Jump to content

SystemsReady

Members
  • Posts

    201
  • Joined

  • Last visited

  • Days Won

    2

Reputation Activity

  1. Sad
    SystemsReady got a reaction from HoboKa in Parts in games so difficult they made you stop playing   
    Man, I've never even come close to beating Zelda 2. The part I consistently quit at was the first dungeon actually  because of the platforming, with instant death pits?? With how stiff the jumping and handling is?? 
    I would actually kinda kill for a good, still 2D, remake of Zelda 2. It's this fascinating mix of stuff that got majorly used in later games (village names used as sage names in OoT, some bosses also show up in OoT), and out-there stuff just thrown by the wayside (the entire level up system). I'd love to experience its historical value as a game that I'd actually want to play without wanting to throw my controller through my TV.
  2. Like
    SystemsReady got a reaction from Light_of_Aether in Parts in games so difficult they made you stop playing   
    Apparently the Boost Guardian was so difficult that one of the QA testers had to turn on debug to beat it!  
    I think maybe the biggest problem is miscommunication? A lot of people I've mentioned the boss to were shocked that you can bomb it while it's in puddle mode to force it back to solid mode. I've actually beaten the entirety of Prime 2 on Hard...
  3. Like
    SystemsReady got a reaction from timaeus222 in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    I'm down for it. My life isn't so damn hectic anymore so I should be able to go through them in a timely manner.
  4. Like
    SystemsReady got a reaction from djpretzel in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    I'm down for it. My life isn't so damn hectic anymore so I should be able to go through them in a timely manner.
  5. Like
    SystemsReady got a reaction from swansdown in Parts in games so difficult they made you stop playing   
    Apparently the Boost Guardian was so difficult that one of the QA testers had to turn on debug to beat it!  
    I think maybe the biggest problem is miscommunication? A lot of people I've mentioned the boss to were shocked that you can bomb it while it's in puddle mode to force it back to solid mode. I've actually beaten the entirety of Prime 2 on Hard...
  6. Like
    SystemsReady got a reaction from WillRock in Parts in games so difficult they made you stop playing   
    The final boss of Sonic 2.
    Every time I start a playthrough I'm like "okay, I'll play through the game over and over until I finally beat this damn thing". But after losing all my lives and accumulated continues to the game's cheap-ass no-ring final boss, I put the controller down after the Game Over screen. I just can't be bothered to play through the entire game again - special stages + Metropolis Zone + Wing Fortress Zone especially - after being subjected to something so dumb.
    Sonic 3 & Knuckles kinda pulled that too but at least it had a save system, so you wouldn't have to go through like 10 stages + 14 special stages if Death Egg's final boss kicked your ass too many times (which would be difficult given that the game throws extra lives at you like candy). And Sonic 1's final boss is hilariously easy.
  7. Like
    SystemsReady got a reaction from DarkeSword in Sonic Mania   
    Sonic 4 sucked because they had DIMPS work on it.
    I should probably point out...Whitehead/Headcannon's "ports" were not ports. The games were straight-up rewritten from the ground up.
    There are two ways this can go wrong: level design and physics, and Sonic 4 got both utterly wrong. The physics part is covered by Whitehead & Headcannon's experience with the remakes - level design is the big issue I think, but level design also relies a lot on how the physics work, so even if the level designers suck, the game will likely play better than any of Sonic 4 did anyway.
    EDIT: To better explain why this is awesome: these two dudes are known as Stealth and Taxman over on Sonic Retro. They were extremely active players in the Sonic hacking community and made some really impressive proof-of-concepts (IIRC this includes an actual GBA port of Sonic 1 that was superior than the actual thing Sega put out). They got hired by Sega to handle the remakes of Sonic 1, 2, and CD.
    Apparently a project they were working on, Sonic Megamix, got unceremoniously cancelled in favor of something else they were working on - which has now turned out to be this!
     
  8. Like
    SystemsReady got a reaction from Mirby in Sonic Mania   
    Sonic 4 sucked because they had DIMPS work on it.
    I should probably point out...Whitehead/Headcannon's "ports" were not ports. The games were straight-up rewritten from the ground up.
    There are two ways this can go wrong: level design and physics, and Sonic 4 got both utterly wrong. The physics part is covered by Whitehead & Headcannon's experience with the remakes - level design is the big issue I think, but level design also relies a lot on how the physics work, so even if the level designers suck, the game will likely play better than any of Sonic 4 did anyway.
    EDIT: To better explain why this is awesome: these two dudes are known as Stealth and Taxman over on Sonic Retro. They were extremely active players in the Sonic hacking community and made some really impressive proof-of-concepts (IIRC this includes an actual GBA port of Sonic 1 that was superior than the actual thing Sega put out). They got hired by Sega to handle the remakes of Sonic 1, 2, and CD.
    Apparently a project they were working on, Sonic Megamix, got unceremoniously cancelled in favor of something else they were working on - which has now turned out to be this!
     
