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Everything posted by Rexy
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The Bad Guy Robots have been working hard, with one MP3 wip established at least as of right now. So I am sure to say we should be guaranteed a sexy entry x)
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Nice going, everyone! Hope things all go well with your selections Now to contemplate exactly what I'm going to don for the custom avatar. This is going to be harder than I thought, in more ways than one.
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Mirby's sure to get her dues for letting that beast come out of NOWHERE like that You are a monster, in a positive way!
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OCR02192 - Pokémon Diamond Version "Bullet for My Piloswine"
Rexy replied to djpretzel's topic in ReMix Reviews & Comments
You know, when I first saw this pop up in the to be posted list, I thought this was going to be a Bullet For My Valentine parody. But I guess that's where the puns end and the amusing tracks start; and let me say this now, I absolutely LOVED both sources you guys used! So, taking aside the not-quite-as-relevant-yet-cheesy anime quote at the beginning, what we have here is a track that manages to fit the uber-happy post-success feel of Route 225, and for the most part its involvment stays really safe to the source, though the additions to the source - and in halc's case some alterations to the melody via the chiptune elements - expresses the nature of all three artists as the track is manipulated. Even the WillRock solo brought in afterwards was really precise and fitted some kind of Journey-like twang to the track, and with the kind of flexibility thrown in to the hammered notes, it manages to adapt remarkably well with this nostalgic approach. Nice going, man The manipulation to the source taken aboard prior to leading into the G/S credits section may not have been the best way to go about it with the mechanical piano, but given its use as a bridge it could probably be excused. I had chills going through the last minute simply for the strange relevance relating to Pokemon games in general - you can do all you want after defeating the Elite Four, but you can always beat the crap out of them all over again and still feel fulfilled multiple times over; a sign that there's no end at all to being a Pokemon master Please excuse my reflective nature, but the stylistic approach from all three artists managed to create something that hit the sources nail on the head and showed a great amount of expression from all three of them. I can easily say this is one of my favorite tracks from MissingNo, so way to go you three! -
OCR02103 - Donkey Kong Country 2 "Old School"
Rexy replied to djpretzel's topic in ReMix Reviews & Comments
Wrinkly's classroom often felt rather understated to me, given that it felt more like a mash of melodic ideas than a structured track,, but it's Nutritious and I felt trusting for him to handle such interpretation swiftly. After that ridiculous bass intro (!!!), the theme's arrival managed to adapt into this more lively setting that had been built into, and even though the original is already messed up as it is, a lot had been done to show the familiarity behind the source within the soundscape. Even going past 1:30, a lot was done with the backing manipulation to really maintain the familiarity and play around with this electronic twist. In fact, the attention to these synths and the manipulation on them throughout blew my mind, and even then he didn't back down on the string placement either, especially considering the orchestra appears to be his main skill card. I have to say, I'm not really a big fan of the dissonnance at 2:45 though; I understand that the synth does the B melody part and the bass synth does some groove-driven writing, but I would've thought some attention might've been done to the latter to prevent any such clashing. I'm just quite picky in regards to such writing, but with the amount of attention paid to the soundcape it could pretty much be excused. All in all, the DKC2 project was a great outlet to showcase Nutritious's diversity, and I am glad that he managed to play well with his tracks here. I've understood that he'd kept on improving his synth chops down the line as well so I'm glad he managed to keep a solid grasp on it, and so I'm all set to see how far his skills come in future endeavours -
OCR00505 - Top Gear "Track 1 (Final Nitro Mix)"
Rexy replied to Ginnsu's topic in ReMix Reviews & Comments
More old school Rayza, and I trusted him to provide the pure cheese back in the day; and here I got what I was looking for! Arrangement-wise, it stays safe to the source, and sticks primarily with the writing for the first minute of it, though there manages to be some good expansions in regards to progression - and the Formula 1 sound clips brought in were similarly very tongue in cheek The drum levels could've been better, not to mention the cheesy sound effects similarly being louder than the rest of the track, but for a mix that's 10 years old it feels very clean and well reachable if you're looking for something that's considerably more carefree in sound. Overall, I really dig this - fits the thrill of Top Gear to a T -
TONIGHT, JAN 22 - Unsung Heroes Listening Party!
