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Rozovian

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Everything posted by Rozovian

  1. The sequencing is really stiff. With a minimal arrangement, you really leave the instruments exposed so it takes more work to make the instruments feel natural. The 0:25 and 1:25 parts are the worst. There are some parts of the harmony that's just weird. Not just suitably unsettlingly weird, but more newby-mistake weird. Also, the first instrument might be clashing with the guitar, I honestly can't tell but it's as if the pluck is either out of tune or in the wrong key. Or both. There's some serious volume issues in here, especially the 0:42 transition. I get that you want some dynamics in there, but when the lead doesn't reflect those dynamics at all it just seems like a mistake. I'd go look for a better reverb. there's someting here that sounds like a plate reverb or something, probably because it's way too short to work. A hall setting on a decent reverb plugin should do fine, tho a good convolution reverb would be better. If you computer can handle it. There is an amount of distortion involved in old equipment, so neblix isn't entirely right. However, very few distortion plugins are made to handle that kind of distortion, most of them focus on amp-related tech or basic signal mangling. Or waveshaping. An accurate old equipment distortion would be difficult to simulate, tho there's a number of filters and noise plugins that can get you some other artifacts of old equipment. iZotope had a freebie called Vinyl that did this, and the Luxonix LFX-1310 has a couple of old tech-related functions. But as he already stated, an intentional old sound is one thing, a subpar production is another. Your mix is currently in the second category. Your arrangement seems a bit stuck with repeating the source verbatim or using some original parts. Try rewriting the source into a groove or move its melody to different chords for some variation. You have some cool ideas here, work on the execution and see what else you can do with the source.
  2. Still haven't gotten started on reviewing stuff, but I dug up this little thing I wrote a while back on the topic of reviewing: So while constructive criticism is always better than mindless praise, there's other kinds of comments. Tangential ones about what you end up thinking of when you hear a mix, or anecdotal ones about where and with whom you've listened to it (and what they said about it, if anything). I'm sure we can list a lot of different kind of comments that the artists appreciate even if they're not technical. This should be much easier for us remixers (posted or not). What do we enjoy hearing about our works? What have we benefitted the most from hearing? What do we want to ask our listeners about our works? In other words, just tell them what you thought of it.
  3. There a lot of soundfonts with ripped snes sounds out there. Can't say where, don't use them myself, but I imagine they're not too hard to find. Google. Can't help you with the other, tho if you provide some youtube links or something ppl can use to identify the kind of sounds used (as in typical drum machine ones, basic synth sounds, sampled x with x processing...).
  4. I guess so, tho my limited time with wavelab has me wondering how exactly to do that. But whatever, shorten it as appropriate and fade out the highs. Should work. Might be easier in a drum sampler or something, but whatever works.
  5. Depending on how picky you are and how into creating your own sounds you are, you could probably make a decent triangle sound with a filtered square or triangle waveform (or both), subtle LP filter closing, short amp decay and mid-sustain/release. ^I'm gonna try this to make sure. edit: scratch that, looks like you need those highs, looks like a comb filter would work better, etc.. Unless of course you're more successful that I was and avoid whatever fails I've accomplished here. Still, the below suggestion should work fine. A muted triangle would just be shorter and more muffled. Could be done with a sample or with the synth suggested above.
  6. Well, I'm in. I have a few birthday reviews to do to get me started, too.
  7. I'm working on something, but we'll see if I get it finished. I promise nothing.
  8. Finally! Glad this is finally out, now I can replace... everything... *sigh* Tho we all might discover something new this way. As for the art... no orange? ima gonna break out mah photoshopz for my own v of teh art
  9. Okay, rephrase: ...really hard wip deadline...? Sorry 'bout that.
  10. I just got two wips (comments later). It's almost as if the project is moving despite me taking a bit of a break. And that aforementioned break is soon over, btw. Anyone have a problem with a January 31st really hard deadline? Like Brandon, Archangel has a track on the panel now. Exciting.
  11. Dunno what you're using to put everything together, but if you have that kind of control over it, start by editing the volumes (use some professionally mixed songs for reference for how loud tracks should be in relation to the other tracks, eg how loud the bass should be compared to drums, how loud lead synth compared to rhythm guitars, etc). Then do the same with EQ, listen for what frequency range different instruments are the strongest in and edit your tracks' EQ accordingly. You should be able to improve it a lot with just these two techniques.
