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DarkeSword   Administrators 🎮

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Everything posted by DarkeSword

  1. We totally should though. We should have a joojes meetup and do a Live Judgement Session. We can sell tickets and make money for the site that way tool
  2. There's nothing grammatically incorrect about "Blade of the Exiled."
  3. Sorry, but nothing we do here at OCR is considered stealing. It's perfectly fine that you don't like lyrics in video game songs, but you know what? Other people do, and other people choose to show their appreciation for video game music by interpreting it in a way that inspires them. If that inspires lyrics, well then that's what they're going to produce. You have every right in the world to give an artist a negative review but you have no right to call anyone here a thief. That is out of line and it will not be tolerated here. You don't have to really have to "legitimize" your reasons for not liking something. Just say you don't like it. But the really issue becomes apparent when you start calling the artists "theiveing bitches" and accusing them of using the game music as a "platform" in order to build themselves up. That's not what anyone is here for, and if that's what you think then you're sadly mistaken. And the review forum is for reviews, not accusations and insults. Do it again and I will permanently ban you from these forums.EDIT: Nevermind. Looking at your review history, I can see that you're an incredibly closed-minded individual who doesn't review songs on their own merits, but based on your opinions of their respective genres. They're incredibly abusive that don't provide anything constructive at all, save for "do it better next time" and "don't remix in this style." No place for that here. Bye.
  4. Bump! Looks like this game got delayed until Q2, which is almost here, but still. They also gave it a new name: Black Sigil: Blade of the Exiled.
  5. None of their main characters anyway. I mean there's quite a bit of gore and dismemberment in their comics, but that's reserved only for b-level and c-level characters.
  6. Finally, another shot at a DC fighting game, but it just has to get shitted up with MK characters. Fail.
  7. Purple Stuff has seen a sharp decline in consumption since the introduction of citrus drink Sunny Delight, or as it is more colloquially known, Sunny D, into the American market.
  8. How about you leave the moderating to the moderators?
  9. YEAH! LET'S MAKE IT HAPPEN WITH TEAMWORK GUYS! http://www.youtube.com/watch?v=UR8D1gMmuko
  10. Actually if you've PLAYED Okami for PS2 you'd know that Amaterasu uses WEAPONS. She has a sword, a mirror, and a rosary. She doesn't swipe with claws or bite. She swings out the weapons just like Link swings his sword. Maybe instead of writing off the game you should actually play it.
  11. That's not a meetup. That's two dudes hangin' out. :\
  12. Please use descriptive topic titles.
  13. Stardock is pretty notable for respecting consumers' rights. They don't DRM of their games, don't make you jump through hoops to run your game, etc. They should be supported just for that; fortunately they make good games too.
  14. Spin-off. Japanese title isn't Gyakuten Saiban 5. It's Gyakuten Kenji. It doesn't play exactly the same way as the Saiban games.
  15. Why would I have to read the review when I bought and played through nearly the entire game? Sonic Heroes is a game I was prepared to give every chance to prove itself because I was really hoping for a more polished experience after Adventure 2. I trudged through the entire thing waiting to be wowed. Never happened, not once. Instead I was constantly dealing with awful collision detection and a wonky camera. I mean come on, it was the THIRD 3D Sonic game. They should have figured that shit out by then. It's one thing to say a game is good or bad based on the fundamental design. Some people call Megaman Battle Network a shitty series because they don't think Megaman should be an action RPG. That's out of line, because despite what people think of the genre, approach, and overall design of the game, the Battle Network games are solidly executed packages. They don't suffer from technical flaws. They're not shitty games. Sonic Heroes suffers from technical flaws. It's glitchy and it's got a bad camera. The flaws interfere with the gameplay. Sonic Heroes had a lot of great design ideas that I was really excited about, but they were wasted because even after two 3D Sonic games, Sonic Team still wasn't able to figure out how to execute it properly.
  16. When a game suffers from so many camera and collision detection issues like Sonic Heroes does, it basically ruins all of the good points. It had a lot of potential, but none of that was fully realized thanks to the the utter shoddiness of the production. I mean this is SONIC THE HEDGEHOG we're talking about. Sonic was Mario's one true rival back in the day, and Sega's flagship character. Like Mario, Sonic should have represented a superior level of quality and polish in each new iteration. Mario's 3D adventures were continually honed from Mario 64 through Sunshine and culminated in the brilliant Galaxy. Sonic had a hit in Adventure 1+2, but then suffered with Heroes' shoddy production values and culminated in the horrifyingly broken Sonic '06. Let's not even get into what a poor decision Shadow the Hedgehog was. If you enjoy crappy games, then fine; a lot of people play and enjoy crappy games. But please don't think for a second that Sonic Team has actually been doing a good job with the series. They've been slowly and steadily running it into the ground since Sonic Adventure 2. The only saving graces have been the DIMPS developed Advance and Rush games.
  17. No, sorry. Sonic Heroes is junk. Sonic '06 is junk. They're poorly-executed glitch-ridden nightmares.
  18. Okay first of all, JSR style music was WAY better than the constant stream of shitty crap rock they give us in the console games. And what about the level design was terrible? Please don't tell me you're one of those WAH-WAH I FELL DOWN THE BOTTOMLESS PIT whiners. It's a Sonic game. You're supposed to play the level and die a million times while perfecting a SPEED RUN. Once you memorize the level layouts and know where all the death traps are (which is what you're SUPPOSED to do), you can make it through nearly every level in Rush without stopping more than once. That's the POINT of the game. If you're expecting to hold down the RIGHT-button through the whole level with a few jumps here and there, you're playing the wrong game.
  19. I agree with all of that except the bit about Sonic Rush. The Sonic Rush games are very good and probably the only ray of hope for Sonic games these days.
  20. No, you can't. Happy Birthday.
  21. It's like reading a very entertaining, engaging animated manga, except you're not allowed to continue with the story until you figure out certain things for yourself. The characters are memorable and the soundtracks are amazing. Etc.
  22. <Note to self, split OCR-tan game discussion to new thread.>
  23. MALCOOOOSSSSsssssssss Happy birfday.
  24. moar ducktales plz!!
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