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avaris

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Everything posted by avaris

  1. ok, although this mix is a major pain in my ass composition wise I have been hard at work toying around with it. It's in the key of Dmaj, although sometimes C is played and other times C# is played. I did some more rearrangment of the melody, and now I am goin through and humanizing everything (it'll take me about 1 hour). After that I'll rip the mp3 for the update, since I use all sf2 files it takes about 2hours for that. So I'll either put the update on here late tonight or tomorrow morning. I know the soundscape and feel here is good. Comments on the rearrangement would be nice bc thats pretty much whats is holding this mix back.
  2. there is just one part of the melody I redid. Yeah, what I'm prob gonna have to do is basically redo the whole thing and keep the same instruments and basic ideas. The scale the source is in, makes this one really hard to work with.
  3. Weigraf when you fight him for the last time in final fantasy tactics. You have to level up at least 5-10 levels and have all the certain skills from the squire and dragoon classes to beat him. You alos have to equip certain items. The thing is you go through all these battles in a castle where u save after each one before you get to him, so if you can't beat him then ur screwed bc you can't go back to the overworld and level up at all. Most people end having to restart the game all over again, I was one of em
  4. Alright this is a small update. 1. lowered the volume level of the percussion 2. changed the backing strings in the last part to play less notes. 3. messed around with the settings on the flute sample to improve it's sound 4. added a whole new part 8 bars long in the begining-middle part of the song. In this part I use a whole new chord progression and melody, that were created by blending two existing chord progressions and melodies in the song. This mix is extremely hard to rearrange the melody and harmonies (actually using different notes) Anything you do just makes the song completely loose it's mood and feel (which are it's best parts) I know basic music theory very well and understand, so if u know a lot about music theory and what not you can use all the basic terminalogy in describing things for me and I'l completely understand. But don't go into no crazy shite bc I'll only halfway get it. Personally I think with enough rearrangement to make this "acceptable" and maybe one or two or more ideas or small changeups I can submit this one soon. Thats just my thoughts, if u think differently say so u'd have prob noticed something in the song that can be fixed that I haven't noticed. Holy sh!te, that's a long message. Oh yeah I found out that Lufia 2 is the prequel to Lufia 1, sick I'd always thought that'd be a great idea. The graphics are way better too, now all I gotta do is finish the Lufia 1.
  5. nice guitar and piano bob! (like the sig, real or fake instruments? Breakout was unexpected but pretty sweet. Great start, I really like this one, can't really notice anything in the current version from a quick listen. As usual great soundscape. Not familar with the source tune, so no comment there. Also I'm sure ur gonna add a whole lot more to this one, it has a lot of room to grow in different directions. Hey u got all these great WIP's when r u gonna finish one and submit haha.
  6. why to create even more remixes, seperate ourselves from other projects, and do something that hasn't been done before on the site before duh...no but seriously in my opinion this is a pretty cool idea, and im psyched that my mix and my work will be mixed in with the other mixes of similar genres on the project. With the right *attention to detail* some of these super mixes could really be something to behold. This also gives the chances for intrumentalists or vocalists to contribute something to the project without actually having to create a whole mix. The beauty of Mitsuda's work, is that when he scores a soundtrack alot of the songs he creates have a similar feel and tone to them. It makes the idea of this super mix idea a much more attainable reality when working with one of his soundtracks. I respect your opinion, but after hearing what Ableton Live can do, I believe the super mix idea is a very attainable one and will produce good results.
  7. heard this at ormgas, and I wasn't going to listen to it bc i saw submarine attack, and was like wtf. Never again will i do that, this mix was awesome, of course it includes all of my favorite instruments. Personally I love the shakugachi flute, my fav sample, glad that alot of people don't use it. This is a top notch remix, coming from the most obscure game ever.
  8. Nice, I like it. The DnB aspect and the instrumentation are kick ass. 2:23 when the melody starts to change, the drums seem to stay exactly the same. Don't know if thats on purpose or what, but I was expecting a small change in the rythm there. It still sounds good though, they do eventually change which is good. The breakdown that starts at 1:27 the timing seems a lil off, in terms of when it starts and stops in comparison with the melody. Awesome idea arrangement wise. But I don't know just seems a lil off. Overall I really liked this one, it warrented a second listen after I first heard it, which is always a good sign. I'll prob have to sit down and be really nitpicky about it when I'm at home instead of work to find some other stuff. I love the samples used for the melody and the backing, they provide a really nice soundscape. You can almost listen to this song from two different perspectives. One being you enjoy the crazy rythms or you just listen melodies and harmonies.
