Jump to content

Nabeel Ansari

Members
  • Posts

    5,797
  • Joined

  • Last visited

  • Days Won

    31

Everything posted by Nabeel Ansari

  1. First of all, to clear up since most people are too lazy to google before posting and are just saying "I think", Session Horns is in Komplete, and Session Horns Pro is in Komplete Ultimate. I wasn't actually directly comparing all brass libraries ever to Sample Modelling when I said "nothing better", but as far as Session Horns is concerned: 1) The samples don't have as good a quality and depth. They sound a bit too flatulent. xP 2) Yes, preset sections are nice. But despite this, I think the sound quality of Sample Modelling beats it out. 3) Lack of legato is always a deal breaker for me. Especially in instruments so expressive... no clever fades or wet cover-ups ever sound better than real transitions. That being said, I do recommend Session Horns Pro and not Session Horns. It's a way better value and has much more to offer.
  2. EDIT: http://www.samplemodeling.com/en/products.php Nothing better.
  3. Right... But there are far more uses of EQ than getting things to balance. What you're saying is really good advice, but don't discount what EQ is for. Mixing is way more than just getting elements to balance. As far as features, PEQ2 doesn't have linear phase which is a pretty big deal. Simply try doing parallel processing with a variety of stock or free plugins, you'll notice that often times the sound quality will deteriorate pretty dramatically because frequencies become out of phase. Linear or zero phase processing options gives you ways to keep tabs on how your signals are behaving phase-wise, allowing you to keep phase correlation to a maximum (in layman's terms it doesn't sound like you put a comb filter on the drums). Also, of course bad phase response also smears transients. It's all connected. Re: no higher quality eq than PEQ2 (how to multi quote on new forum??) Remember that a parametric EQ is a bunch of parallel bandpass filters. Saying there can't be higher quality EQ is like saying there can't be higher quality bandpass filters or higher quality summation. And that is... well, I'm not blaming you because you're not an electrical engineer, but it's wrong nonetheless.
  4. After tireless, perilous attempts, I managed to beat Bowser's Puzzle Dungeon at @zircon's house with the support of spectatoes @DarkeSword, @Kizyr, @Jillian Aversa, and more.
  5. Being anti-hipster has always been a thing. People like feeling cool, and the easiest way to do that is to shit on stuff you don't find cool that other people do so you can demonstrate how much cooler your stuff is. "Hipsters" are an easy target because they like more interesting things that stand out.
  6. I even turned Windows Defender off because it scans Kontakt whenever I load a library
  7. Lots of VST's have one-time online activation. Waves, Omnisphere, all of Native Instruments, etc.
  8. Hey, You should avoid asking endless strings of really vague questions. It's great to want to learn, but you need to be considerate of the effort other people are putting in to help you. If you want to know about how certain sounds are designed, you need to provide timestamps and links for the music in question. Avoid incredibly vague descriptions like "by high parts, all the instruments that aren't the bass drop part" or "a bubble forms around the sound and it shrinks, the sounds fading out quickly". Realize that sound perception is different to each person, and so even if what you're saying makes sense to you, it probably won't to other people. This forum is a place to get help, but you need to be willing to put your own effort in. You should put some thought into your questions before posting them. Also, please try taking the time to write in complete sentences. It will actually help us out a lot in understanding what your questions are.
  9. Exercise generally improves your mental health a lot, which is really good for creative output.
  10. I have a 500GB Samsung T1 (external SSD) I got for a couple hundred bucks. Holds all my sample libraries, and they load really fast on both my desktop and laptop.
  11. There are plenty of things to do with an extra computer that don't involve slaving it in your DAW. Hook it up to your TV and use it as a media server.
  12. all of this Though I would also say you might want to take apart the computers and put together a better one using the best of parts. If they both use the same RAM and have extra slots, just shift all the RAM to one computer.
  13. Also very true. I have 32GB in my main machine. 16GB is a good place to start.
