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Nabeel Ansari

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Everything posted by Nabeel Ansari

  1. Yes, definitely. You most certainly know how I play in Ranked, don't you? Not that you've played a legitimate game with me since 2012. Seriously, derrit, the ability to carry out of bronze highly depends on your champion selection. If its not someone you've mastered the nuances of, and also not someone who has any use to the team other than suicide bomb an adc, don't expect to climb quickly. You're basically telling your team "I'm better than you watch me go kill this guy and juke while you guys die to their team because I wasn't the competent player who manned up to pick an actually useful champion". Also, another easy method. Duo queue. Get two competent people in mid and jungle. All map access and if you're as good as you say, roaming and killing is a piece of cake. You can't just win your lane, you have to get everyone else to win theirs. Feed gold to your team, don't hog it for yourself. They dont need to have a clue how the game is played if they see that you're helping them kill everything and keep doing so. I have very low kill amounts and very high assist counts in my win games. People don't really get better when you leave Bronze. The overall skill level between bronze I and gold V is about the same. People just start warding more, that's about it. They still fall for the same cheeses, they still get around 100-200 cs per game, they still don't know how to watch the minimap. I've been matched with and against some trash platinums too.
  2. I ranked up because I've played 240 ranked games. "Climbing doesn't happen over night but if you're as good as you say, you will normalize your rank and it'll climb through playing more games" Reason I'm "living the good life" in Silver is because I actually changed my playstyle from the popular "get kills, kill the enemy team" to "get my team shit tons of gold". Easiest way to do this is stop playing selfish champions. These are the champions who excel at assassination and dueling but have absolutely no team utility (like peel and CC). I kept hovering at 40 LP in Silver V for quite some time and after buying Lee Sin and learning how to play him less than a week ago I'm 57 LP into Silver IV at an 8 to 2 ratio. Because he has possibly the greatest peel (kick the fucking enemy champ THROUGH HIS OWN TEAM AND KNOCK THEM ALL UP) and the greatest engage (flash or ward jump, kick desired champ into your team while Q'ing him, instant 5v4). If you're good at the champions you play and can master the small mechanics on the ones that can make or break teamfights, then you will pretty much climb through the ladder simply by allowing your team to carry itself (too many people think the answer is to carry them, which is close to impossible unless you're a plat or diamond smurf or are playing the adc role). If anyone is seriously concerned that they're better than where they are and can't get out of "elo hell" then play teamfight champions. Champs that increase stats of your team (supports who build Locket, jarvan, maokai), or give crowd control utility (jarvan/xin, supports like leona or nami), or can make unstoppable engages (master the ward jump Q R Q on Lee Sin, pretty much the only thing you need for Bronze and Silver). Other good ones are Jayce. You can also play slaughter champions like Mordekaiser and Darius. The rest of your team becomes a lot of punching bags while you mow everything down.
  3. lol because obviously the system targets you in isolation and expressly makes sure that YOU lose your games by matching you with bad people and matching your enemies with competent people never mind the fact that the ranking system is so flawless that it's actually capable of doing such a thing The easy way to get out of Bronze is be better than Bronze players. Climbing doesn't happen over night but if you're as good as you say, you will normalize your rank and it'll climb through playing more games. Even Diamonds lose a couple games smurfing out of Bronze.
  4. I like how you guys are just going off on a completely unrelated discussion to the original topic.
  5. "EVERYTHING IS SUBJECTIVE" said every high school philosophy student ever
  6. If you treat VGM like it's a style, you've lost your credibility to me. Dubstep and VGM are opposites? Explains why some video game music is dubstep, doesn't it? People should stop talking about VGM like it's a special style of music. VGM is characterized by music that is written for video games. It has no stylistic characteristics whatsoever. There's as much bland film score cinematic filler and modern pop music style stuff in VGM as there are melodic NES jingles.