Rexy replied to OceansAndrew's topic in General Discussion
I'll be there alright! This project is going to be pretty -
You beat me to the punch! I was going to start a workout thread! So yes, it's January and quite a lot of us want to shift that Christmas weight, but it gets hard to work out if you're stuck with what the Gym is playing, which is usually the pop music of the day. Trust me, of all the times I've been doing Aerobics classes for the past few months, the Black Eyed Peas gets old kinda fast. >_> But if you want a solid Gym soundtrack, then it has to be something to match the energy. Preferably nothing below 120bpm (making it easier to keep to the beat?), must have a positive soundscape, and if it has vocals then it must inflict positive thinking. Here's my personal recommendations to take down to the Gym: Armored Core: Nexus "Hyper Monkey Likes the Dancefloor" (Mattias Haggstrom Gerdt / DragonAvenger) Donkey Kong Country "Chekan Winter" (Jason Covenant) Last Ninja 2 "Central Park Metal Mix" (Commando 64) Legend of Zelda: A Link to the Past "Labyrinth of Dance Floors" (Jeff Ball) Mario Golf "Fore on the Floor" (DarkSim) Mega Man 8 "Above the Clouds" (Jewbei) Mortal Kombat 3 "Mortal Konfrontation" (The Dual Dragons) One Must Fall 2097 "One Must Rise 2011" (DigiE) Sonic the Hedgehog "April Rain" (The Cynic Project) Sonic the Hedgehog "Still In Your Marble Zone" (DiggiDis) Sonic the Hedgeghog 2 "Chemical Blip" (Anti-Syne) Sonic the Hedgehog 2 "Chemixtrixx" (PrototypeRaptor) Sonic Triple Trouble "A New Ray of Light" (Sadorf / Sir NutS) Street of Rage "Bare Knuckle Blitz" (WillRock, and like someone said above me a lot of his works fit in the Gym ) Streets of Rage "Groove On" (ambient) Wild Arms "Telepath Tower" (Mike Saint-Jules) This may be just the tip of the iceberg, and I am sure others may contribute to this somehow. I hope these end up as a good starting point
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For most of the time, I use Youtube to get the song. I would either then look up any MIDIs on VGMusic merely as a reference, or if they aren't accurate enough, I'd transcribe it myself (I believe my skills to be frighteningly accurate ). After that comes the studying of the different components of the source, and planning out the arrangement on paper, before putting it all to practice. And voila, my methods
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I can't see myself being attached to any of those on the list, so I'll just nominate Rayman Origins, Super Meat Boy and Heavy Rain. o_O
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I have been using Alicia's Keys for the past 6 months; fairly inexpensive in comparison to other patches, works well when used alone and comes with some meat custom settings. It's a Kontakt piano so it requires the player to use it, which one can get from the Native Instruments website for free. The only drawback is that it's very delicate in texture, so you may need to keep looking if you want something for more aggressive sounding works.
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Two great remixers, two people I remembered from making their start in the People's Remix Competition (boy have they grown up fast ), and two downright great people overall! A hint of fruit for the Swede: And a hint of sweet for the fruit: Hope you both have/had a great time today
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Video Game Characters in Commercials
Rexy replied to GravitySuitCollector's topic in General Discussion
I remembered when Lara Croft was used to advertise around 10 years ago. And boy was it awesome. -
Didn't we have a thread like this before?
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Let me try and list a few that stick out for me. - Okami - Rayman Origins - Wii Sports (don't ask it's quirky enough though to warrant coverage eventually) - Super Smash Bros Brawl (if only for the main theme) - Maybe Professor Layton? Should handhelds count? All I know is that my dad loves it and I'll take it in its stride. As for games on the list, I'm in favor of Portal, Heavy Rain and the Mario Galaxy games. Hard to find an emotional connection elsewhere though.
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OCR02366 - Teenage Mutant Ninja Turtles IV "The Shredder"
Rexy replied to djpretzel's topic in ReMix Reviews & Comments
I remember liking this a lot when I first heard it; it's face melting Sixto, but it barely ever grows old. Indeed, there's this hint of difference thrown in with the ambience and the steadier tempo, as well as the movie quote to fit with the transition straight to the source. There's been some good separation of the pulled-off synth and lead here, which managed to work well for source manipulation, not to mention some great wah manipulation in the second variation of the theme in particular that further adds fuel to his playing style. Even throwing in the regular boss theme at the 3 minute mark, and served as a great accompaniment to a strong face melting solo. Not quite as progressive as some of the others I have seen in past mixes, but the precision is easily there. I must admit, the fake ending took me by surprise, though to see the second half of the Shredder boss theme come through to end it properly erased doubts altogether. Even then the ending still felt a little anti-climatic, but as long as the structure's there, I'm cool with it. Production-wise, it's clean Sixto with a lot of detail in there. Not much difference I could sense from past tracks except the drums sound much sharper and fitting the genre, to the point that I could literally feel the smacks of the kit as the track goes through. In fact, even the drum writing is fantastic - usually I don't pay attention to it because it tends to get a bit same-ish in playing style (and by that I'm picking similarities in "Go the Distance", "The Skull Fortress" and "Metamorphic Rock" here ) but the amount of precision and energy brought in especially in varying up some of the cymbal parts and fills as well manages to really make it shine. Sure, my only complaint with it though is that the 'chorus' sections tend to feel copy-pasted, but I couldn't really envision them any other way. Otherwise, this was a GREAT addition to BadAss and marked a fantastic year for the Shredder, and I hope Sixto keeps melting our faces off in the time to come. Remember, play more, buy less! -
OCR00639 - Final Fantasy VII "DJ Chubby C vs. GoGoBoco!"
