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Everything posted by Seth Skoda
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PRC407 - Kirby Starts Producing Music (Kirby 64)
Seth Skoda replied to Bundeslang's topic in Competitions
I think I'll go in on this one. Kirby be having some nice tunes, and this one is no exception. -
SEGA Genesis Music - Collabs, Covers and Originals
Seth Skoda replied to Seth Skoda's topic in Post Your Original Music!
I'm updating this with several collaborative works. All of these were initially written by swosp, and what you hear in all of these tracks contain varying degrees of alterations to the original composition. The first one is kinda vaporwave and utilizes the Sonic 3 sound driver. https://www.newgrounds.com/audio/listen/927801 Next, I kinda just played with the sounds until I found something that sounded just right to me. Also kinda mellow, but not as mellow as the first one in this reply. https://www.newgrounds.com/audio/listen/925873 Next is some of the heavier stuff swosp wrote for a symphonic metal side project. https://www.newgrounds.com/audio/listen/923063 And here's the one that got him started sending me his MIDI. At the time when I made this, I had no knowledge of his old metal project, for which he had originally written this. He had uploaded it as an 8 bit chiptune, and my first thought was to not just Genesize it, but metallize it as well. This is the result of my work with it. https://www.newgrounds.com/audio/listen/918954 If you just search Google for "Satiment Alidwel Grothen," you'll find not only the 8 bit version, but not too deep into the results is the original rendition under the band name "Absilentia." Here's swosp's Newgrounds page. He's rather versatile, as he also produces beats and EDM (and then some). https://swosp.newgrounds.com/ -
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Entry Submitted! I told you I was going in on this joint!
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The Newbie Introduction Thread: Come on in and say hello!
Seth Skoda replied to Mahaboo's topic in General Discussion
Hey, just a quick note, if you use Reason, you can get RYM2612 as actual hardware. I suppose you would need a MIDI keyboard to use it, though. Inphonik (the developer) is very attentive to user feedback and questions, if you have any. They're based in France, keep that in mind as far as time zones go. -
Oh, snap, I'm going IN on this joint!
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The Newbie Introduction Thread: Come on in and say hello!
Seth Skoda replied to Mahaboo's topic in General Discussion
Thank you very much for the replies. Actually, it's as close to the sound chip as one can possibly get in any DAW. If you're interested in doing this, RYM2612 is what I use for the FM sounds. Plogue's chipsounds plugin serves for the SN76489 (PSG) channels, so long as you set it to the 3.58MHz mode. Both are paid plugins, but imo both worth it. Especially RYM2612. AlyJamesLab's SN76489 plugin may be a viable alternative, as it costs much less. Here are the links to that stuff: https://www.inphonik.com/products/rym2612-iconic-fm-synthesizer/ https://www.plogue.com/products/chipsounds.html https://www.alyjameslab.com/alyjameslabsuperpsg.html Edit: wait, if you do get RYM2612, there's an excellent free tool on Inphonik's website called RYMCast. It's a VGM player that also serves as an instrument ripper. If you look up games here on OC ReMix, you can also find VGM/VGZ packs (those are midi-like files that store the sound chip info as well). I've downloaded several, and I load them (individual .vgm or .vgz files) into RYMCast to rip instruments into RYM2612. That's how I made a track using only the sounds from the Death Egg Zone music from Sonic & Knuckles. It can also be used to rip instruments for Deflemask, but if you're not at all familiar with tracker software, don't bother with Deflemask. Also, one last note on RYM2612: your DAW software must support sidechaining/audio routing if you want to use RYM2612 to crush drum samples. I'm gonna have to make a tutorial for this, aren't I? -
The Newbie Introduction Thread: Come on in and say hello!
Seth Skoda replied to Mahaboo's topic in General Discussion
Welcome. Don't eat any food anyone here offers to you. I be on that SEGA Genesis time as well, but on a different level. Hear, here: https://www.newgrounds.com/audio/listen/923416 https://www.newgrounds.com/audio/listen/923901 Both SEGA Genesis music. -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
Eh, screw it. My vote won't change where anyone placed. Dex's mix really did kick ass... -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
Ah, shit, I forgot about this. I got recruited for a VGM project. Oh, well, next time... @HoboKa you said that the vote is extended but it says it ended over 20 hours ago. -
1. work-in-progress Super Metroid - Maridia (Trap)
Seth Skoda posted a topic in Post Your Game ReMixes!
Made this for MnP111 https://www.newgrounds.com/audio/listen/920748 I'm thinking of doing more, since it's 100% source material with added 808 bass and percussion. So, just barely not a MIDI rip. -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
Please do jump in. I want to hear a better version than mine. -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
Entry submitted! IT'S ON MUTHAFUCKAS! -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
I wish people on Newgrounds weren't so scared of OCR lmao Even a MIDI ripper could do this contest! -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
Working on my entry now. Because I'm bored -
MnP 111: Super Metroid - Maridia (Rocky Underwater Area)
Seth Skoda replied to HoboKa's topic in Competitions
The source material sounds a bit like this song at the beginning -
https://www.newgrounds.com/audio/listen/906509 This was put on the front page of the site for Pixel Day, a Newgrounds event about retro video games.