  9. The concept is as follows: 1. A Remixer may choose to do a remix in any style they please. 2. After a Remixer has chosen their source tune, they will need to also choose what style/genre they will do shortly after. 3. After the remixes are finished we will take “X” number of remixes from each style/genre and do a 5-15 min “super mix” for each style/genre using Ableton Live. Ex: we have 5 styles/genres there will be 5 “super mixes” 4. With Ableton Live we will combine different rhythms, harmonies, and melodies from the remixes and any vocals or solo instrumental pieces anyone wants to contribute. 5. The only restriction will be the tempo range put in place for each style/genre. This will be decided per style/genre by the remixers who are doing the remixes for that style or genre. Some styles/genres just work better under different tempos and our goal is to try and give each remixer as much freedom as they desire. 6. Depending on the compatibility of each remix across the board, an extra long super mix may be created as a bonus track at the end. If you are a vocalist and or instrumentalist and you would like to do a solo vocal piece or a small piano, guitar, bass etc… for any of the remixes or super mixes you are strongly encouraged to do so. We currently have just created a forum for the project, and we are having some professional artists sprucing (yes sprucing) up the sigs and providing further artwork and design ideas. Edit: This List can now be found on the main post in the beggining.
  10. I def agree, my main thing is I want the project to succeed. If a more senior member became one of the leaders and or influential factors of this project I think that'd be great and I would strongly encourage it. My big thing is I would like the concept we've established so far to be followed on through. My main reason for signing on is that I wanted this project to succeed and give it a swift kick in the ass in the right direction, I also had some ideas that I believed would be really good for this project. I also friggin love Mitsuda's work from all the games he's done music for, and believe any project with his name on it should be a damn good one.
  11. yeah it's from Lufia1, but shhh...don't spoil anything about 2 I am halfway through 1 and im gonna play 2 after that
  12. Just a quick update, FYI we are redesigning the sigs. And they rejoiced YAAAY. (monty python reference) And also I'll have a real basic description of the concept up soon too. No more speculation, this will be an outline we will go from.
  13. To be honest whenever I listen to this, it produces the same exact effect too. I am pretty much using all sf2 files, no crazy electronic stuff or vst. I try to keep it kosher in this mix. Got most of the stuff from hammersound and some from random places. I go searching through the web for sf2 files all the time. Lots of bongos and marimbas those kind of percussion. The feeling you get from this song, is also due to the source tune, it gives u the same reaction if you listen to it in midi format.
  14. yeah i've added a few actually, they are only in the 2nd half of the song. They are all very subtle though, most of them are just added backings and harmonies. It still follows the original song structure except for when I use the cello that's playin the bass to play the melody in about 4 bars, but even that is not a major change. This version is just pretty much a basic feel and sound for the song. Just wanting to see if people are diggin this style for this source tune. The next thing I'm doin will be to make this mix "mine" by doing some real arrangement.
  15. all i got to say is this is by far top 5 mix for me. What I love about it, is how it is so simple but yeah offers so much feeling and depth, this is truly something difficult to accomplish. Sure like to have AmiEvil come back and do another mix like this sometime.
  16. Alrighty it's submitted, if you guys have any clipping please let me know right away so I can fix it. My speaker's are blown so...you get the picture. Googlepages Link http://avaris.studios.googlepages.com/LufiaandtheFortressofDoomThatGirlIKnewOCReMix.mp3 Putfile Link http://media.putfile.com/Lufia-That-Girl-I-Knew-90
  17. yeah that's prob why were gonna try and go the 5-15min route. We would not take every little aspect of each mix to do the super mixes. We would prob take the best parts and aspects of 4-5 mixes and mix those parts together in a 5-15 minute mix. And do that multiple times depending on what various styles the remixers choose to do.
  18. My idea would be to to take all the remixes, and use Ableton Live to takes different pieces from each mix and put them all together in one large mix. I do agree with your point about the pitfalls of a very long mix, I prob envisioned it being around 25-35 minutes. Now to do a super mix of each individual mix would seem redundant. Example: Say we have 20 finished remixes. Your saying we would use Ableton Live to remix each of those individual remixes, and end up with 20 other mixes? So for instance, I finish my 'Aveh, the Last Dance' mix you would want to use Ableton Live to remix my mix into a different version, without any new melodies or rhythms from the other remixes? I propose; in an attempt to use Ableton Live to create shorter mixes, say 5-15 mins. We would use 3-4 mixes(whatever the#), and some individual pieces the instrumentalists and vocalists create, that are similar in style and tempo, and use Ableton Live to create a 5-15 mix using the different rhythms, melodies, harmonies from these similar pieces. In turn this would mean we would end up with more super mixes, but each of the would only be 5-15 mins. This would allow us to be less restrictive on styles and instrumentations, and allow the remixers more freedom to do what they want. Of course Doomsday would have to be willing to do the 4-5(whatever # it ends of being) super mixes (5-15 mins). Doomsday feel free to jump in and comment anytime, your ideas have been great so far.
  19. haha oh god thats bad, well hey both ozzies seem to bear a striking resemblance to eachother, they both look like they're on drugs
  20. yeah just send myself and rpggamer180 (foxhull) a pm with some of your work, or link to where we can find some. If you are submiting something that is a WIP for you, just note that it's a WIP. If you are interested in any other aspects of the project please let us know.
