Fixed.
I had one reflect kill yesterday, and right after the crazy Pyro changes went into effect, the first thing I did was to get a point-blank Huntsman reflect kill, which I felt good about (shaaaame on that Sniper for lucksmanning). But yeah, it sucks lighting a big group on fire, knowing you're pushing them back, maybe dropping the heavy or medic... and then none of the rest die, even if you did a lot of good maneuvering. I'd like to see the flamethrower go back up in damage, even if lingering flame doesn't. Or maybe a small increase in shotgun fire speed...
Really, they should change the class roster and put Pyro under defense, since that's more what he's supposed to be. Even when on the front lines, you're just support, reflecting explosives and keeping enemies from getting too close to your heavy + medic, and on defense, you're ambushing enemies and knocking off sappers. There's very little if any offense involved.