hey, that's a bunch of very sudden great feedback all at once! ha.
this one is gonna be a lotta work for me to get it as good as can be.
unless i get a stronger laptop over here, i'll have to finish it next winter because i started it on that pc in southern italy where i've been for jan-may. i have the project file here in case i wanna get another good studio pc.
the ample sound guitars and waves keyboards and stuff are just crushing my crappy netbook.
i *might* try a rework with 10-15 year old vsts. but probly just do new mixes with them in the meantimes.
it's a great tune right dj mokram? i really think that for some reason it's not ez to arrange with modern instruments at all...like it was written to perfectly fit the PSG chip.
i think Boss Battle is a far fourth or fifth looking at the whole soundtrack, BUT when Boss Battle first hits after underground, i agree that it's totally badass. the experience of first playing Sonic 2 on GG/MS as a young one is something to behold! that little nasty crab thing down the ravine on the right with bouncing cannon balls incoming from the left, and no rings in the stage for safety....fucking horror show for a kid!!
maybe one could do a medley of the first 10 minutes of play of sonic 2 that culminates in the boss battle. incorporating the stage intro and stage won jingles. i think there's too few remixes that directly incorporate the real time experience of intense gameplay sequences! and sonic 2 was really intense.
stage 2 is very unique as well...very chill vibes for sonic. the music as well as the hang glider prop. that damn hang glider took everyone a lotta tries i think. totally untypical for sonic as well, but it worked!
and that's sonic 2 for GG/MS kinda...very untypical, sort of the most interesting sonic game. ymmv.