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Liontamer   Judges ⚖️

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Everything posted by Liontamer

  1. Contact Info: Remixer Name: Rivek Real Name: Aaron West eMail: rivekthefallen@gmail.com UserID: 14313 Remix Info: Game: Street Fighter Zero 2 Song: Adon's Theme Original: http://www.vgmusic.com/music/console/sony/ps1/adon-alpha.mid fairly decent composition. Actually listed as being from SFZ1, but its the same song on both and you already have SFZ2 in your database... My Comments: This is the first mix I've ever submitted, but about the 5th in scrapped attempts to get something up to code. This is only the second mix I've ever come up with to see the light of day and the first one I feel confident about submitting... so rest assured there has been a lot of time, effort, ups, downs, learning the ropes and related etc. involved in this mix. I decided to remix this tune because it always seemed to fit the SFZ graphic style and action better than any other on the soundtrack, and the melody itself strikes a chord (no pun intended) with me personally. This is one of those songs that just hits me in the gut and makes me feel good. In the remix I stuck to the main melody of the original in the piano work, save for an improvised section in the middle and some random deviation near the end. In this way I felt I achieved a comfortable balance between the familiar and the daring, and the overall minimalism is something I enjoy. Hope you dig. The Remix: Thanks for your time, guys.
  2. Contact info: Remixer Name: Aetherius Real Name: Rab Townsend e-mail: hatebunny@gmail.com website: http://mixposure.com/aetherius (amongst others) userid: 13 (does that mean I was 13th to sign up?) Remix Info: Game: Super Street Fighter 2 Song: Guile End This mix has been through about 11 other incarnations, the last 6 or so of which were just minor changes, but here's my submission of my guile's ending remix from the SSF2T remix project: "Blood on the Asphalt." My original title was "Blood on the Asphalt," as Shael Riley had some kind of crazy love for my song, and wanted it to have the title track. Anyhoo...I haven't got a new name for it. I made it with Fruityloops 4, mostly. Lots of screwing arround in Cool Edit. If you've heard the version on the SSF2T project, you probably won't notice any difference between the version here and that one. I've removed a lot of clutter though. Cleaned up the drums, remastered the vocal (several times, none have satisfied me), and adjusted volumes all around. As far as the content goes: it's dreamy, I suppose. It's meant as a kind of posthumous message to Guile from his recently deceased partner Nash (aka Charlie, but Nash is a cooler name). It's a kind of realization of his own death, and a plea to guile to give up the fight, and stay alive. The lyrics prompted Shael to add the phrase "purple prose" into his own version of the song. Sorry folks. I'm a pretty average singer... (this got a little wordy...) in sum: "blood on the asphalt," remix of guile's ending from Super Street Fighter 2, and I'm Aetherius.
  3. Ari's a big fan of the cockdown.
  4. How about "FUCK YOU", and stop being biased?
  5. Oh Come On Now!
  6. Sonic the Hedgehog 3 Wild Wild IceCap OC ReMix (1:08, 128kbps CBR, 1.05MB) * Contact Info o Your ReMixer name: Liontamer o Your real name: Larry Oji o Your email address: Liontamer@ocremix.org o Your website: http://oc.ormgas.com/links.php?18 o Your userid on our forums: 1211 * ReMix Info o Name of game(s) ReMixed: Sonic the Hedgehog 3 o Name of individual song(s) ReMixed: "IceCap Zone (Act 2)" o Additional information about game including composer, system, etc.: Composer - Michael Jackson, System - Sega Mega Drive, Year - 1994 o Your own comments about the mix: So, let's do IceCap real quick or something. I heard that people wanted it, so... ------------------------------------------------------------- zircon set a pretty high standard for ReCapitated, so I figured I had no shot at making my OCR project debut for this project. But as a student of the game, I've picked up ReMixing pretty quickly. After all, I know what to judge for. Here's my mix of the IceCap Zone. The source is here: http://project2612.org/download.php?id=61 - IceCap Zone 2 I tried to go for a wild, wild feel; icy and barren...yet spacious and hot. I created all of the synths myself with the FL slicer, then recorded tribal chanting as if I were in a large concert hall to simulate how the chanting would resonate within one's soul. If you can figure out the lyrics here, I'll give you $100, cash money legitz. BTW, the ending is a cameo shoutout to my niggaz, featuring zyko's crew doing their thing arranging IceCap. You got just a taste. Wait for that mix to drop later this year! Anyway, this is my final version, and I worked really hard on it. Didn't wanna nominate my own sub for DP, but djp will appreciate the feedback to use for the writeup. -Larry
  7. Bah. Can't be perfect.
  8. That theme isn't quite on the first page of source tunes, but it's getting there: http://ocremix.org/songs/?&offset=0&limit=0&sort=mixcountdesc But yeah, the ReMixers arrange what they like like JigginJonT said, so you just have to hope more artists can give that source a unique approach. It can be done, but with so many mixes here and outside OCR, it's hard to envision what new ideas there are for it, much like Terra and Dr. Wily Stage 1 and all that.
