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Showing content with the highest reputation on 07/03/2015 in all areas

  1. Hello OCR Community, I am very very excited to bring to you my upcoming first album, Silius : 0373. This is a remix album of Sunsoft's hidden gem, Journey to Silius, which has a special place in my memory, and which had some of the best music in any Sunsoft game, and that's saying a lot! This album is mostly a solo effort, but it also features collaborations with Jivemaster and Showroom_Dummy. I am planning on releasing the album in a couple of months, so I thought I should share with you the amazing trailer (with great custom artwork) by The Coop. Bringing this to you is a very special event for me, as it feels like OCR has brought me to this point. WIthout OCR, this wouldn't be possible. I am hoping to releasing this at OCRecords (fingers crossed!) Let me know what you think, share if you like, and like if you like! facebook: http://www.facebook.com/sirnutsmusic soundcloud: https://soundcloud.com/sir_nuts twitter: https://twitter.com/PMichaelMolina
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  2. Try (for free) dropbox.com (no limit except capacity limit) or mediafire.com (2GB limit per file), or if you want to split it into sub-250MB files, you can alternatively use box.com (250MB or below per file) just fine.
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  3. Specifically, the way I would do it is link an LFO to the OSC pitch of some moddepth (say, 2 semitones). Then, assuming your LFO has a setting for its amplitude, I would link the Modwheel (of some [moddepth]%) to that amplitude (adjust either [Modwheel moddepth]% or [LFO amplitude]% to match the vibrato intensity you want). As a result, you can move your Modwheel to modulate between no vibrato and [Modwheel moddepth/100 x LFO Amplitude/100]% vibrato. The reasoning for this involves the idea that you'd be using modwheel to modulate LFO amplitude, which controls the modulation depth of the LFO, which (the LFO) controls the pitch. Why such a chain? This way, you have control over when the vibrato comes in (modwheel), at what intensity (LFO amplitude), and over what pitch range (LFO moddepth) it can reach. At this point, after that setup, you would have the Pitchwheel for the Master pitch, and the Modwheel for the vibrato mix level (note that if the Modwheel has a moddepth of X%, it means X% of the LFO amplitude, so if the Modwheel is modulating 100% of the LFO amplitude and the LFO amplitude itself is at 60%, the Modwheel makes the synth use 60% "vibrato" and 40% "no vibrato"). If you have any questions, please try to post a screenshot of your synth, and then we can see how to do it specifically.
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  4. Sorry, I missed that bit. You should revisit them!
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  5. ...damnit you guys. I expect at LEAST one (Never Gonna) Give You Up-style submission per block.
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  6. The lead also has a fair bit of vibrato. It comes in a little ways after a note is held, so you probably best should automate it using the mod wheel.
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  7. It's just a pitch bend at a large interval (an octave or below) of more than one voice. Detune a saw wave and link pitchwheel to the pitch within the synth, or increase the pitch bend range in your DAW.
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  8. The best name for a heavy metal band consisting of ex-swimmers.
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  9. I've got my project open 24/7 and work on it every five minutes I can. : )
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  10. Sounds like he/she set the pitch wheel's range to around an octave, started the chord with the wheel down, eased it up to 0, then hits the mod wheel (or aftertouch) hard at the top of each major note. Pretty sure that's it. Is that what you meant?
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  11. Rodok

    Another Challenge

    Challenge Accepted. Not long, but fun to do. https://soundcloud.com/william-rhoden/single-note-challenge
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  12. We're likely not going with 7/7 due to needing some additional time to finalize things (not only djp's track), but this one's definitely up next and my current focus. Soooooon(-ish) is definitely the deal, so we're calling it Summer 2015. Be prepared for it!
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