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Everything posted by jnWake
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Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Reading this helps! Still, the 0:36-0:54 is a hard to notice nod to Turtloid, which probably led to my comment (which was a bit general since I aimed it at both mixes). The Turtloid A2 melody completely escaped me too -
Wow, tackling two super classics at once! I agree with Servbot that the intro (pre-trumpet) felt a bit too long. Add more ornaments, specially to the left hand. Did I hear a Prelude cameo near the middle? Cool! The switch to Stickerbrush is interesting. The MIDI doesn't help it much though lol. My main criticism for the whole piece is that feels more like a "Piano solo with a little trumpet" than a "Piano and trumpet" song. I don't know if you're limited to only one trumpet, but I encourage you to experiment more with it. The ending is quite bad, as you say. The build-up that the piano makes at 4:18 could just lead to a ending chord, instead of the Aquatic Ambiance trumpet thing.
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wip Zelda: OOT - Song Of Storms (Solo Piano)
jnWake replied to Nostalvania's topic in Post Your Game ReMixes!
Nice! The arrangement is pretty good. The effect of changing the chord progression is amazing sometimes. There are a few playing mistakes that I hope you correct for a definite version. -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Quick comments about this round: SuperiorX vs Phonetic Hero: I liked both tracks. However, I felt both "failed" at using the 2 sources evenly (or at least in an easily recognizable way), so I voted for the one that sounded the most polished in my opinion. AMT vs Mr. L: AMT's track was very cool, but where was the Wolfang? I voted for Mr. L, nicely produced and creative. Tuberz McGee vs Jakesnke17: Jakesnke17's was fun, but felt a bit medley-ish in the source usage. Tuberz' has a cool style and incorporated the two sources a bit better, so I voted for him. Benjamin Briggs vs wildfire: Both were pretty good at source usage, but Briggs' seemed better in the production department. Most tracks were very cool though, a shame that some people couldn't finish -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Mine is almost finished, I think it is interesting... Some kind of rock thing. -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
It seems our songs will be quite different then -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
I think I got a decent arrangement on my mind. I'm on the progress of writing it right now! Since WillRock 'rocked' Infinity Mijinion with his 80's rock track from Maverick Rising, I tried to take the song to a different style. Hope it works... -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Sponge's and Mijinion's themes couldn't be any more different lol. Trying to mix these two will be... special. -
Awful parts of awesome games *POTENTIAL SPOILERS*
jnWake replied to Jax Mandrake's topic in General Discussion
The race against that bird in Banjo Tooie (especially on Cloud Cuckooland...). The rope games in Mario Party. The song of hero thing in Skyward Sword: swimming for notes. The other 2 were fun (I love stealth missions). As a kid I hated when they tortured the girl in the original MGS, I always failed. -
The irony. The photo was funny though
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Awful parts of awesome games *POTENTIAL SPOILERS*
jnWake replied to Jax Mandrake's topic in General Discussion
In that part you just need to go forward and all bumps will be perfectly directed. You have to do almost nothing! (I didn't know that the first time I played that section and it was so frustrating) -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Oh, so voting for X bracket and Zero mixing are simultaneous. I won't be avaible from the 15th to the 18th but I think (hope) I can make the Zero mix anyway. -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
That means that Zero bracket begins on the 16th? -
Flat Notes: A Paper Mario ReMix Album - 7 TRACKS AVAILABLE!
jnWake replied to RECKENEFIN's topic in Recruit & Collaborate!
I think the forum is quite inactive because the project (apparently) had a period of inactivity too (in 2011). I'll post a WIP there... -
Problem is, when you say that your music is from a certain genre, you can give wrong ideas. For example, I write music that can be somewhat labeled as Progressive Rock/Metal, but none of my songs have long solo sections or even long instrumental ones. So, if I tell someone that my genre is "progressive rock/metal", I'll give the listener some wrong ideas or expectations that can ruin the experience a bit. More on-topic, I agree with snappleman. Just do what you like.
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Things You Shouldn't Do?
jnWake replied to AngelCityOutlaw's topic in Music Composition & Production
I have a mixed opinion. If I'm writing a song for a band or something like that, I try to compose something that is actually playable live. It's sad when bands do some things beautifully on the studio and then can't replicate them on the stage. However, if I'm writing a remix or something I don't intend to play live, then I'll use some "tricks" like autotune if needed. Still, autotune sounds a bit weird when done wrong so I wouldn't use it much. -
If I sent a submission that hasn't been passed to the panel (since I submitted it on early August), can I reply to my original mail with a "remastered" version that uses better samples? I can't directly update the link since I sent a Soundcloud link and they charge you if you want to update a file...
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I'm not sure of how it could be done, but maybe giving some benefits to people that succesfully use the WIP forums could lower the workload for the judges. Just throwing out ideas, but maybe if a song receives a good review by the Workshop mods, the ammount of YES votes to be accepted could be lowered. Stuff like that could work I think.
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Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Whoever got Wheel Gator should be scared of my mighty Strike Chain. -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Hell yeah Sponge avatar! -
Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Same with Wire Sponge. -
Distant Thunder is a weird pick for a cello theme, considering it has some small "solos" with high pitched instruments... The theme is great though. Anyway, on the first section, the melody is played too low. I don't know if you can actually play it an octave higher on a cello though The second section is probably the one that fits the cello the most. The third section is pretty good. I think the bass could be a little more upbeat. The last section adds interesting stuff with the percussive elements. Nice. The duo at the end sounds a bit off, maybe it'd work better with some harmonies. Source usage is fine in my opinion. I don't really have many complaints about the arrangement, maybe you could add the percussive elements from the end to the first sections, since it feels a bit slow at times. The length is also okay in my opinion. Recording could be a bit cleaner (and by that, I mean less noisy).
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Mega Man X: The Grand Maverick Remix Battle 2012
jnWake replied to DarkeSword's topic in Competitions
Assuming I can pass a round, it'd be cool if I am put in the bracket that doesn't compete on the week from the 10th to the 16th of September, since there's a huge holiday on that week here in Chile and I'll probably be away from home... -
DSKOverture has decent string sounds, and some other acceptable sounds. Sadly, it doesn't have many features, so it'll always sound a bit fake. The other DSK VSTs are "ok", with ChoirZ being the only one I would use for a mix. The guitar and bass ones are pretty meh.