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JH Sounds

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Everything posted by JH Sounds

  1. I think the big sell from Rare is that the vehicles are meant to replace the moves-and-transformations concept from the earlier games. For example, rather than having a challenge where you'd use Kazooie's spring-jump, you'd have to build or select a vehicle that could vault up to a certain height. Instead of turning into a bee, you use a helicopter, etc. I'm sorta getting into the idea, actually.
  2. Why do the control sticks squeak so much?
  3. I couldn't resist... *grudgingly enters the Xbox 360 Owners Club*
  4. No one's stopping you from critiquing the short stories that are already here...
  5. Here are a couple of tracks that I had intended to use in an aborted Mario-themed solo concept album. "Supar Peggio Bros" (simple piano arrangement of Super Mario Bros.) "Whistlin' Mix" (Jazzy lounge mix of Super Mario Bros. 2, a.k.a. the take where I couldn't stop laughing)
  6. Someone sneezed on beat. Thus music began...
  7. Was this a response to another post? It's odd how these types of things linger without context.
  8. So the deadline is still October 5? Intriguing...
  9. Hm. I'm not sure if it's wise to use an 808-style beat all the way through the track. Maybe try alternating with a more realistic drumkit sound? Also there's a clashing/off-tempo hihat somewhere around 2:45. I hope these comments help.
  10. Yeah, that's actually a medley of about seven different tracks from the Banjo series. Specifically "Click Clock Wood", "Freezeezy Peak", "Mad Monster Mansion", "Gobi's Valley", "Cloud Cuckooland", "Mayahem Temple" and "Rusty Bucket Bay".
  11. What... what? ... Oh, the Virtual Console release...
  12. The EWJ mascot came up just as I read the post. Ger-roovy!
  13. I hope you aren't trying to add insult to injury
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