Jump to content

Ramaniscence

Members
  • Posts

    1,571
  • Joined

  • Last visited

  • Days Won

    8

Everything posted by Ramaniscence

  1. Wow. It wasn't Mirby. I'm impressed. That is, of course, nothing against Mirby. I'm just earnestly surprised someone got to it first. All of the thanks to you.
  2. Introduces Weapons of Planetary Destruction. Pilot your own Death Star to tactically destroy the entire battlefield.
  3. It's funny to watch half the internet change face so quickly. They want from completely freaking out about how even EA is over SimCity and Mass Effect, to saying "All if forgiven if you can give us Battlefront 3". It's a very clever plan on EA's part, indeed. First: We release a game riddled with DRM and ad-supported content. Refuse to give it an offline mode. Who cares about the server stability? All the nerds on the internet will FREAK OUT! THEN we'll release a Star Wars game that they've been salivating over. Give them LAN play. Offline mode. We may even release it on Steam! THEN we'll release MORE DRM-riddled, ad-supported games while they're distracted with Star Wars! By the time they figure it out, we'll have locked them into Battlefront's III-VIII.
  4. To me, Battle Network has always just been Capcom's take on a Pokemon-esque/Action RPG franchise (except you have 1, changing, pokemon rather than 100 different ones). It has always looked and felt more "Pokemon" to me than "Mega Man" stylistically. At it's essence it is vaguely connected to the rest of the series at best. This is actually the most true thing. I've always felt the entirety of the Street Fighter 3 series was a fighting game that Capcom developed, and then decided to throw Street Fighter characters into at the last minute to make it marketable. Had it not been a "Street Fighter" game with the few recurring characters it did have, Street Fighter III Third Strike would still be a good game, but would it have been successful?
  5. To put another perspective on this: A lot of people are saying "It doesn't look/feel like Mega Man." Have you played any of the Battle Network games? Did you enjoy them? Did they look/feel like Mega Man? They seemed like the furthest thing from Mega Man to me, and it didn't make them any worse of a game for it. Don't get me wrong: I'm 100% sure that Capcom canned this for the right reason. As cool as it looks, people wouldn't buy it simply because "it's not what they had in mind for a Mega Man title", and it would have absolutely nothing to do wit the quality of the game itself. That, in my opinion, is a damn shame.
  6. Yea I mean, it's the internet. I didn't mean it as an endorsement either for or against anything Monorbow said. The search was bound to bring up something. The idea that nothing at all would pop up would just be ridiculous. I, just like others, generally don't associate "tech industry" with "attractive males" so I figured it was worth a shot. There are more than three, though. There's also one on a gay website exclusively about gay attractive men in the tech industry which I thought was interesting but an entirely different story.
  7. Sidenote: I was actually wondering what that list would look like because my thoughts are like...Bill Gates, Gabe Newell, Sergey Brin, Mark Zuckerberg...I guess Justin Timberlake now a days, but that's kind of a stretch. Linus Torvalds isn't a half bad looking guy when he wants to, but ehh. So I found this: http://www.buzzfeed.com/dell/the-10-sexiest-guys-in-tech http://www.buzzfeed.com/melismashable/the-hottest-men-in-tech http://www.businessinsider.com/hot-tech-guys-2012-2?op=1 And then I remembered: Man, Peter Cashmore is attractive. No homo.
  8. I'm sorry but, current Prince of Persia? The last Prince of Persia title was released in 2008. That's 5 years ago. Even Arkham Asylum is 4 years old now. Does your laptop support 1080 resolution? Because there's a big different between 1920*1080 and 1280*960. Can you provide a screenshot of the specs of your laptop and the specs you're running for the game? Can you show screenshots of what the game looks like with a FRAPs of the FPS it's pushing? Basically: Can you substantiate these claims? Because if you can't, frankly I don't care about your hearsay. This is really comparing apples to oranges. If I may: http://1.bp.blogspot.com/_BDSRkXUjSls/TLXjqOglfwI/AAAAAAAABt4/HctNls5t5iw/s1600/Little-big-planet-PSP.jpg (Actual late-generation PSP game developed by Sony running at actual PSP resolution) http://cdn.steampowered.com/v/gfx/apps/223220/ss_5bc81a6d8126be3f78754e2fd722ecc029cf0a97.1920x1080.jpg?t=1360699592 (Actual game for Ouya running at actual resolution that Ouya can support, but not necessarily running on Ouya hardware) It's worth noting that that last link is actually an Android title being run on Ouya hardware. It's not a game that has actually been developed for Ouya, but it's also a title that is running at 720p, which is something that PSP can not do. You can compare apples to oranges all you want, but to say that Ouya developers do not have the knowledge or resources to create titles that look higher quality than PSP games is just plain ignorant. The amount of specifications and OpenGL support that the Ouya has open to through a lot of really easy to use technologies is ridiculous. I mean, really. Do you have experience in 3D modeling and texturing? Do you know what the difference between a normal and a bump map is? Do you know the difference between 3D dynamic lighting and baked lighting and shadows? Do you know how much harder it is to make a 3000 pixel model versus a 30,000 pixel model? Do you know the difference between having the opportunity to animate with an IK/FK rig versus not? I'm all for someone playing devil's advocate, but some of the things you're saying are just plain false. Frankly, what I'm surprised no one mentioned the Wii. Or even the original XBOX. They're both really good, open, homebrew consoles when cracked. They're fairly inexpensive now a days. They can be hooked up to a TV. They have a good amount of technology available to developers. They have good looking games. Heck, the XBOX even has 720p support, but you guys are all hung up on the PSP for some reason which just isn't even a real comparison. But wait, the XBOX and Wii aren't even a real comparison because companies, independent or not, aren't actively developing software for them because modding your console to play homebrew apps is illegal.
  9. Frankly, I find your posts to be argumentative for argument sake, and your mocking attitude incredibly childish. I don't know how anyone could even entertain the idea of a true rebuttal to any of your posts as immature as they are... Your replies are an embarrassment to this otherwise intelligent, critical, conversation. That said: With the release of the Ouya coming up, I'm a little bit saddened that I couldn't back the Kickstarter when I had the chance. Not that I expect it to get much more play than any of my other now-barely-used consoles, but I'm incredibly interested in just being part of the story and seeing where it goes firsthand. The amount of creative projects that have been able to be crowd-sourced is absolutely astounding; From AAA titles, to museums, to consoles, to feature films. We live in a wonder age.
  10. I can confirm as well that this is 100% true. Edit: but it is also no longer on sale
  11. I don't want to say I'm disappointed with the writing so far, but it definitely feels lazy. I was talking to starla about the game and literally the main plot point is: "Oh, the Starcraft equivalent to FOX News said some shit that pissed me off. Fuck it!" Everything does feel a little easy, and I find it odd that many of the achievements in Wings of Liberty that required the game to be on hardmode only require normal, if any difficulty, this time around. If anything the only reason I don't get every achievement every time is because I beat the mission without realizing it's over. There's been quite a few "oh...that's it?" moments. I'm hoping something amazing happens near the back half...Wings of Liberty was pretty consistent, but this just..ehh. Protoss expansion should be (had better be) intense though...
  12. I think that's the most tragic part. I want to like this game. There's a lot of good in it. I'm not even really discouraged by the map size because it feels like with so much else going on, a city of millions could get overwhelming fast. However there's just so much wrong with it too. The price tag. The DRM. The inevitable painful over-monetization on a game that's over-priced for the platform in the first place. It's all just really kind of sad because I've wanted a new SimCity for awhile, and Anno and Cities XL just aren't cutting it =\
  13. I would guess that it would be because, as we already know from Gecko/Gollgagh posted, Amazon was issuing refunds while EA and GameStop WERE NOT. Amazon, being the better company, was actually acknowledging that the game is unplayable and the purchaser is unsatisfied and refunding the money. So I'm willing to bet they were sick of issuing refunds.