  9. Like
    SystemsReady got a reaction from TheChargingRhino in The Legend of Zelda: Breath of the Wild   
    It's basically Wind Waker on land with survival elements and more environmental puzzles, so consider me hyped. Wind Waker's my favorite 3D Zelda!
  10. Like
    SystemsReady got a reaction from jnWake in Pokémon: Forget Ultra Sun and Moon, Core Game for Switch Announced   
    Shiny Xerneas is available online right now until the 17th! Go get it!
  11. Like
    SystemsReady got a reaction from timaeus222 in OCR HAS RUINED MY MUSIC   
    Adding myself to the "OCR is what prompted me to start trying to make music" pile...though in my case OCR was one of the major factors!
  12. Like
    SystemsReady got a reaction from Arrow in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    I'll finish my batch soon, sorry for the wait...I had a bunch of things happen (web commission started + new job + really sick over Christmas) and I'm now just getting back into the groove of things.
  13. Like
    SystemsReady got a reaction from djpretzel in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    I'll finish my batch soon, sorry for the wait...I had a bunch of things happen (web commission started + new job + really sick over Christmas) and I'm now just getting back into the groove of things.
  14. Like
    SystemsReady got a reaction from timaeus222 in Sweet Sixteen - Happy Birthday OCR!   
    Happy birthday, OCR!
     
    So I was in my sophomore year in high school, so 2006-2007 range, and I was a very prolific regular on the Sega of America forums at the time. Someone had posted a link to Project Chaos in the Sonic subforum, and that's what got me into OCR at the time.
     
    But at the time, music wasn't nearly as important to me as it is now, so I basically became a hardcore listener of the site in 2011, which was the time where music took over my life and my free time (thanks, Vocaloid. Thanks, deadmau5. Thanks, Pendulum). A year or so later I began "collecting" video game music to play while programming and also playing Skyrim for hours, which just made my appreciation grow.
     
    Happy memories...honestly I'm kind of embarrassed now at some of the stuff I posted early on, and even some of the sad stuff I post in the chat sometimes. It's easier for me to look back on my past self (whether that's a few years or......two weeks ago) as "wow, my brain was totally down and irrational", and while I wouldn't consider myself 100% sane or well-adjusted, it is rather important to me that I got positive feedback when I did at the time. So thank you! Still haven't really made any tunes myself, but now that my life sucks less, I'll have the ability to...
  15. Like
    SystemsReady got a reaction from paxl13 in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    Yeah, the problem with trance is that what is labeled "trance" has changed so much over the years that they barely resemble each other. Compare Hello Strings by Synergy (released on Armin van Buuren's label) to Armin van Buuren's D# Fat. They're both on trance labels but barely sound alike.
     
    Of course, it doesn't help that trance isn't really strictly defined by beat pattern and time signature like house, dubstep, etc. is. Trance nowadays tends to be applied to anything put out by a trance artist...even trance-y songs aren't considered "trance" if, say, put out by deadmau5 (I Remember is considered progressive house, not trance, despite being more "trance"-like than anything van Buuren's put out in the last five years). It's very muddied.
     
    [/nerd]
  16. Like
    SystemsReady got a reaction from Anorax in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    Yeah, the problem with trance is that what is labeled "trance" has changed so much over the years that they barely resemble each other. Compare Hello Strings by Synergy (released on Armin van Buuren's label) to Armin van Buuren's D# Fat. They're both on trance labels but barely sound alike.
     
    Of course, it doesn't help that trance isn't really strictly defined by beat pattern and time signature like house, dubstep, etc. is. Trance nowadays tends to be applied to anything put out by a trance artist...even trance-y songs aren't considered "trance" if, say, put out by deadmau5 (I Remember is considered progressive house, not trance, despite being more "trance"-like than anything van Buuren's put out in the last five years). It's very muddied.
     
    [/nerd]
  17. Like
    SystemsReady got a reaction from Brandon Strader in Metal - looking for new music   
    If you like clean, but strong vocals, I've been particularly fond of Caligula's Horse lately. They're prog metal, if you like that.
      Here are a few of my favorites:           The last one is a slow burn, but it's what got me into them in the first place...especially since I was playing Skyrim when my friend sent me the link.    They have a new album coming in October. :> Really stoked.
  18. Like
    SystemsReady got a reaction from timaeus222 in HELP NEEDED! ReMix Tagging Project! (Genres, Moods, Instrumentation, etc.)   
    Ah, it is! Odd. I swore I didn't see anything.
×
×
  • Create New...