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YoshiBlade

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Everything posted by YoshiBlade

  1. But just for the record, I don't believe analyzing each section of a person's comment equates to a rising intensity. Being snide, petty, disrespectful, these are the hallmarks of an argument. Elucidating a point by carefully responding to counterpoints are useful in helping to convey your veiws. Im not trying to "shout" at each sentance, just respond to the more valid points, which are numerous when discussing them with an intelligent/informed individual, such as Neblix.
  2. ⸮⸮⸮⸮⸮ Oh so now we have an expert of online internet affairs huh?!? Really?!?!?What are you a mindreader!?!? Don't presume to know what's going on in my head. You have no idea what I'm thinking?!?! I don't care what people think!!! I am an independent person with my own personal private views!!!! You can bet I don't need to respond to every post with a new sentence, nor do I need to yell or otherwise use any sort of excessive emphasis WHATSOEVER!!!!!!!!!!!! I don't need validation as to the nature of ME or MYSELF!!! OH what you think I do this all the time!!!! GOD!!! ⸮⸮⸮⸮⸮⸮⸮
  3. Thank for the Listen everyone! I realize that music and specifically remixing, is a distinct genre of art, but before anyone listens to the track you should read the attached story? I know that's not what will make this Remix good or not, but I was raised to believe this one truth..."Scratch and sniff stickers are the single greatest invention in the history of human endeavors" The reasoning behind is the blending of 2 separate ideas converging to become one new medium of art, that is mostly what I was aiming for....Remember those children's books with the sound effect buttons on the side? Yeah, kind of like that.
  4. Don't forget the demo for the remake of Half-life 3, in the special edition of the FF7 remake.
  5. Ok, I'm not sure how to handle posting other's work, but Flexstyle and XPRTNovice did an............(pause for dramatic effect)..............amazing Electroswing remix of SM-3D-W for Dwelling of Duels. I don't know, maybe show your thanks by a visit to XPRTNovice/Flexstyle's respective Bandcamp or Website?
  6. That's Ok, I can wait...so long as Halloween-town is there waiting for me and Atlantis is not.
  7. I feel like this round should just link directly to the SFRG Thread
  8. This has not been a good year for the voice talent of KH. Quick! Get Luke Skywalker to a secure bunker and don't let him out of your sight!!! *hmm...if and I mean IF (hopefully) Star Wars makes its way in to KH3, I wonder how they'll handle this vocal quandary?
  9. RiP Sir Christopher Frank Carandini Lee, aka Ansem The Wise quite possibly the most deadly video game voice actor ever. Dracula is played by "Christopher Bee" Lee play Dracula in the Hammer Films version of Dracula and the intro music is Yoko Shimomura, just an interesting, but coincidental, connection.
  10. Well CoD and Madden were the 2 best selling games of 2014 and as mush as I believe in the creative developers at Nintendo, I do believe there are accountants/sales team ( areas of a company that are more fiscally aware) watching other company releases saying "How do they garner such sales numbers?" This is true, subjectivity is the name of the game. Mario Kart 8 had only Grand Prix racing, didn't require much thought to know that would be easy to add on, then the battle mode was just the tracks without any battle arenas or any variation, felt cut-and-paste( tacked on). Here is a list of all online WiiU games and Nintendo has nothing of note...near everyone is just a banal selection of online modes https://en.wikipedia.org/wiki/List_of_Nintendo_Network_games Well I am not familiar with the intricacies of Nintendo game development, so I think we're both stuck with using our crystal balls on this one, but the last great offline game, in my opinion, was Fallout 3, there was no thought of online modes or any such thing and what we got was a game with 100+ offline playtime that was fun. With a game like COD, the campaigns (offline) are getting shorter and the online bigger, so that leads me to believe there is a management of resources that implies game development may be a zero sum game, with regards to online modes. Now maybe Nintendo is as magnanimous as I hope and they ignore everyone else's way of game creation and give an equal time and care to each aspect of the game, but I don't have such lofty hopes for the big N, they're a company with a bottom line and when the market dictates online is the way to garner more hours of play, I hope they ignore the online and focus on as many hours of offline as possible, ala Fallout 3. Really? Does it literally make no sense? Borderlands worked because everyone is free to do what they want, you can run across the map from the other person or stick by their side, If you want to work together you can, but no requirement. TF2, well that's just like the PvP shooters only classes are replaced by Perks or whatever modifier is being used ( COD TD match, Halo TD match) and Portal 2...well that's the miracle of Valve, but look at it it's no accident, you have to work together or you don't go anywhere. Small stages and no twisting turing levels means you always see the other player and are in constant contact, kind of like they're right next to you, similar to in room multiplayer. Without someone sharing a screen or an exchange of dialogue "Over here!" "Wait I can't See the!" a game can quickly become one person, in control of the camera, doing what ever they want, being left behind or people not moving just becomes par for the course. Platformers don't work well, because there is a strong cooperative nature of the game at work, which is lost when they transition to online. LBP was supposed to be the first online platformer and it just didn't work very well, at least when I played it. An online FF style RPG, hasn't had much success. My point was that different genres lend themselves to better online experiences, where as others do not. So to bring it back, maybe Co-op SF0 might add to the experience, but probably not to any large degree.
