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Dhsu

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Posts posted by Dhsu

  1. 3. Communism is Russian for punching isn't it.

    *sigh*

    Well, the Heavy patch has a fist pointing towards you (in the art that I looked at), so use that instead. There's plenty of good images of that too (like the 6 of them show up on the first page of results for "vector fist").

    4. I think I might change it to a Sticky Bomb, but the dynamite is what the Demo has in game so I dunno.

    Actually in the some art the demo has one of those spherical bombs (i.e. "Bob-omb" type like I was saying). Those are easy to find too.

    Edit: The round bomb graphic is in the trading cards. The in-game patch has a thicker stick and the fuse is long and kinda curls around.

    5. Copyright infringement perhaps?

    You're already using the TF2 logo. :P

    6. I was going for what the symbols on the patches in game were.

    Ah, gotcha. Well in that case, the Spy patch should actually be blank(!) (Edit: N/m, that was really old art.)

    In other ideas, what do ya'll think about moving the text at the bottom up, to try to break up the large field of yellow at the bottom of the patch.

    I'm down with that.

    Edit: On an unrelated note, this is pretty awesome!

    tf2groupzf9.jpg

    http://tomtallian.com/

    Might help Gman with her framerate problems. :D

  2. K, thoughts, although I'm guessing it's probably too late to incorporate any of these...

    - I like the new rocket icon! :nicework:

    - Like people mentioned already, bat needs to be thicker.

    - I still think the Commie fist doesn't really fit the Heavy. It's a really recognizable symbol, and while it does kinda make sense, it doesn't represent punching or anything.

    - Still meh on the stick of dynamite. A blast icon or even Bob-omb type thing would work better I think. A sticky would be ideal.

    - Actually I still don't understand why we can't just use the official death icons like HLStats does.

    - In any case, it kinda bothers me that the icons are so inconsistent with each other. IMO they should be either all primary weapon icons (except engie and spy, which would use sentry and mask) or all melee weapon icons.

    - The screws are kinda tacky-looking in the prototype IMO. I'd get rid of them.

    - I actually think the OCR logo should be moved down. Even though it's nice to have the text in the middle of the TF2 logo, they're both circular logos and it's funky-looking to have them off-center from each other like that.

    Yay for belated feedback!

  3. I was considering it now that it's on sale for $7.50. Seems like it would be worth it for 2 new races. What say you guys? I don't care particular much about the DoW2 beta though, since I haven't even played the first game.

  4. Nice review, woulda gone nice on OSV. :)

    I tried it at a friend's house for about an hour and I have to say I'm really impressed about how they made arrangements for every song in all the different styles. I got a kick out of hearing the F-Zero theme as a traditional Japanese piece. :D

  5. Haha, I wondered where y'all went to so fast.

    You guys should have just voted him off :P

    Anyway, I'm definitely down for some expert campaign in the very near future. I'm getting kind of worn out on versus lately. I've just played it a little too much I guess.

    Yeah everyone's been playing Versus so much I haven't had a chance to get any campaign achievements. :[

  6. What did everyone think of last night's single-class rounds in Halls of Death? The All-Scout round was hilarious, but the All-Soldier round we did after that was amazing! Props to anyone on RED during that round; I can't figure out how you guys managed to dodge so many rockets and cap the intel 4 times. Or how anyone stayed alive long enough to kill me with a shovel. :(

    Really wanted to go through all nine classes, but the map changed. I'd like to do a ROSTER-ROTATION night sometime; set the map to Halls of Death and then go through every class.

    I thought setting half the Scouts on fire through the spawn door was funny. :D

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