboy from the headphones output into my MacBook Pro (for that real chirpy sound). Then I use audacity (I like open source) to record, for example, one hit of every drum in a drumkit. then I cut them out, save as .wav and import into an NNXT (since redrum has to few channels for the sets in this case) and start mapping them out.
When I'm going to do the actual bleeps (the pulse channels) I'm using the same method but for a sustained note, then I try to loop it in the nn-xt so you can sustain for ever ;P the sustained notes are probably not going to be multisampled since it makes a little to no difference to the sound.
The actual blips and bloops (non-sustained notes) are going to be multisampled, that means I'm sampling every semi-tone so that the sound won't change speed when I pitch it.

Then I send these sample packs around to my "associates" (yah.. V___ and Malcos right now) and we make some kick ass patches with the combinator and such. then I pack it into a ReFill with the ReFill-packer and send it out to you. Don't you just love it?

Anyways, there you have it. Thanks for showing interest!
I've been terribly busy lateley but I'm going to start sampling some more today. Some drumsamples are already at Malcos for touchn up :)

The Pezman
02-04-2007, 10:45 PM
That's pretty damn hot. Looking forward to it.

V___
02-05-2007, 09:59 AM
DUDE!! Waiting for samples, I got some great ideas, PLUS i wanna use this.... :D

anosou
02-05-2007, 11:55 AM
easy now, eaasy. I've only got drum samples ready. want those or what? ;P

anosou
02-13-2007, 07:52 PM
UPDATE. Goin' slowly. See first page :)

The Pezman
04-03-2007, 11:01 PM
::whistles patiently::

anosou
04-04-2007, 09:17 AM
Yeah I don't even have an excuse 'cept the FF7 project, and I'm done there now >.<
We'll see when I get back to work :)

Malcos
04-04-2007, 10:08 AM
Ok kool, I was thinking that I hadn't heard anything about this for a while!

ILLiterate
04-27-2007, 03:58 AM
I can not wait for this, moar chiptune sounds are needed

prophetik
05-02-2007, 06:14 PM
i'd love to have the refill when you're done

anosou
05-02-2007, 07:22 PM
Everyone seems eager and I must be honest, I'm not working on this at all atm. But do not loose hope, I uploaded a teaser refill with some early early sampling that you can toy around with! Just say it was my refill if anyone asks ;)
Get it at the first page!

You're welcome!

The Pezman
05-31-2007, 04:15 AM
Thank you kindly sir.

anosou
05-31-2007, 10:55 AM
just tell me if you like it ;P

djarikraz
06-01-2007, 08:33 AM
This sir, is an awesome little ReFill you have going on. I love the teaser, and I will be in line for the full ReFill once you get working on it again.
Kudos to you.

anosou
06-01-2007, 05:57 PM
thanks thanks thanks :)
I'm waiting for my Mbox 2 Pro to get some decent sampling quality..

The Pezman
06-02-2007, 01:10 AM
Ugh... I've worked with the MBoxes before... what can they do that more reliable hardware can't?

anosou
06-02-2007, 10:11 AM
Give you ProTools, great quality and the ability to move my projects to the studio in my school. :)

The Pezman
06-03-2007, 01:25 AM
Well if you have to use Protools I suppose you have no choice.

But I think it might be waning as the so-called "Industry standard." Logic, Sonar and Nuendo (at least) can all serve the same functions just as effectively.

All I know is that I don't need a program redirecting audio out of a piece of required hardware when any other program will just route it out of the soundcard. Like a normal program.

That said, I hope your Mbox arrives soon so that the refill can be completed.

ILLiterate
06-06-2007, 03:08 AM
I <3 it so much

Malcos
06-12-2007, 06:31 PM
Glad to see you're still on it! Whenever you're on the road to releasing the final of this, don't forget to let me know, I'd like to do a demo song as well as a few more combis for this. ;-)

anosou
06-12-2007, 08:28 PM
Sure thing, it'll probably be a while. I'm planning to do it with my ProTools system and it'll be two-three months until I get that. But heck, a 003 is worth the wait (yeah.. changed my mind about the mbox ;P)

The Pezman
07-18-2007, 05:43 AM
Bump for update/guilt trip.

PS: Can you save the individual pitched notes so sample packs for other programs can be made?

anosou
07-18-2007, 11:27 AM
Bump for update/guilt trip.

PS: Can you save the individual pitched notes so sample packs for other programs can be made?

ARGH! GUILT TRIP! >.<
Yes I can give out the individual samples so other users can get groovin.. but it'll take a while

The Pezman
08-02-2007, 01:01 AM
I just saw Nullsleep perform last Sunday (well, to what extent he performed versus what extent he just played what he'd already programmed is debatable) and it was damn awesome. And I'm ready to make chiptunes myself.

However, I still have no desire to use Game Boys or, for that matter, to learn to use trackers when we have superior means available.

At least, we SHOULD have superior means available.


GUILTGUILTGUILTGUILTGUILTGUILTGUILTGUILT


PS Is it possible for us to help you via the LSDJ rom? I don't know if I trust an emulator to accurately emit the sound...

anosou
08-03-2007, 12:03 AM
I just saw Nullsleep perform last Sunday (well, to what extent he performed versus what extent he just played what he'd already programmed is debatable) and it was damn awesome. And I'm ready to make chiptunes myself.

However, I still have no desire to use Game Boys or, for that matter, to learn to use trackers when we have superior means available.

At least, we SHOULD have superior means available.


GUILTGUILTGUILTGUILTGUILTGUILTGUILTGUILT


PS Is it possible for us to help you via the LSDJ rom? I don't know if I trust an emulator to accurately emit the sound...

AAAGH GUILT!
Well I'm still working a lot but I may have some time over soon.

help me via the LSDJ rom? well.. not really ;) I could load it over to my cartridges and sample whatever you made on the LSDJ rom (legally I hope) but it would be loads of trouble ;P Instead I'm-a-doing it myself.

soon.