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Geoffrey Taucer   Members

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Everything posted by Geoffrey Taucer

  1. Welcome to the nuthouse, Dave

  2. SO I have a friend who's going to be coming with me -- anybody got sleeping room for one more?
  3. Whoah! The resemblance is quite striking!
  4. What remains to be done before the project can be released?
  5. So this thread got me thinking about what causes a strong emotional response from a game, and a posted my thoughts in a rambling note on facebook:
  6. I'll be honest: I laughed my ass off when Aeris died. I thought she was an extremely irritating character, and to the extent that I actually gave a shit about any of the characters (not much), I wanted Cloud to end up with Tifa. FFVI -- When Celes tried to commit suicide. Her theme just fits the scene so perfectly, makes it a real tear-jerker. Also the whole thing with Locke and Rachel. Chrono Trigger -- The ending. Watching Chrono and Marle drift off into the sky with that beautiful music playing, it really got to me. Radical Dreamers -- Several of the endings, several parts within the story -- all of them accompanied by either the music box theme or Star-Stealing Girl. Both of those themes have always had a very powerful effect on me. FFIII -- I started playing this right around the time Avien died. I heard Winds of Eternity before I actually got to the point in the game where that source plays. When I got a bit further in the game and heard the original, I definitely shed a tear or two. LoZ: Twilight Princess, Xenogears, Shadow of the Collosus, Beyond Good and Evil, and Prince of Persa: Sands of Time came close at a couple of points, but I don't think I was ever actually in tears. Interesting, now that I think of it: I have a much more powerful emotional response to the older console games than I do to those with more realistic graphics. I think it's because the older games leave the gamer's mind to fill in the details and give the characters life, which gets us far more attached to them.
  7. Crash + Restore by Ziwtra (from the xenogears album) Pretty much anything by Kaijin. Pretty much anything by me, 'cause I'm awesome like that. Pretty much anything by klutz
  8. He just used the word coprophage. This is win.
  9. I'm gonna have to sit this one out. Maybe next year
  10. Fix'd tenkarakaturs
  11. You mean this arrangement specifically? I'd contact Vampire Hunter Dan and ask him.
  12. I like it! Definitely not as challenging as many of Sam's mixes, but there's nothing wrong with a piano piece being a bit more accessible. This is fun and charming.
  13. Oh shit, I completely forgot about this. I guess I should get cracking on that mix.
  14. Where's he been, anyway?
  15. SHHHH! That was supposed to be a surprise, Vinnie!
  16. That's gotta be a joke. No way that's serious. (but holy flying spaghetti monster would I love to be wrong about that)
  17. Just received a final .wav from Wise.
  18. Just 3? Dude, I thought you had a lot more than that, otherwise I'd have agreed to room with you. (Which I may well end up doing -- plans always change at the last minute at MAG)
  19. So what are the pre-magfest plans? I'm going to be visiting family in NJ for Christmas, and it would be great if I could just jump out the window part way home and join some other MAGfest-bound gathering, rather than driving home and then driving halfway back up. Also, any chance I could hitch a ride back to Raleigh after MAGfest with anybody?
  20. Really really cool stuff here! Only problem is that everything feels like it's squished up into the high end. Everything seems to be battling for control of the upper midrange and high-end, while the low end is very sparse.
  21. Boy, you guys just keep churning them out, don't you? Awesome stuff, as usual.
  22. Ditto. Another option: a high-quality do-it-yourself kit. Does such a thing exist?
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