Rexy replied to orkybash's topic in ReMix Reviews & Comments
I remember not quite being wowed over this one when I first heard it, mainly due to the length and randomly changing soundscapes on the beat. On the positives - the theme itself is surprisingly manipulated for what it was, and the manipulation of the chocobo sounds adds a hint more fun to it The production was decent for its time; kind of muddy now in comparison, but there's been some good attention to clarity and particularly the selling point in the panning. Even the tuba, which would indeed sound mechanical by today's standards, managed to fill in some good space in the mids and added to the mix's quirky nature. But all in all, it's a short and quirky mix, and whether you'd come to appreciate it would be down to stylistic preferences more than anything else. I don't mind the length nowadays; for something as brief as the Chocobo theme it's workable. Either way, I see this as one of the more different entries in mp's library, so if you want to get your bwak on, be our guest. -
FF6 Remix Project -- 2 Week Extension
Rexy replied to Jason Covenant's topic in Recruit & Collaborate!
Metal Man, the PM you sent me was just a "hello". I didn't receive any WIPs from you aside from your "sheet music" sketch. -
FF6 Remix Project -- 2 Week Extension
Rexy replied to Jason Covenant's topic in Recruit & Collaborate!
Not a problem! I should probably do the same but I'm *this* close to beating Rayman Origins at the moment -
Welcome New Workshop Mods: Flexstyle, Gario, Rozovian!
Rexy replied to djpretzel's topic in General Discussion
Well done you three! Having seen you guys' progression as musicians I know you'll all do great as additional members of OCR staff -
FF6 Remix Project -- 2 Week Extension
Rexy replied to Jason Covenant's topic in Recruit & Collaborate!
Awww, that's very kind of you Alex Two guys with the same interest in the same song, collabing. That's the community spirit I'm talking about! -
Appreciation of VG Music 10: Intro/Main Themes
Rexy replied to Capa Langley's topic in General Discussion
While the game could've been better easily, Spiralmouth's acapella score contribution turned out to be so catchy to me and add to the fun Saturday Morning Cartoon atmosphere the game was presenting itself with. Probably the first time I EVER paid close attention towards a game's title song. Even the game itself didn't disappoint itself score-wise; you'd be thinking exactly HOW they managed to get such textures done on a small 8-bit system like the Game Boy. o_O Katamari Damacy - Katamari on the Rocks NAAAAA NA NA NA NA NAAA NAA NAAAA NA KATAMARI DAMASHIIIII. Anything else that needs to be added is completely unnecessary. Klonoa - The Windmill Song I had stated in an interview with Mirby that these PS1 scores were often the ones that got me to pay a significant more amount of attention to game music than any other generation. Klonoa was one of the inspirational titles to me, and the theme song even proved itself with some great acoustic guitar programming for its time, time signature changes (holy 5/8 batman!) and fitting the appropriate nature for Klonoa's wind valley home. -
FF6 Remix Project -- 2 Week Extension
Rexy replied to Jason Covenant's topic in Recruit & Collaborate!
Would've made more sense to go for a minim instead of a crotchet tie in bar 4, Metal Man. Oh don't say that - the Last Dungeon, being a bass heavy source, fits your style to a T and you managed to gain my trust. So I can trust you to really provide a solid result on it -
I might do an intermission for Kaepora Gaebora, depending on how my other three (four?) coming deadlines go (FF6 / Wily Gauntlet Round 10 / Vroom / SD3). But either way, good luck in steering this through, Theo
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To be able to listen to your own songs outside of context speaks volumes over how much faith you have on yourself as a person, so I don't see why people sometimes don't do that. It's like experiences in school when people run around with camcorders filming you - and then when you see it played back you shy over the recording they did of yourself. I have also shied over my own self-image in my youth, simply thinking that I'm a complete oddball in comparison to everyone else in the class. (And eventually I discover the reason for me being an oddball, but that's for another thread and another time.) So the same can also be said of your own artistic creations. Heck, I even shied away from my own drawings and paintings as a child after they were done, again for the oddball factor. And initially, the same could be said for my own music as well; I had similar poor confidence with my first musical endeavours on VGMix, and that was reflected when I hosted my first submission there, arranging FF7's "Wutai". I kept on stating in the VGMix chatterbox how nervous I was to go through the process and seeing people's reactions to it; though one wise set of words rang true from fellow site member Psycrow - "This is a videogame music site, not Who Wants to Be a Millionaire :P" As submissions increased, so did my growing tendancies to improve them. And within the years that followed I soon managed to feel an emotional attachment to some of them. The first track of my own that I EVER placed on my iPod, a Yoshi's Island collab with Jason Covenant, eventually went on to get rejected for liberal source, but it brought back fun memories of taking a PRC win after striving for so long and remains the only PRC entry of mine on there. Then came "Time's Anxiety", which GrayLightning saw as one of my best arrangements at the time and really wanted to refine it for OCR submission. And when I heard the final version, I was blown away by what he did to it and felt really thankful for the result that came out of it. That to me strikes as a very positive memory. And then over the years, with site projects coming abound - and the occasional Dwelling of Duels participation - I started to feel increasingly positive about my own material. True, I may keep finding tiny flaws when listening carefully, but it wasn't to the point that I'd reach for the volume slider and turn it down slightly, like in previous years. So yes, to answer that question, I DO listen to my own tracks. And in fact I have been growing in confidence over the years, though in spite of this I'm quite selective; the tracks of mine that live on my iPod are often my proudest ones, all to reflect that growth in self-belief.