  11. See this is interesting because nintendo should embrace the couch and shun the modem. I feel like Nintendo creates these amazing games and then the marketing team breaks in and yells "NO,NO,NO...look at these other games being released COD! Madden! We need an online mode, to garner more playtime!!!" and then we get online modes that are tacked on, not that they are necessarily bad, but due to the nature of the gameplay, aren't conducive to a good time. The strong competitive nature of FPS or Racing games lend well to online modes, but I feel like it not as feasible with more co-op game modes, unless the person is sharing a screen. You can do it Nintendo! Imaging Star Fox 64 on steroids, with branching paths and many more planets!
  12. Who's being negative? I think this is going to be good, if there's ( deep breath) no online. Hear me out, imagine a galaxy with many planets, many different paths to take and secrets everywhere. I feel like the demand for online is going to spew up a boilerplate Rwing pvp, when a deep offline world is what will make SF0 great.
  13. No thread yet about everyone's favorite aeronautically licensed vulpine pilot yet?...Ok I'll make one! Seriously, is there no room in this go-go FPS/RPG world for an on-rail shooter anymore?
  14. Ok so awhile back I submitted this back for a RWS, but I got no feedback and was a little upset...put a lot of work into it. So I really was inspired by Mazedude's ability for atmosphere music and tried to emulate it, but now I just want to see if this is in a post-able direction. **For a full experience read the accompanying story I wrote, if not NBD** Thanks for the Listen and Feedback! Remix http://compo.thasauce.net/rounds/view/RWS0303 Source
  15. Aaaaaaand just like that, Im shut down....Ok, most* games are subpar.
  16. See now for all my bluster about FF7 being the perfect game. I agree that the first time I played FF12, I thought it was the best battle system yet. Simply the feeling that you can dodge or escape an attack was refreshing. I think deep down most of the turn based systems used require an unreasonable amount of suspended disbelief" Ok, I just stabbed you with my sword...now you try and stab me" but that's where the Role-Playing aspect comes in.
  17. It's good to see there are no plans scrub the PS1 version of FF7 from the history books For the record I don't want to make it seems like I'm espousing a video game remake dogma with categories when something should or shouldn't be be remade, I probably will love to watch FF7 being played, thought I can't say it's going to be the deciding factor for me in a console purchase. I'm going mostly off of film as it's probably the closest analog, and though film and video games are 2 different mediums, but they are both art and I see this as very much akin to a remake of Psycho or Rear Window. Psycho/Rear Window were very old and had some pretty cheesy effects and maybe a remake/reenvisioning would expose new people to the film? Maybe put in some glitzy special effects?
  18. It's good to see there is more than just a HD release going on here so that is a very good sign, but to dig a little deeper is this a question of "aged well"? Castlevania SotN has aged well, were as Castlevania 64 has not? I still maintain that there are plenty of games that deserve a reenvisioning, I can think of Vagrant Story or Skies of Arcadia ( and many from Dreamcast library) because they were very good, but were held back by an X-factor, low sales or hardware limitations, think of it like Q. Tarantino. He doesn't remake films, but he takes films or ideas from films that had limiting factors i.e. grind house films or foreign films and creates new art with them. I can't for see him remaking Shaft or some other box office hit. FF7 had its time and it proved itself as one of the greatest games ever, a remake seems like dwelling on past accomplishments rather than trying to forge new ones...I'm mostly just nervous it's going to be FF13, with the 13 scratched out and a 7 in its place. New experience, but still old. Not trying to dissuade anyone from being happy, but just a thought.
  19. As someone who is unfamiliar with the mechanics of programming I'll have to take your word for the technical aspect of game production. 2 points though 1) Yay! Playtonic AMA http://www.reddit.com/r/IAmA/comments/38dtd9/were_playtonic_exrare_devs_behind_banjokazooie/ 2) Boo! only 1/3 of companies deliver http://gamerant.com/kickstarter-video-game-failure-rate/ Preemptively I would like to point out that they are lumping in the "Hey man I've got this like...idea about a game with..like" with the time-tested game developers, but still I've yet to find a quality title that was crowd funded, most were hanging around the 6.5-8.0 range or were lukewarm in the reception. Ps seriously I gotta thank Neblix for taking the extra step and doing a little extra research on this one...I enjoy discussions with him, I learn something every time and its always civil.........(virtual fist bump).......
  20. Yeah the bosses weaknesses were changed so perhaps you are correct in that respect, but everything else seemed superfluous or even detrimental...not sure what was up with the Fierce Deity fishing pond...seemed like more of an oversight. Maybe they'll final get it right in FF7...attack with lightning when the tail is down? Up? I really don't remember, but thats about the only substantive change, for the better, FF7 needs. FF7 you're still beutiful and I still love you to this day, your jagged polygons are visual candy. If I wasn't so scared of having my eye poked out, I would hug Cloud Strife
  21. Is this because I asked for a game disc that was also edible? GOD! It's not that hard they're just lazy...WORST. COMPANY. EVER.
  22. http://www.engadget.com/2014/11/08/aonuma-majoras-mask-3ds-wont-be-just-another-remake/ It's almost like developers will hype up their products, then it turns out they add 25 lines of backstory or one new SuperBoss. For the record, Yes Majora's Mask was just another Remake.
  23. Why does everyone think Team Ico is out to kill? In Ico, Yorda survived, in SotC Agro survived. They appeared to be killed off, but they were safe, it loses some of the emotional power, but No-tears Gaming.
  24. Whoops did it again source Truly S-tier material this round...
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