  9. You are new. Coo. Introduce yourself here: http://ocremix.org/forums/showthread.php?t=2070 Learn some stuff about ReMixing here: http://ocremix.org/forums/forumdisplay.php?f=12
  10. I never knew I was older than Mike until relatively recently. The guy's stoic as all hell. And meek. Go download his mixes. Post some reviews. If you ask him, he thinks they're not the bee's knees, but his Shivers & Pac-Man ones are cream of the crop, IMO. I don't have many mixes I'd give 5 out of 5 too. Right now, I've only got 56 of 'em. BTW, Izz, j00 need to submit Super Mario 64 'Onyx Lips and Cheese Nips'. Don't think I forgot about that! From one judgefgt to another, HAPPY BIRFDAY!
  11. Touche. Added to the locked thread. And locked. EDIT: The only reason those posts joined that locked thread, was because it's beating a dead horse. A dead horse with flies on it. Flies with Protricity's face on it, complete with his long nose hair. But because you're nice, I'll allow everyone to beat the dead horse again.
  12. My bad. I should have said, as far as I understand it, that there's no one actually around to enforce their copyright. http://en.wikipedia.org/wiki/Toaplan
  13. Now it is. Good riddance. [/rehash]
  14. Once the new stuff gets added, the sorting will be significantly better. Unfortunately CAN'T do categories like we had with phpBB (Games, Movies/TV, Anime, Other), but otherwise everything should be grouped well.
  15. That's not gonna apply to the companies that own the original music. http://en.wikipedia.org/wiki/United_States_copyright_law#Duration_of_copyright
  16. Original passages would be copyright of the arranger, but generally speaking, the ReMixes are all copyright of the copyright holders of the games. Don't wanna get into legal ambiguities? Mix something from a game where the copyright is expired. Like Zero Wing. Which we still don't have a single mix of.
  17. Original Decision: http://ocremix.org/forums/showthread.php?t=4606 Track Name: Harmony of Destruction. Your ReMixer name: Ellywu2 Your real name: Chris Elliott Your email address: ellywu2@hotmail.com Name of game(s) ReMixed: Final Fantasy 7, Super Metroid Name of individual song(s) ReMixed: Those chosen by the planet, Lower Norfair. Well, i've taken it away and added more stuff, cut down the length, beefed up the brass etc. Hope you like the revised version. Still going for the media ventures sound of course Pretty much any original bit in the piece is underlined by something from one of the two source tunes now. -Chris
  18. After voting on Evil Horde's mix and now this one, I better understand how threadbare some of the Doom series' soundtracks are. Man, lemme tell you, this source tune has next to nothing. Practically speaking, I'm not sure of what other way there is to go about arranging this without primarily going the expansion route. Loved the original writing on that countermelodic synth (first heard loudly) at :51 that worked in tandem with the bassline. Nice dropping of the energy level at 1:55 for the dynamic contrast. Really great groove so far. That sound effect at 2:19 was pretty loud and unexpected; kind of a weird sound admist the more industrial style instrumentation. I thought the e-piano-sounding thing at 2:43 (Lee confirmed it as the same bassline merely shifted an octave; definitely fooled me) sounded too samey with the velocity levels, which hurt the flow a little bit, but wasn't a big deal on any level. Like I said, there's seemingly not many substantive ways in which to approach a mix of this source. Lee came out swinging with a slew of expansionist goodies to really get this one movin' and personalize the arrangement extensively. Loads of sexcellent Aussie herbs & spices in this one. j00 got the groove, son. DELTA-Q-YES
  19. The overall energy is actually a bit tamer than I expected. Maybe just more volume would help it. Lead from :37-:56 actually feels a bit sloppier than I remember; it kinds of bleeds into itself. The track definitely needed the subtly arranged lead guitar from 2:02-2:21. That was followed by the personalized chorus from 2:30-3:12 taken from 2:12-end of the source, then some nice freestyling from 3:12-3:51. I agreed with TO about the beatwork needing to be stronger & more varied and the idea of a key change to keep things fresher over the long haul. The cymbal patterns being so similar to the original is one aspect that could have been changed to really make the overall feel more different. In any case, good expansion of the original; Prince's stuff is good, but the sounds are definitely only MIDI quality, and this take it to a higher level. Definitely could use more punch, and more interpretation with the arrangement itself would have made it an easier sell with me, but the live performance, added parts, personalized touch and later interpretation help it squeak by. YES (borderline)