  7. That mount is seemin' real attractive right now...
  8. straw man's a bitch
  9. I wasn't aware violence nullifies a game from being lively, interesting, and colorful. Please, Crowbar, keep talking. We should break off into a new thread that deals with what constitutes a game's worthiness of being called beautiful.
  10. If another dude asks me for these freakin' cards again I'm going to delete them out of spite.
  11. By the way, this is a bad thing to factor in buying decisions.
  12. This is totally not answering your question, but if the reason you consider M30 and not M50 is $$$ price, then you should look into the AKG K240 headphones. I just ordered them on Amazon yesterday for $70, and they're a super popular pair of mixing headphones.
  13. No where does it say that this project did not get enough from the Kickstarter to get the product up. He got more than enough, and because of that he expanded the scope of the project. I would do that too. If I was making X game and got Y money when I only needed Z (Y >>> Z) I'm going to put that extra money to good use, and if I think of something good that requires more than Y money, what's wrong with trying to get just a bit more? Kickstarter projects do this all the time. They put their overfunds into new rewards. This is a case where there is a certain reward he wants to add (expand game) and he needs a certain amount of money to do it. I'd say do whatever it takes to get the best freakin' game he can make.
  14. I don't see anything wrong with that. People often forget that Kickstarter isn't a store. You don't pledge money just to get your backer reward, you pledge money solely so that the project can live and breathe, because without your pledge and others, it may not. If the project creator changes the scope and needs more than his initial goal, that's his decision. It's not a purchase, he doesn't have to meet his Kickstarter goal and immediately turn around give exactly what he said he could give. If investments worked like that, the world would be a lot easier.
  15. im going too
  16. what the fuck are you talking about
  17. NintendoLand is a far greater game than people give credit for.
  18. Why did I already know the ending after the first sentence (no i didn't read the ending)
  19. Doesn't need marketing, it's the most pirated DAW.
  20. Sure, let's just cycle continually hotter and hotter water through our system and see what happens
  21. Depends how you see higher education. If you view it as an outlet for a career, especially in music, then no, it's not for you. If you view it, however, as an investment into a quality of education you can not easily find elsewhere, then yes, it is absolutely worth it. I tend not to think of college as the stepping stone to a job. That would kind of make my degree pointless; it's a Custom-Designed Major that covers Computer Science, Game Dev, Electrical, and Music Tech. I don't particularly view it as having the degree will enable me to pursue a career in that area/field. Instead, I view it as a long few years of rapidly learning skills that I want to have and think I will need out there in the real world, in programming, in audio engineering, etc. What will get you to your career is monastic obsession and a desire that won't let you back down. You can't be afraid of security and things like that or you'll stop short and miss the big chances and cause what you feared. No one ever became great by playing it safe. I'm not saying you don't need other skills (of course you do; networking, talent), but the mindset is necessary. The degree, on the contrary, isn't. That being said. Berklee College of Music has some fantastic online certificate programs in orchestration, arrangement, scoring, recording, production, etc. I test drove an Orchestration 101 from them and I fell in love IMMEDIATELY. Highly recommend it if full college tuition prices don't sound so attractive. An entire program is around $11k. http://www.berkleemusic.com/school/certificates/master
  22. Seconded. Start a "dailies" folder in your projects folder and write a short piece of music (maybe like 15 seconds) every day. Treat it like a finished product (so mix it seriously and stuff like that). Don't do this too many times though, or your body will forget how to write longer pieces. I'd say try to write one or two full songs a month to keep your creative endurance up.
  23. Kinda both, more the former. Oh, of course there's a difference in tone. But you'd be lying to yourself if you thought it was a "grim dark" series at the level we're talking about here (comparatively, with the FPS).
  24. And neither does the brainwashing of robots to terrorize key areas of modern day society, followed by the Doctor having to augment and send his robot that he intended as a son to go and kill all of his beloved creations who were originally intended to serve humanity, which ends in nothing more than a series of about 9 more repeats? You've got no clue, do you? Bad things happening =/= dark, that's ridiculous.
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