  21. Doomsday: WOW, it can do that to wav files, i have seriously wondered if there was ever a program that could do that. I could easily wait a month or longer, for you to use that program to create a super mix. Keeping all the mixes in the same chord would be boring after a while, and too restrictive especially if the source is based off of some crazy structure. I think the tempo range is a must. Using similar instruments is also a good idea. rpggamer180: I'm down with the two album idea. So the first one would include all of the remixes. And the 2nd one, the Ableton Live one, would be the giant mix of all of em. Would we adhere to one style, or still do the Human vs Gear idea and have two different set of remixes and two large mixes from the 2 corresponding sets of mixes? Of course trying to do the two different styles would depend on if enough remixers who sign up want to do one style and enough want to do the other.
  22. the mixing bowl webpage, has hit max users, so i'll have to wait till another user account expires before i can go in there and check out the guys work. I'll try to find some of his work through other sources. Listened to ur demo, and as just a basis of listening to how the different aspects of the songs are incorporated it seems like a pretty impressive progam. This would def be something we could do, I haven't talked with rpggamer180(foxhull) yet, but im sure he'll be listening to this and deciding what to do. What kind of similar styles, instruments, tempos, scales, chords etc.. would need to be followed if we were to use this program to create the super mix? Doing a super mix would also allow people to contribute a solo guitar/piano/vocal piece for the super mix off of just a say one melody, or use one of the shorter source tunes without having to create and arrange an entire piece. If we did the Human vs Gear idea that i stated before, would you be willing to put together a super mix for each? I'm sure you could put together a great mix, all of ur stuff in the wip has been really good. In my opinion if we used this program to create the "storyboard/super mix" it would allow the individual remixers more freedom with their own mixes than my original idea would, and in the end we would still create the same kind of storyboard mix, and also keep with the Human vs Gear concept. This is sweet.
  23. Yeah there are def possible pitfalls, but the benefits from the same process could be enormous. Hmm, that last comment leaves me open for another communist joke, oh boy Doomsday, the idea with Ableton Live sounds great almost too good. I was thinking along those lines, to have everyone do their own mix with a few resctrictions and then put them together in a large storyboard "70-minute bash" mix. I haven't heard of the program before, but if you can do with it what u are saying that'd be pretty ideal. Yeah I was hoping each mix could stand on it's own, while at the same time be combined into the storyboard format. Your idea still adheres to the concept but it sounds like it would be more doable, and easier to manage. If by any chance, you can throw together a simple demo or sample using the program that'd be great. Just take 3-4 simple melodies/rythms and run through the program for like a really short example, that'd be fine. The concept is in what you could say a "WIP" stage, but with ideas like yours we could create something much more concrete and something this community hasn't seen before.
  24. We are now in the process of starting to come up with different web design ideas and furthering the concept for this project. More remixers are starting to show interest. If you are interested in web design let us know. OK, the next bit is an idea I came up with off of using a storyboard idea. Obviously I left out some of the more intricate details (the basis for explaining this idea is long enough no need to bother everyone with details) While Foxhull and I will be talking through PM's in further detail about the idea, we would like to get other ocr members thoughts, opinions, and possible cooperation in this grand scheme. As far as the concept, an alternative that I have come up with would be to almost do a mini-project, which still might seem similar to a large project. Just take 5-8 source tunes, and set them up almost as a story board. It would almost be like one giant 20-25min mix involving all those various source tunes. All music has feeling and conveys some sort of emotion, with it organized correctly you could tell a story. Composers of way back when, used to do this. They would combine 4-5 songs into one gigantic piece. While individuals would have control over their own mixes, they would have to adhere to certain styles and ideas. But once remixers have chosen their source tunes, and explained what they wish to do with them, the different mixes would be organized in such a way to convey the storyboard concept. There are benefits and consequences to this idea. The benefits would be: less artists needed, more collaboration and teamwork amongst those involved (which will aid in the overall mix becoming better) and everyone would have a much more hands on approach, it will give mixers with individual talents like (pianists, guitarists, vocalists, drummers) to use their talents in several parts instead of just a few, an idea like this has never been done before at ocr and if it is completed could provide for something very unique, it would give a chance to some mixers to truly create something more than just your standard remix. The negatives would be: style restrictions, teamwork problems could arise depending on personnel and direction of where to take the mix, technical problems depending on what programs/methods people use to mix If enough people are interested in this idea, we could do two large mixes. Each would be in a different style. This would be ideal in keeping with the Human vs Gear idea. For example: The Human mix would involve more natural sounding rhythms, instruments, and basic musical ideas. The Gear mix would involve more industrial synth likes sounds, unconventional ideas, harder rhythms, etc... You get the idea. The Human mix would be as if Scott Peeples did it. And the Gear mix would be as if Children of the Monkey Machine did it. This idea will allow individuals to create there own arrangements, while flexing their individual musical muscle in helping others. If part of the song needs some guitar, the guitarist can work with the arranger in creating an awesome guitar piece for that part of the song. An idea like this can only be accomplished with an incredible soundtrack, and after playing the game and listening through all the source, this idea is defiantly doable.
  25. nice, this one deserves to get finished! Was wondering what had happened to it.
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