Jump to content

Deathtank

Members
  • Posts

    531
  • Joined

  • Last visited

  • Days Won

    4

Everything posted by Deathtank

  1. thats just stupid, IM talking about just megaman (original series)games. No one would make a Megaman (1) remix project.
  2. why not a megaman 1-9 project instead of this? more music and more remixers would be involved....
  3. Can't you just stop throwing rotten tomatoes to yourself please? it's getting on my nerves!
  4. http://www.youtube.com/watch?v=PxfbrfK7gCk&feature=sub
  5. WAIT! she's only 3 years old?!?!?! PERVERT! Just kidding! Congrats!!
  6. Feliz navidad to you all!!! its 6.00pm in here, 6 more hours to dinner!
  7. cool! a virtua fighter mix at last!!! I hope more are coming! do Jeffrey's stage please!
  8. yeah me too, if someone finds a GIF of that, it would be awesome.
  9. Damn Steam overlooking Machinarium!
  10. Free bonus music! yay! http://machinarium.net/blog/2009/11/22/free-machinarium-soundtrack-bonus-ep/
  11. Poor Blanka can´t play anymore games... :´(
  12. It doesn't surprise me, big companies always try to rape poor countries like ours. =/
  13. Repeat with me: "Tomas Dvorak is my new music hero" For your ears enjoyment: The End (Prague Radio) The Bottom: Mr Handagote: Clockwise Operetta: Just a few of the amazing music Machinarium has for you.
  14. Taken from Wikipedia: "Machinarium is a puzzle video game developed by Amanita Design. It was released on October 16, 2009 for Microsoft Windows, Mac OS X and Linux. PC and Mac demos were made available on 30th September 2009. Gameplay The goal of Machinarium is to solve a series of puzzles and brain teasers. The puzzles are linked together by an overworld consisting of a traditional "point and click" adventure story. The overworld's most radical departure is that only objects within the player character's reach can be clicked on. Machinarium is notable in that it contains no dialogue, neither spoken nor written. The game instead uses a system of animated thought bubbles. Development Machinarium was developed over a period of three years, by seven Czech developers, who financed the project with their own savings. The marketing budget for the game was a scant $1,000. Reception Machinarium won the Excellence in Visual Art award at the 12th Annual Independent Games Festival.[7] The game has received generally favorable reviews from critics, achieving a Metacritic score of 85. Vid: http://www.youtube.com/watch?v=3xkhqVKJGHg If you haven´t,try it, you won´t be dissapointed. http://machinarium.net/demo/ Awesome gameplay, awesome graphics and awesome music, what else do you need to play it?! go get it! EDIT: Little bonus: http://www.youtube.com/watch?v=H_D9WmYKITU
  15. Toki is back! http://golgothstudio.com/devblog/ http://www.youtube.com/watch?v=owQg9CRJgN0
  16. Some guy playing Robotech's Battlestations with guitar, not bad but I think Sixto can do it better.
  17. Well, I did a search but didnt find anything, so could we make a OCR meet-up match-ups online? My gamertag is Deathtank75 I use PC so I think I can only fight PC users, I know I have lag since Im from Argentina but a couple lagged matchs doesnt hurt anybody, plus it will be friendly matches so you (nor I) will lose points! Come on post your gamertags!
  18. Cool and congrats! When will you two release the Wedding Collab Album? I know Duran Duran already did it, but you guys have to make another Wedding Album, right?
  19. lol, they must german right? those germen are always creating crazy techno like Kraftwerk Anyway Trifonic sound like BT's This Binary Universe to me actually. http://www.youtube.com/watch?v=t-duqsCFXxc
×
×
  • Create New...