  14. I honestly can't remember if it had a REAL backwards compatibility solution that sucked really bad, or if they had some kind of hack job digital emulation system that sucked really bad. All I remember is that it could kind of sort of play Halo and Halo 2 and that it sucked and everyone forgot about it immediately.
  15. Again, my PS3 has never had PS2 backwards compatibility. XBOX360 also never had backwards compatibility and they have arguably been the most successful this generation. Again: I really REALLY don't understand why people are crying so much about backwards compatibility, and I don't expect it to be an issue for this generation of consoles, regardless of the vocal opposition. A PS1 literally costs like $5 now, I'm sure. A PS2 costs like $40, tops. C'mon. Edit: Fuck, no SCRATCH THAT. Your PS3 plays PSX games, so just don't get rid of it and there you go. Let's review for a second: My DVD player doesn't play VHS tapes. My SNES doesn't play NES games. My GameCube doesn't play N64 games. I mean....really?
  16. I don't think you can really look at raw numbers and just be able to tell how powerful a console is just by comparing it to a PC. Consoles are (normally) way different hardware wise because they're optimizes and because most of the components are soldered right to the board. The original XBOX had 64MBs of RAM. PS3 has 256MB of RAM and 256MB of vRAM. I wouldn't particularly have called PS3 weak for it's time, and PS4 is light years beyond that. I'm not saying it's going to be WAY better, because I don't know...and like I said I can't even begin to make a decision until I see performance, but I don't look at 8GBs of RAM on a console and say "Oh that's such a small amount" because PCs have 2-4 times more than that right now.
  17. Consoles give a unique experience of easy-of-use with the controller, TV connectivity, and deeply integrated social components, but that's about it, and when you factor in Steam's social components and push for gamepad support well...consoles are going to have a bad time. I will say this, though: I don't give a fuck about backwards compatibility, and frankly I'm pretty surprised to hear people pretend like they actually care. My PS3 never had PS2 capability and I only found out it played PSX games recently...not that it mattered because I have all over 1-2 PSX games still lying around anyway. If I REALLY decide I want to play PS2 games, I'll buy a PS2 off of eBay for $30. I don't need a new $600 system for that. If you want to play PS3 games...odds are you'll still have a PS3. How often do people even use their PS3, XBOX, or Wii for old games? I'm sure it might happen sometimes, but not too often. I think their solution is questionably sketchy, but acceptable for how little it really matters in the grand scheme of things. I like the ability to stream stuff with dedicated hardware for it, but everything about this console will come down to price, usability, and performance for me. If it can even begin to compete with a PC...then I'm listening, but if it can't? Well...sorry, because when I hear Sony say "easy for PC developers to create games for it" I hear "Games will be coming out for both PS4 and PC."
  18. Sorry, I didn't clarify, I mean a VIDEO chat solution similar to Google Hangout or Skype Group Chat. The Party feature is a good start, and far beyond everyone else, but it's still falls short of what they're trying to achieve with XBOX Live. They want a virtual living room/arcade experience, and they NEED video chat for that. Though I'm not sure INTERNET connections are their yet, with the codecs, P2P, and streaming capabilities we have now they might be able to figure something out. Let's not forget something here: XBOX 360 came out in 2005. The Playstation 3 game out in 2006. The first iPhone came out in 2007, and the first Android Phone came out a year after that. Since then we've seen improved usability in mobile phones. Dual and Quadcore mobile phones. Crazy GPUs and high definition resolution in mobile phones, near field communication, a new USB version, Google Glass, literally ALL KINDS of ridiculous leaps in technology have made their way to the consumer market since these consoles have come out. Let's see them actually make some good use of it.
  19. Going down my Steam list, it looks like just about every game is between 6GBs and 10GBs. Assassin's Creed III & Diablo III are 15GBs and that's my largest outside of World of Warcraft which weighs in at a hefty 22.9GBs. They were all digital downloads. Granted, that means 1-3 Terrabytes will have to be standard unless they're going to release stuff on flash media. (Why don't we do that BTW? Is eSata and USB3 not good enough yet or what? Why can't we hotswap carts now?)