  14. Me and @DarkeSword do hotel room jam sessions by using a 6 (?) way 3.5mm hub and hooking up a few iPhones and iPads all together. These sessions usually consist of launching Figure on all of the devices and synchronizing them. This affords a lot of creativity since you can lay down basic solid patterns on one device and do experimental or improvisational stuff on others. On some of the devices we might launch Animoog or SoundPrism (favorite), along with all his other tools like Loopy, Audiobus, etc. Sometimes I put my laptop in too, get some DAW power and good samples or synths into it. It's not really actual music production or arrangement per se, but it's certainly incredibly fun and creative, so who cares. xP I think trying to do actual DAW stuff on iOS isn't really a fruitful endeavor. Most attempts seem to take DAW's and try to shrink them down to a touch screen, like FL Studio Mobile (which I can confidently say is the most wasteful $20 I've ever spent).
  15. It's stated very clearly in the TFA movie that the Stormtroopers are clones and that Finn's division is unique. It's a conversation between Ren and Hux (or other First Order commander?) where he's grilling him for using a real human instead of just getting clones like everyone else. Writing characters is about balance. If your character is super strong, you balance it by giving super weakness somewhere. "She's really strong, but..." I think balancing outward ability and strength with internal instability and crippling motivation more than suffices. I mean, that's basically why Luke Skywalker was a good character despite his "power fantasy"-esque abilities (because he didn't have the attitude to take advantage of it until things got real bad). Similar, arguably more intense balance was done to Anakin Skywalker by making him susceptible to attachment and the dark side, rendering his super power a bad thing once he turned. I think it's actually least strongest with Rey, since all of the attempts at balance never really costed her anything like it did Luke and Anakin. The only dire loss in the movie was Han Solo, but his death wasn't really a result of her actions. Losing him wasn't paying for her strength, because he didn't die out of her negligence (or any other hidden facet of super strength type deals). But I don't see that as much of a problem, since I don't think she needs balance, because she's not really absurdly strong, at all. She beats Kylo when he's incredibly disadvantaged, she's good at piloting ships, and she can use a pittance of the Force for what, at this point, seems like obvious reasons.
  16. I actually prefer if he didn't; I think he did a great job re-establishing the atmosphere and tone of Star Wars saga films (though now my opinion has shifted to saying some more of the prequels' strengths should've been capitalized on too, there was a lot of cool stuff) and now it's time for someone else to do something original with it.
  17. The music tech sector is fairly barebones as far as productivity tools. Lots of smart musicians contributing their own private solutions and hacks (TransMIDIfier, loopbe, rtpMIDI), but not really a lot of established teams of software developers making competitive stuff. VE Pro is stable and reputable, and nothing has really challenged it because no one has felt the need to.
  18. My bad. I missed that snippet. Yes, Vienna Ensemble Pro is used by many, if not all, professional composers. It's very powerful software and essential if you want to create DAW slave set-ups. I will say, however, you can gain a ton more power out of these extra computers if you optimize them for audio first. This is a bit of a process in basically manually crippling your operating system on each slave machine to squeeze out every last drop of computations to remain free for use in audio. Here's some tips to give you an idea: http://www.tim-carter.com/index.php?t=Optimize+Your+PC+For+Music+Production&Menu=1&SubMenuId=22&ItemId=9 If you optimize your slave computers, and use a good VE Pro template, that's basically the best you can do for using multiple computers.
  19. https://www.vsl.co.at/en/Vienna_Software_Package/Vienna_Ensemble_PRO
  20. It doesn't matter, because the idea that rules of participation make something not art (or not "high art", which is an arbitrary elitist fabrication of a distinction and basically the equivalent of saying "okay, okay, you're right, I'm incorrect, but I'm not wrong") ignore all the other way more important facets of what that thing is. That's what Bardic was saying. The point is to not be pedantic or reductionist. We're not supposed to be hung up on questions like "are games art?" and then dividing games into independent sub-components of creativity (or apparent lack thereof) to answer those questions because they're pointless questions, with pointless debates fueling them. ("I find this more compelling than Beethoven so it's art" "well I don't find it more compelling than Beethoven so it's not art")
×
×
  • Create New...