  12. Well, you need a DAW. Ardour is the biggest for Linux, but since I'm not a Linux user I have no idea if it's any good. Then you need sounds, and while I'm sure there are free plugins in linux-compatible formats I have no idea about their quality. Once you find a compatible sampler, you can use whatever samples it can use, probably the typical audio files (usually wavs) and maybe soundfonts (.sf2). Google is your friend, ask him. For plugins, see what your DAW of choice can use, and search KVRAudio for freebies in that format. Recording shouldn't be hard with Audacity or within the DAW itself, but dunno what recording capabilities you have and how well linux handles that stuff. Your computer specs seem a little limited. Perhaps looking into trackers rather than traditional DAWs would serve you better. (google is your friend)
  13. You can run a project just fine here. Just not in the Projects section unless it's approved by the project mods. In the Feedback forum, it's fine tho. In Collab&Recruitment you can't run the project (tho recruiting for it is, of course, fine). Just clarifying.
  14. Sounds mostly like half the melody from Angel's Fear (and later a bit of Electric Talk) inserted into an original track... unless I missed some sources. "Inspired by" might be appropriate, but with that melody used to blatantly it feels more like a really liberal arrangement. Definitely has that Mana series feel tho, nice work. (using sd3's names for the tracks, haven't spent enough time on the SoM chiptune to know the names)
  15. Putting everything in the same thread makes it look like you've got lots of feedback. Pick one track that you want feedback on, make a new thread for it. ppl on this board tend to prefer one track per thread, probably because it makes it easier to see if you've gotten feedback already or not. it would help if you used a host that's not full of ads and junk, and that doesn't require ppl to wait before they can dl your tracks. Listening to your F-Zero remix. It's not good. Really repetitive, and mixed weak. Sounds like you're using the same 4 or so patterns for the whole 3:28 mins. It also sounds out of tune. You have a decent hip-hop-like rhythm going, something you could build on. You don't have much to build from in the source. Might be worth working on if you want to learn rhythm, groove, that stuff, but it's something that I guess most remixers would avoid. Your Ice Cap remix starts off a lot more interesting, but then you screw up the rhythm, suffer some compression problems with the loud pad. Way too loud (compression problems), rhythm problems, but the sounds are complex enough (and they're in tune ), just needs to be mixed better. It also suffers the repetition problem. Lots of ppl have remixed this one, go see how they avoided the repetition thing... if they succeeded. Seriously, almost 7 minutes? The three first are pretty much the same, then you do something different, and end up with some key problems. Still too loud tho, and it just reverts to the previous parts in between new ones. At about 4 minutes in, I've had enough. Not only were the repetition and compression getting to me, you were also having some problems with harmony, specifically, bass and pads didn't go together. So, your status: sound design - ok. good enough for now. rhythm - learn it. harmony - learn it. arrangement - too repetitive. Work on those things. Feel free to hit me up on AIM, it might help to get some instant feedback and stuff. And make your stuff shorter. When you're good enough to not make it repetitive when it's long, then you can make long mixes. For now, don't. Two minutes of gold is worth more than 10 minutes of dust. Keep improving.
  16. IIRC, this guy is both. I sure there are lots of others. It's easier to find composers than programmers, so if you can do both, you have a lot more options.
  17. Which is why I like subtitles. Not that I really watch any anime, but the stuff (whether anime or vg or... well, whatever) that's done poorly in the original language is still better than when done poorly in a dub. Then again, I tend not to react to bad acting much, I'm more bothered by ill-fitting voice for a character and inconsistencies in implied language culture. Why am I even in this thread...?
  18. It should be stated somewhere that it's probably not a good idea for a complete stranger to come in with a loooong tracklist and expect miracles without knowing the culture of ocr and the processes that go into the remixes. I mean, no harm in asking, but I don't think you should go for an OST-wide ambitious behemoth (I'm talking from experience), _especially_ as a newb with nothing to your name on this site. Also, welcome.
  19. No, it wouldn't be posted, and not just for the midi rip but for the production as well. Still, on ocr, using midis and applying your own instruments and effects is an encouraged mixing practice... practice. While those exercises won't get posted on ocr, they're a great way to learn how to put together a cohesive sound and mix it all, and the notes can provide some ideas for how to write your own arrangement, show you how stuff can be done. So chill, it's not plagiarism, it's practice.
  20. Not really plagiarism, it's mixing practice. Glad you're looking out tho.
  21. Glad you're looking out for stuff Nickno, but this has a distinctly different sound, so it's not plagiarism, it's mixing practice. Good sound choices, ncocs, you're learning.
  22. Agreed, an update would be cool. Still, progression-wise it's too conservative for ocr, so not worth subbing.
  23. Listened to the OoT thingy. Mixing is a bit muddy but the writing is sweet. A lot jazzier than I expected.
  24. The Genesis used fm synthesis for its sounds. Get an fm synth. For authenticity, read up on the exact parameters and limitations the sound ships had, and work with and within those.
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