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Everything posted by lazygecko
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Sounds more like something that belongs in an MMX game. MM10's music as a whole is disappointing for me, it deviates too much from the classic Capcom NES style.
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The most expensive video games budgets ever
lazygecko replied to Esker's topic in General Discussion
And the original author of GTA and Lemmings. -
I could use a great synth library
lazygecko replied to GarretGraves's topic in Music Composition & Production
It does matter when you want to learn the ins and outs of synthesis rather than just picking from presets, since the fundamentals of FM are so different from subtractive synthesis, and subtractive is much more common. Synth1 is my tool of choice and I use it for almost everything. It can easily compete with the general-purpose commercial "monster" synths, it just doesn't come with pre-packaged reverb effects and stuff to make presets seem better out of the box. -
I think the game looks even worse in those high-res direct feed shots. The background assets feel like they've been copypasta'd from all over the place with little coherence to eachother (especially in that dawn/sunset setting in the boss shot). And I'm definately NOT interested in a Sonic Advance 2/Sonic Rush pace as the tester described it. At least I didn't set my initial hopes high for this. This rom hack looks infinitely more appealing to me. The color schemes just work together with eachother and Sonic looks far from as detached from the environment.
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OCR01992 - Salamander (MSX) "Latis Surrounded"
lazygecko replied to djpretzel's topic in ReMix Reviews & Comments
Getting some Jean Michel Jarre vibes from this. -
Mega Man: The Grand Robot Master Remix Battle 2010
lazygecko replied to DarkeSword's topic in Competitions
I think this event has been a real smashing success overall. We've gotten almost a whole project worth of great remixes, all within a relatively small timeframe. Props to DS and everyone involved! -
This has my seal of approval. Very convincing use of FM samples.
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Mega Man: The Grand Robot Master Remix Battle 2010
lazygecko replied to DarkeSword's topic in Competitions
Scritti Politti -
They should just get Simon Stålenhag to do the entire thing.
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Fallout 3 removes much of the tactical aspect of the combat by getting rid of action points for movement as such (and in turn, some depth is lost from character building is removed as the previous games had things like perks for additional action points). It's not as much moving forward as it is changing the combat to a more twitch/action-y experience. The mechanics of the previous games are a far cry from the DQ/FF-style combat BTW. Anyway, the combat itself really doesn't bug me too much, it's just the rest of Fallout 3 that doesn't feel right to me. It's a nice game overall I guess, but with all the shortcomings I've come to expect from Bethesda which they will seemingly never improve upon. Like the aformentioned terrible animations, the single open world feeling so small and compressed, etc. There were also plot elements that mostly felt like weak rehashes of the old games, like the Enclave boss being an amalgam of the F1 and F2 antagonists. It just gave me the same feeling as when they just copypasted the villain and the car scene in Highlander 3 from Highlander 1.
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There are some magazine scans from PC Gamer UK out there. Unfortunately it looks very much like Fallout 3, it's first person and uses the same combat mechanics as Fallout 3 with some slight alterations. Doesn't mean Obsidian won't be handling their own animations though. They're not the best in the world but they're easily better than Bethesda. One thing that absolutely has to go is the trademark Bethesda way of having NPCs stand still like statues when you're talking to them. I was optimistic about Fallout 3 before its release, but after I played it I switched to the Oblivion with guns crowd and haven't cared for it since. I hope Obsidian can at least do some significant damage control on what they have to work with.
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It's a new game made with the same engine as Fallout 3. Obsidian has a lot of ex-Black Isle guys who worked on the original Fallout games. If you've played Fallout 2 you'll know that the US west coast has been gradually recovering (Bethesda chose the east coast for 3 so they could "reboot" and have everything smashed up again) from the war. There's a functioning government called the New Californian Republic and it's their flag you can see at the end of the trailer. There was also New Reno in Fallout 2 which had suffered less structural damage from the war, and New Vegas looks to be similar.
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Sonic already was in HD the whole time
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They wouldn't exactly be animating a Disney feature film frame by frame. The few devs that are making sprite-based games on today's hardware seem to get along just fine not charging anywhere near $100.
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Not convinced yet.
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Game Composer Interviews + Discussion Thread
lazygecko replied to ella guro's topic in General Discussion
Tim Follin video interview: -
Sega Genisis sound fonts/VSTs
lazygecko replied to Kiro Dragoon's topic in Music Composition & Production
VOPM seems to have a crashing issue with FLStudio though. At first it will work fine, then after a few weeks it will start crashing, and gradually it will get worse and worse until it's practically unusable. -
Doesn't one of the comic writers post on the SomethingAwful forums?
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Mega Man: The Grand Robot Master Remix Battle 2010
lazygecko replied to DarkeSword's topic in Competitions
I see nothing suggesting you're required to vote in the previous rounds. "All 4 battles" refers to the mixes in this specific round. -
People would buy a rotten turd if it was labeled Final Fantasy. That has nothing to do with it. The audience for FF and JRPGs har remained largely the same, but the rest of the industry has outgrown them.
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First, we had a recession which slows things down, and second, Nintendo proved to the others that you do not need expensive high-tech systems to dominate the industry. They are following this strategy by maintaining focus on the current generation as the systems grow older and more cost-effective to produce. Releasing new consoles typically results in a loss, in practice they are not one bit cheaper than their PC counterparts but selling them at their real value is not acceptable for consumers (we clearly saw this with the PS3's launch price). They view it as an investment for getting a foothold in the market, and they only really start making money much later in their lifetime. Only in these recent years has the PS2 really reaped profits for Sony. When they see the possibility, I think both Microsoft and Sony are more than happy to stray from this way of thinking.
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So, when is one of you guys gonna start using this to remix?
lazygecko replied to The Author's topic in General Discussion
Most likely the sound is being processed by a bitcrusher. -
What really made Spider-Man special at the time was that he was not just vulnerable in general, but also to things we usually dismiss in comic books due to suspense of disbelief. Like having to wash and repair his suit, and there's one issue where he's swinging around but then really has to go take a dump, so he rushes into a café to use their restroom, but the clerk tells him it's for paying customers only so he's forced to order a coffee as well. It's moments like those that just make the character much more believable.