  20. Haha! You had to do the legwork for once??? Hope you had fun, rook!
  21. You're an old man. You smell like cod...piece.
  22. * Remixer name: VQ * 'Real' Name: V * Eamil: VMeissner@gmail.com * URL: Workin on it * User ID: 8223 * Game: Tetris Attack (SNES) * Song: Flower Stage (aka, Wigglers Stage) * Additional info: Already on site * LINK: http://www.vgmusic.com/music/console/nintendo/snes/TA-flying_wiggler.mid Well, this has been a while in the making, only my 3rd submission in ... 2 years I think (round that).... (Id' submit more, but in the time I spend tagging the songs and writing this email, Im usually disenchanted to the music itself and loose the confidence that it'l pass)... I kept getting feedback on this but all of it revolved around sound quality and semi-structure, and I think the arrangement is the stronger point here , so wasnt feeling it was well critiqued. Hence the submit! Umm what else.... Oh yeh!! This was originally for the Tetris Attack project (which I have another song for) but the project failed. Enjoy! LINK!!!
  23. http://www.zophar.net/gbs/pokemonb.zip - Track 36 Wow, that's an ugly source tune, I'll say. Interested to see where you go with it. Opens up with a shrill lead and some beats. Wow, those string runs entering at :16 sound ultra-fake and spastic. Off the bat, this sounds kind of ugly to be honest, and it stays like that the whole way through. I didn't mind the cymbals being on 1; it was different. Right now the overall texture is relatively simplistic as well as really sparse despite the effects in play. There was some decent dynamic contrast from section to section, though that was mitigated by the thin soundscape. Keeping in mind the genre change and the additional writing here, arrangement-wise the melodic work itself is too structurally similar to the original. You definitely need more depth with the melody, like Vigilante mentioned, plus further interpretation. NO
  24. Let me know if there is a problem with the links. Song Title: Nightmare on Cemetery Lane Artist: Random Hero Game: The Addams Family (Primarily SNES but also Genesis and Amiga Versions) Source Music: Main Theme (aka Addams Family Residence) Other Inspiration: “Hard to Starboard” by James Horner from “Titanic” Composition Period: March 16 to 24, 07 Email: cc971751@hotmail.com I always wanted to do something from this game. I used to rent it along with Super Mario World when the SNES first came out and I always love it. I did try to get this one to work a while back but I guess my skills hadn’t developed far enough and it was quickly abandoned but not forgotten. I also wanted to do something with a similar, high energy, ‘clanging’ sound like that found on the disaster sequences from Titanic (and Courage Under Fire) by James Horner. This, surprisingly, turned out to be it. Hope you guys like it. Ryan ------------------------------------------ http://snesmusic.org/v2/download.php?spcNow=adf - "Exploring the House" (adf-04a.spc) http://project2612.org/download.php?id=429 - 03 "Outside" http://www.exotica.org.uk/tunes/archive/Authors/Game/Dunn_Jonathan/Addams_Family.lha - med.ingame_1 Thanks a lot to Vigilante for his knowledge of the game soundtrack; it talked me down from suggesting a DP on this one since he was more familiar with the source. For reference, the three themes linked above are all just variations of each other; I was feeling the SNES version the most. Ryan had me (really) scared for a while on account of the first few minutes being so structurally close to the original, but the interpretation came in spades from 2:27-onward. If there had been more pronounced interpretation, this would have been gold for a direct post. From 2:27-on, it was a case of holding to the general structure of the original, but adding lots of embellishments, altering the rhythms, creating more dynamics, and whatnot. Loved the way the track got quieter at 2:49, only to build back up at 3:10. One of those tracks where the arrangement gradually (but literally) gets only more interpretive as it goes on; the final section at 3:46 sealed the deal nicely. Beautiful, very personalized piece of work that revealed more and more substance as it chugged along. YES
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