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The Coop

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Everything posted by The Coop

  1. Well then you know. But in all seriousness, protecting your rights as an IP holder is one thing. Telling buyers they can only install their $50-$60+ game three times before having to go through jump through hoops to prove they bought it is another. And really, given the fact that the DRMs in question haven't had much of an effect in deterring piracy (and might actually be helping to inspire it in some ways), you'd think they'd stop pushing such a faulty (and often criticized) setup. Surely there are better resources at EA's disposal that don't border on punishing the buyers like their current DRM does.
  2. This should be the day for those with the means to play Propeller Arena, to do so. Play a game that was canceled by a tragic event, on the anniversary of that tragic event, just two days after the birthday of the now dead system that the game would have been released on. If there was ever a better timing/game combination, I can't think of it.
  3. Reading parts of this thread, you'd think he died
  4. Oh my flippin gawd, yes >_< Sounds like the 'Morrowind' of its day.
  5. Ah, the Dreamcast. The first and only system I actually got the day of its launch. I remember going to local mall where I lived at the time, and standing in the short line for those who wanted to take part in that particular store's early opening for its launch (though the line did get damn long by the time I left with my stuff). I remember I reserved Sonic Adventure, House of the Dead 2, Soul Calibur and a VMU. When I finally got my turn to enter the store (they only let in like five people at a time to keep things moving along), I also grabbed AirForce Delta. I got home, played for a while, then headed off to work. A lot of good games came out for that system. It's still a shame that it got such a rough treatment from the gaming public. I understand why people were wary, given the Saturn's poor launch and sordid history, the 32X's short lifespan and poorly thought out application (and usage), and the Sega CD's drowning in FMV drivel. But the Dreamcast did everything right, from having loads of third party support, to much easier programmability, a good online setup, good dev kits, and hardware that still managed to give the PS2 a run for it's money visually at times. Too bad Sega's own actions (internally and externally) basically doomed it. But, it's dead. With GD-Rom's no longer made, even Japan won't see any official releases anymore. However, it's nice to see some quality homebrew stuff still being made... and that a few "canceled at the 11th hour" games still got to see the light of day in one form or another.
  6. This is good news for me. I've been broke for a while now, and Okami has always been outside my spending zone (even after all this time, it's still $40 used around here). Having it become a Greatest Hit, and thus see a restocking and price drop, is good news for me. Maybe I can finally get to play it.
  7. -=NES=- Dragon Warrior Dragon Warrior II Dragon Warrior III Dragon Warrior IV -=SNES=- 7th Saga -=Master System=- Phantasy Star Miracle Warriors -=Genesis=- Phantasy Star II Phantasy Star III Phantasy Star IV Traysia Sword of Vermillion Sorcerer's Kingdom Shining In The Darkness Warriors Of The Eternal Sun Faery Tale Adventure King's Bounty (some action/strategy RPGs are Shining Force, Shining Force II, Light Crusader, Beyond Oasis, Landstalker, Shadowrun, and Exile) For the SNES, go with ZSNES. For the Master System and Genesis, go with either Kega Fusion or Gens. I could name some others for the Sega CD, Saturn and PS1, but I don't know if you're interested in buying/DLing CD images, or setting up the slightly more complicated emulation to run them.
  8. Really. All that's in the download section now are the words "coming soon".
  9. I hope someone was able to get it, and can upload to someplace. Seems this giveaway didn't last very long at all.
  10. Well this sucks. I liked a number of his appearances in movies, and he certainly wrote some entertaining tunes. Shame to hear he's passed on. He always seemed like a good humored guy. RIP Snowman.
  11. Figures. Very few developers seem to be interested in NOT forcing gifs to play slower.
  12. And another browser is ready to enter the fray. Well, if it uses a down-throttling setup like IE and others do for gifs, I'll be passing. I like my gifs to play at the speed I programmed them to, not whatever speed a browser decides.
  13. The celebrity many knew the voice of, but few could name. Shame to hear this. Not many people get famous solely for their talking voice while rarely ever being seen, let alone the kind of "this guy is EVERYWHERE!"-status Don had with it. It's going to sound odd not having him introduce movie trailers anymore. He was heard so often for so long, that you just never really thought about his not being the one doing it.
