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Everything posted by Eino Keskitalo
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Crowdfunded Projects (Kickstarter, Patreon, etc.)
Eino Keskitalo replied to DarkeSword's topic in General Discussion
Temporus happily got funded! They'll be setting up PayPal for preorders/stuff which will count towards the stretch goals, I hope that remix album becomes a reality. -
It'll be coming! edit: Sent! Still had to leave a few holes in the arrangement and couldn't put every bit of the source(s) I was intending, but I'm pretty happy with what I could achieve. I obviously need to gauge a bit better what I can achieve in what time. I really needed the extension and used pretty much all of it (not that I had every moment of the week for making this thing but anyway!)
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I've gotten past the pain and am now having fun with the arrangement. I have no idea if it is any good, but good times are being had. Good to have a second week, I put the bar way too high for myself with the time signatures and live guitar and what not. On Monday I actually had a crash that erased a bunch of work I had done, including a transcription of the chorus (or whatever) of the Xenoblade theme, that I couldn't just get right a second time. That's still waiting. I think the laptop just overheated in the hot weather. Hope it doesn't act up anymore or blow up, I dunno when I could get back to making music again if I lost it..
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Crowdfunded Projects (Kickstarter, Patreon, etc.)
Eino Keskitalo replied to DarkeSword's topic in General Discussion
Here's something that I'd really like to see happen: Temporus is aiming to put platformer, SHUMP and RPG together in one scifi adventure. Those are quite possibly the three genres that get me playing lately. But the real USP is that C-Jeff is marked down as the musician. I mean.. you know.. Anyway, I pledged my $10 for the digital copy of the game and I hope a lot of you will pledge various sums for various reward levels too. -
You know what we need? We need a tournament compo for this game. The old Windows laptop I have access to is running the game slowly, which funnily enough can make jumps lower, which makes Lost City impossible to play. Maybe the coming update will help, or the Linux version (though my own laptop is almost as old). It's kind of funny that a game that follows NES hardware limitations relatively closely requires that much horsepower! Maybe this'll be the killer app for getting a new machine. Or a 3DS! edit: One more thing: our daughter (3 years) appeared on the doorway as Shovel Knight (stick in hand and a scarf over the shoulders). Then we dug up some diamonds and jumped around.
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How do you feel towards your own music?
Eino Keskitalo replied to Bejack's topic in Music Composition & Production
Not boring at all. As you could probably tell I've been thinking about the same subject for a while. -
It's worth it.. I buy way too many games too (esp. considering my budget), but this one I actually gave a go and have stuck with it, too. Good summer for games actually, I already finished Kero Blaster which is another great retro action platformer. (Plus I've also played a bunch of Henry Hatsworth on the DS, I guess platforming is my favourite kind of gaming.) Anyway, go for it!
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How do you feel towards your own music?
Eino Keskitalo replied to Bejack's topic in Music Composition & Production
I like to listen to my own stuff. I have a playlist of my finished VGM rearrangements and it's an album's worth of music. Not only does that give a nice sense of accomplishment, but I like to listen to them in themselves. Turns out I actually make music that I like! I've also put together a playlist of my unfinished VGM rearrangements. There's so much stuff there that's it's almost not even funny anymore. That pile is kind of fun to listen through since quite a bit of it is pretty close to finished, it gives the illusion that it's easy to make that first playlist bigger. If that makes any sense. I've been making music since 1996, but I've only reached a level where my music really clicks after working on this stuff around OCR for a couple of years - for one thing, the submission standards have forced me to work on production and that's allowed me to be able to put together fully realized presentable pieces of music. I'm not listening to my older stuff. It would be nice to put together original music that I could stand to listen to myself. Another goal would be putting together vocals that I could stand to listen to myself. I'm happy to have at least three friends in real life whose comments are tangibly helpful (they're honest and critical) so I'll try to always play my stuff to them. No-one I personally know is particularly enthusiastic about hearing my stuff, that would be pretty ego-boosting. I sometimes put my stuff on when people are visiting but I don't think I'm forcing it on anyone, I hope.. I really enjoy making music, that's the most important part. It really does help me that OCR provides a framework of sorts, a community and an (idea of) audience, plus a musical and cultural framework to where I can place my work into. I've noticed I need that sort of a context and some kind of an outlet where other people can (theoretically) hear it, I don't seem to make music completely for the sake of it or just for myself. But it doesn't also seem to really matter if lots of people hear or like it or not. I think that to satisfy my ego in that way I would need to get something like dozens of comments every day and that sort of attention would be scary in another way. It's good to get a few valuable comments every now and then that actually help you to become better at making music. -
Thanks for all the comments on both of my mixes. Also Aaron, I really appreciated the offer to collab - this time though schedules would've made it impossible anyway + I really wanted to use the Marth source. Dammit if that Xenoblade source isn't a third one in the row that's pretty easy to blend with the Marth tune. Dunno how I'd like to approach this.
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OCR Talkback Live! (Saturdays, 9PM EDT!)
Eino Keskitalo replied to DarkeSword's topic in General Discussion
For me it's actually easier to wake up in time for 4 am Saturday morning rather than stay up all night. -
Seems all right judging by the first stage! =) Even died a couple of times. Need to unbutter my thumbs. Cool tunes, no surprise. The title theme almost made me drop the controller and reach for the guitar. Thanks for linking that Gamasutra article, that was a cool read.
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Super cool thread. I'm a member of hackerspace that is only a block away, I have zero experience and tons of ideas (plus stuff like a broken electric organ stored away). Sadly I just don't have the time (or is it mind) to put into any of it. But I still wanted to post in the super cool thread. Maybe some day!
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OCR02929 - World of Warcraft "Heart of the Moon"
Eino Keskitalo replied to Liontamer's topic in ReMix Reviews & Comments
Can I just say how weird and wonderful it is to hear the immediately recognizable tones of your national instrument in an OC ReMix? Fantastic arrangement and performance. Very well paced, comparing to the source I think you emphasized its dynamics to a great effect. Super fine sense of space. Even the biggest sections have lots of room. Props also to working the melody to a natural vocal piece. I had a thought that this is something that would've fit quite well on the soundtracks of the LOTR movies. -
What a fantastic sound, what a fantastic arrangement. I love the combo of lofified mellotron-esque chords & bubbling chippy synths, but there's just a lot to love here in terms of sound. I also very much appreciate the brevity, everything is packed into a perfect length and I can't imagine more that wouldn't be less. I can always press play again. (wooooo renoiseeeee)
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OCR Talkback Live! (Saturdays, 9PM EDT!)
Eino Keskitalo replied to DarkeSword's topic in General Discussion
Ahhaha, duhhhh... -
wip Cave Story - Living Waterway
Eino Keskitalo replied to zach72's topic in Post Your Game ReMixes!
The crackle effect is nice. I like the soft/mushy aesthetic. The bass drum is very loud! Quite possibly the bass is a bit loud too. You're taking the original to an interesting direction. Looking forward to updates!