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EC2151

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Everything posted by EC2151

  1. Best of wishes on your life's path, bahamut. As for this musical arrangement: I just hope you guys all learned from Maverick Hunter X on how NOT to remix these songs. Good lord what a terrible collection of remixes THAT was (should have been called "Guitar screeches and muddiness: the Album"). Though I doubt that'd happen in this case.
  2. Going to see this monday with my older brother. It was this or the Expendables, but the spoony review convinced us to see this instead. Glad to see it's getting a really positive response, though. Lol, a lot of people say this, but it looks like the movie was practically made for someone of my (our?) sensibilities. I have to buy the comics sometime. I read some of them and i really liked them, but never finished the set.
  3. And of course once you get Nitesco you've pretty much won the game. lol I love spamming that + any blade.
  4. Youtube MAY have deterred some people from buying certain cds, but most of the music I've bought is because I listened to the songs on youtube so many times that I decided that I wanted to own the music myself. Promote yourself on the internet? Use a variety of sources: I use last.fm and Newgrounds, and then show off my music among other forums seeing if they'll give a damn. The more ingrained I am in a forum, the more attention I get. Others use myspace and twitter and youtube, and all I'll say is: the more exposure you get, the more a chance people will find you. I've been meaning to make a channel on youtube for my original music for a while now, but I never get around to it. However, if you wanna promote yourself in the real world, it really is all about networking, networking, networking. It's not how good you are, because the best band that never plays in front of any people is worthless. It's who you get to know through contacts etc. But you knew that already. Zircon pretty much nailed all the important points in his post, so his advice is pretty solid.
  5. Steve Reich released Double Sextet not too long ago, and there should be a new rockish song, 5x2, being released sometime soon. As well, Mallet Quartet is finally showing up on some youtube vids, so happy days indeed. I just listened to some pieces by Dutch composer Michael van der Aa, which I thought was really good. I generally find out about new interesting [mainly European/Euro-styled] music through the following youtube channels: http://www.youtube.com/user/NewMusicXX http://www.youtube.com/user/John11inch http://www.youtube.com/user/GreggaryPeccary (hasn't done much in a long time) -WARNING- this music is not for the weak of heart and the soft of ears. Not what you're looking for, I know, but it's what -I- recently discovered.
  6. A shame too, because the GB Mega Man games have some really damn awesome music. ESPECIALLY by the time IV and V roll around.
  7. Oh wow, people actually posted in here. What a shock! Thanks for the kind words and most importantly a little bit of technical knowledge that I didn't possess before! I never even bothered to use those things before, but now I'll have to check them out!
  8. I think the idea is certainly there, but some technical things are holding you back. I think you need to work on your sounds' filter effects and whatnot, to bring out a real richness to your synths/plugins/etc. Right now, everything sounds very flat. This is fine during the intro of a song or during pertinent parts, but when you get into the main swing of things you want to really push in the reverb and other bells and whistles to get a real good flow going. Also, as far as a remix goes, I think this needs something more to it. You started to put your own little high-pitched stuff over the main cut-up at points, and I would have REALLY loved to hear more of that, personally. It's an idea that can definitely be expanded on if you get yourself a more competent sound library, methinks.
  9. I certainly can't complain about something that cost me $2, ha.
  10. Please check out my topic in this section about Camel Audio gear. You can get a LOT of stuff and just pay 2 bucks for it.
  11. Bumping this because hey, this is still a really good deal. Glad a few of you took advantage of it.
  12. I really hope it makes it in. Because this is one quality mix you've got here.
  13. I just decided to join because it coincided with an upswing in interest in drawing as well as learning the female form as well. As well as becoming addicted to John Kricfalusci's blog about cartoons and drawing.
  14. You mean you think a fangame hack has more new features than a fangame hack sequel?
  15. I know it was naive but I thought that when Castlevania Rebirth came around I seriously believed that Konami was going to try to make another classic Castlevania again.
  16. http://www.camelaudio.com/Planet-Earth-Sound-Sample-Library.php A fairly extensive set of synths and pads, along with the neat Alchemy batch thrown in for free. The best part is? You can name your own price, no matter how low that price is. However, this deal is only good till the END OF AUGUST. If anyone is interested in expanding their sound library, I leave this here for you. Mainly because I like many of you love cheap stuff. Especially cheap good stuff. If this is in the wrong section, I request a moderator move it to the appropriate one.
  17. As soon as I saw the trailers/etc., two concepts immediately came to mind: "ROM hack" "fan game" That's REALLY what this boils down to.
  18. Now why was I never aware of this site? So... many... free... downloads........
  19. No... My Lord! No! NO! CHARLEMANNNGE!!!!!! The 'secret' ending of the game puts everything into perspective, kinda. You only get it when you beat the game three times, each choosing a different Ancient as the enemy of the game. ------------------- As well, I might be one of the few people very disappointed in the climax of No More Heroes 2: Desperate Struggle. For one, unlike in the first game, where even though the boss came out of nowhere and surprised you it still fit the world perfectly; Batt Jr. didn't really inspire the same type of "this is going to be awesome!" feelings you got for Jeane and Henry. Plus, super Batt. Jr. was an overly cheap fight, imo. And then you have the ending, which is pretty weak, because while the first game ended with a laugh, Desperate Struggle ended with melodrama, which really doesn't suit NMH in high doses (it worked with Holly Summers, it worked with Jeane, but not much else). I think it's indicative that NMH2 was trying too hard to be the 'serious' brother of its predecessor, but what made the original so great was just how much care was put into making everything so crazy yet endearing (it's not a stretch to say that NMH's 10 assassins blow nearly all the assassin's of DS out of the water. There are a few exceptions, though, like Vladimir, Nathan, and Kimmy Howell, but still). Like, NMH 1 ended on a perfectly calculated note of bizarre fun. NMH2 tried to be somber, but it felt phoned-in.
  20. They certainly haven't made a good Final Fantasy game since then. X-2: kinda fun but the plot was garbage XI: boring XII: stupid XIII corridor city and plot was shit
  21. It's the personal belief of several of my older friends that Square has not made a good game since its merge with Enix.
  22. of the post SOTN Castlevania games, I would without hesitation say that Order of Ecclesia is the best of them thus far. At the least I would definitely say it is the BEST of the DS CVs, whereas Dawn of Sorrow was derivitive of the superior Aria and Portrait was just fucking boring to me. It's like this weird hybrid mashing of the old Castlevania's linear level design, smushed into a variation of the SOTN-style CV's open-ended world type of thing. Aside from the original 4 CVs, it's one of the few games in the series I've played again and again and again. And yes it is really balls hard.
  23. Though personally I think Braid thought a bit TOO highly of itself. Though I don't wanna start a flame war about a dead topic, I think Roger Ebert didn't hit too far off the mark when he called Braid's story "an overly prosaic fortune cookie." This is to say nothing about Braid the game. But Braid's story is what I feel happens when a studio gets the whole "INDIE" idea into its head a little TOO much. @Sir Snooze: You know what, you're right. That version would have been incredibly badass. Too bad what we got was a shitty cliffhanger. ------- Again, not REALLY a phoned-in ending, but Order of Ecclesia's "And you left, and people forgot everything of your accomplishments" shtick... Really, I really hate when game stories do that. I want SOME acknowledgment that I went and beat a fairly difficult game and brought things to a fairly good resolution. Not "Good job, but it didn't really matter." I get enough of that in real life, geez!
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