  14. Signatures can be made from anything really. Text, drawn images, photos, game sprites... all sorts of stuff. You can just use a simple cropped photograph, or make something very elaborate in an image editing program like Photoshop or Paint Shop Pro. There are a few things to keep in mind though... - Try not to use an insanely gory image (it could be removed by a mod if enough people complain). - Try not to use a sexually explicit image (ditto). - Don't use an image that has ridiculous dimensions (ditto again). If you keep those three things in mind, you'll be in good shape for sig making here. If you can't think of anything, or don't like your own attempts, you can go here and request a sig.
  15. NO! You didn't make the deadline... for your OWN ALBUM no less. Next time, get on the ball and get your shit done ON TIME, or you'll be s.o.l. then too!
  16. Red Alert 1 After a long hiatus, the freeware thread rises again! I'm sure some of your remember when EA gave away the original Command & Conquer for free last year. Well, they're at it again... this time, with Command & Conquer: Red Alert. I really don't think I need to explain the game, so just go get it. It's a classic older RTS game that should prove fun for those who've never played it.
  17. Fireworks likes to trim away what it considers "unused colors". It'll take colors that are nearly identical in hue, or that are rarely used throughout the gif, and either choose what it feels is the best one (getting rid of the rest), or replace it with another very close color that's used more. This is done to help keep the file size down, but it can also lead to visual issues sometimes. The "exact" option means that it doesn't do any of that trimming, and leaves in every color that it can. You still get only 256 colors though, so it's a bit misleading.
  18. Internet browsers do more to hinder the animation of gifs than anything else does, due to the down throttling that so many of them have. When many browsers only let a gif play at what amounts to a .1 frame delay in terms of maximum speed, you're going to have a tough time making something move around smoothly. You can still make things well animated by giving it plenty of frames of animation, but making them move across the screen smoothly becomes more of a problem... especially if the object is covering a decent distance with each frame, as it can then start looking choppy. If those browsers would just run gifs like FireFox does (no down throttling), things would be much better for giffing. A gif that's made to run at a .05 delay, and is able to do so, can look so nice in motion Yeah, the color loss is rough sometimes (dear God did I do some heavy optimizing for my X-Mas sig), but gifs were never really meant for high color photographs and heavy gradation usage (though they can still look good with some dithering and such). Some people forget that, and then get pissed at how grainy things look after they've compressed several thousand colors to just a fraction of that. They need to keep in mind that they have 256 total colors to use... no more. If they do that, and plan accordingly, their end results would be much better.
  19. New one's up... Braid
  20. Yep. Wanna play your PSP 9? Just stick a plug up your ass and walk to generate the power needed... bringing Plug 'N Play to a whole new level.
  21. I was never a fan of that character. Partly because the CPU was unimaginably cheap when it used him after about the third fight, but mostly because his move set didn't suit me that well. He had a cool fatality in MKII, but beyond that...
  22. Ace Combat 5 (Flying) Ace Combat Zero (Flying) Alien Hominid (Run 'N Gun) Castlevania: Lement of Innocence (3D Action) Contra: Shattered Soldier (Run 'N Gun) Dragon Quest VIII (RPG) Final Fantasy XII (RPG) Gradius III&IV (Shmup Compilation) Gradius V (Shmup) Guilty Gear X2 (Fighting) MegaMan Anniversary Collection (Action Platformer Compilation) Metal Slug Anthology (Run 'N Gun Compilation) Onimusha (Survival Horror) Onimusha 2 (Survival Horror) Onimusha 3 (Survival Horror) R-Type Final (Shmup) Resident Evil 4 (Survival Horror) Rygar (3D Action) Shadow of the Colossus (3D Action) Silpheed: The Lost Planet (Shmup) Soul Calibur III (Fighting) Taito Legends 2 (Compilation) Twisted Metal Black (Car Battler) WipeOut Fusion (Battle Racing)
  23. I'd hate to be near either side of that setup when it accidentally arcs.
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