  20. They told me the same thing about the Gamecube, and the DS, and the Wii, and the 3DS, and yea the Gamecube and DS got there eventually, Wii hardly ever did. It was strong out the gate and then nose dived. After being so disappointed with Super Mario 3D Land or whatever I'm just not hyped enough to spend $300 on Super Mario Bros 10 or Mario Kart 7 right now. (BTW that's just the main Mario games, that doesn't even count the handhelds or the New Super Mario Bros or the Paper Mario titles) Super Meat Boy, Rayman Legends, Braid, heck even Sonic Generations are all good, non-exclusive platformers that are making Mario seem far less appealing to me these days. I will be earnestly surprised if Nintendo can top Sonic & All-Stars Racing.
  21. You know, I got an XBOX pretty recently, and I really like the idea of getting back into console games. Basically WoW has spoiled me and if I'm playing any 1 player game without any social interaction at all available to me, I feel really isolated. So I picked up Assassin's Creed Revelations on XBOX after playing 1 & 2 on PC. I put revelations into my XBOX, played it for about 15 minutes, and haven't tried again. I waited for a PC sale, bought it there, got an XBOX controller adapter for my PC, and I haven't looked back. With dmc, AC3, Sonic Generations and All-Stars Racing ALL being available on PC? Consoles are essentially dead to me. I'd need a SUBSTANTIAL boost in performance and GPU to justify forking over money for a console. Regardless of anything else it has to offer, and frankly I'm tired of Sony and Nintendo doing a piss poor job in creating anything they really care about. The Wii U's usability and social integration are already far behind XBOX360. Sony has only JUST RECENTLY gotten their online store to a usable state. Meanwhile steam is easy to use, affordable, and now has a fullscreen gamepad compatible interface. That is not to say that I don't believe consoles can make that substantial jump. Consoles have traditionally been a more cost effective way to get performance than PCs, but man...it's getting to the point to where you'd need a GPU that can put a 4k display at 60FPS to really impress people, and honestly it should. Whatever they do for any future consoles I want: -1028 bitdepth textures -Full 1920*1080 (at least) -ALL the anti-aliasing -Self-shadows -Global illumination -Destructable physics -Constant, stable, 60FPS Edit: In fact, it needs a Google Hangout/Skype group chat solution too. And it needs to work in-game. It's fucking 2013. And that's a minimum. No excuses. I'm not saying that I don't enjoy Plants versus Zombies, or Super Meat Boy, or Rayman Legends, but damnit a console has got to do what my PC can't already do better...or something that my iPod can't already do for that matter.
  22. I could never trade in Starcraft after I was done with it... how is this any different for that? PC games have required CD keys for like... millennia. Besides the whole perpetual internet connection thing, which is crap.
  23. I'm confused. It sounds like you think that people who will play GTA V are the same people who'd play Wind Waker HD or Rayman Legends.
  24. Not sure if serious? In any case, I'm seeding right now and at least 1 person is downloaded from me directly, so the torrent definitely works still in some capacity. Going to work with Mark on the possibility of getting ThaSauce's tracker back up to take care of our various BitTorrent needs, including VGMix Archive, but that'll take some time.
  25. I'm seeding the torrent now, though I'm not connected to any peers. I'm not sure if demonoid's trackers are still running (the site itself is obviously gone), so I may have to find a new solution. You're right, though. The #1 problem with having people contribute songs is that many people don't know if their songs are from VGMix or not. A lot of people just keep all their songs together. I do have a Google Drive set up if you want access just shoot me an email or catch me on IRL. The most complete list we have for VGMix 2 is here: http://web.archive.org/web/20051220082622/http://www.vgmix.com/song_list.php Also this: https://docs.google.com/spreadsheet/ccc?key=0Ah9tZa9dM1YAdE1vQzhiVDNUbVlyVWRPaXVQZmtLU0E#gid=0 And this is by no means a full list, but it's the best we can realistically get.
×
×
  • Create New...