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Everything posted by The Coop
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If I might ask, how is it pathetic? Not everyone looks for (or likes) the same things as magazine reviewers. I personally enjoyed the hell out of Wild Metal on the Dreamcast, yet it received less than favorable reviews. I haven't even come across someone else who liked it. Yet Half Life 2, a game that was praised up and down for virtually every little aspect, was average at best to me. Some games just don't strike a chord with you, while others seem to strike one with only you. That's what leads people to feeling something is under or over rated. Sure, there are some who go mindlessly along with things like bandwagons or system hate "just because", but is it really that hard to believe someone couldn't like an entry in the DKC series?
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I agree with Prophet. See if making a thread in Community, or at the very least, getting this thread transported back to Community for a little while, is doable. There aren't as many songs left as the Dragon Warrior project, but there are enough to warrant some advertising to try and draw in some more talent. I'd suggest sending out a mass of PMs to various remixers, but that could be potentially pretty time consuming to try and dig through the names you haven't already tried... even with the new PM setup. Though if you had some new people in mind, perhaps sending them a PM on top of the advertising in Community might not be a bad idea.
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Beats me. I stopped working on my stuff when a month had gone by and no updates (or PM replies, Wingless ) were being made. We may as well ask if Wingless is willing to finish this before we do any more sprite edits.
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This R-Type Command has been out for months, so imagine how puzzled I was to click on this thread and see folks talking about it as if it were still coming soon. I was honestly expecting to read something about R-Type Dimensions for XBox Live.
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Mega Man Coming to Wii VC. No, not THAT one
The Coop replied to The Damned's topic in General Discussion
At least they didn't Rick Roll you -
Some games I haven't seen mentioned yet... Master of Monsters (Genesis) Alisia Dragoon (Genesis) Thunder Force IV (Genesis) Thunder Force III (Genesis) Phantasy Star IV (Genesis) Gauntlet IV (Genesis) Castlevania: Bloodlines (Genesis) Streets of Rage (Genesis) The Revenge of Shinobi (Genesis) Stellar Fire (Sega CD) Soul Star (Sega CD) Lords of Thunder (Sega CD) Castlevania: Symphony of the Night (Saturn or PS1) I could name a bunch of other soundtracks that have some great tunes in them, but those are the ones that came immediately to mind where most of the soundtrack is a great listen from start to finish.
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Mega Man Coming to Wii VC. No, not THAT one
The Coop replied to The Damned's topic in General Discussion
Plus two unlockable arcade games. Although I prefer the PS2 version, since it came out the best of all the MAC versions. Um... Believe it or not, there are some areas where this happens. Both Taito Legends and Taito Legends 2 for the PC use ROMs that can be played in MAME. We're talking ROMs, right down the proper MAME naming format when you zip up the folders in the TL and TL2 installtions. -
Plus a "Final Mix" version of both PS2 games. The series is nearly six years old now though, so I think "over the years" qualifies
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Mind if I ask what struck you funny?
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This is just a casual observation from someone who has played little in the way FF or KH games over the years, but it would be nice to see something else get sequels. If they're going to squeeze franchise teats until they're milked dry and left raw, they could at least try tugging on the Einhander teat once in a while. Or, since they bought Taito, the Darius one. Or hell, get wild and make Taito Legends 3 finally happen. It's great that they're making what amounts to Parasite Eve 3, and keeping all the FF fanatics happy, and all that. But...
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And I suppose you like them with some fava beans and a nice chianti.
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Apparently they did. Otherwise, there wouldn't have been an on-line petition, image edits, and countless pages of fanboyesque hissy fits. And see guys? I really do know what I'm talking about sometimes
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Does he have a move where he takes a piss on his opponent?
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All bosses have a trick to beating them. It doesn't really matter if it's a platformer, FPS, RPG, shmup... each boss has a means of being beaten. It's just that some involve a bit of luck as well... especially if their attack patterns are randomized, or if it requires lots of dodging. Take for example, the final boss of DoDonPachi... the real final boss. Its name is Hibachi, and it's insanely hard. I mean "HOLY FUCKING SHIT!" hard. The bullet patterns cover whatever part of the screen you're on, and they're fast. They also adjust themselves as they move, so there's no "sit here and don't move" periods (or at least, very few). The boss itself also has several forms, with each one getting more pissed than the previous one. If you'd like to see it, here's a link (with a song dubbed over the real music and sounds unfortunately)... I'm not sure if this is played live, or if it was done with a programmable stick, but there are people who are able to beat that boss. They're able to meet the hard requirements just to get to it, and then dodge all those bullets to win. But just because there are people who can do it, doesn't mean it wasn't a tough road to reach that point. It takes learning, timing, and luck... much like any boss. Once you get the patterns, counter spells, or rhythms down, then yes, a given boss becomes easier for you. But up until you figured those things out, dying all along the way who knows how many times, a boss from any genre is capable of being hard to me
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Yet they can deny gravity. Surely they're from another world!
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Reserve Tank: VARIAtions (Need Mirror Infos)
The Coop replied to DarkeSword's topic in General Discussion
I TRID 2 SEND IT 2U AT TAHT WEBSIGHT U ROTE, BUTT IT CAMZ BACK AZ UNDELIVRABLE! WTFLOL!!!!!shift+one aka sent. -
So to sum it up... Coming Soon(ish)
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We also live in a society where a woman is fat if she's five pounds overweight. For Christ's sake, Ivy from the Soul Calibur series is considered fat by a good number of people.
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Back with more updates. http://www.watch.impress.co.jp/game/docs/20080728/tf.htm That link takes you to a Japanese site, which has a lot of screen shots from stages 1-3, and it also has a movie where you can see the game in action on those same stages. It's looking quite nice thus far, and it seems to be sticking to the series' roots in terms of speed and on-screen bullet count. If the music on the trailer is any indication, the person who did the music for Technosoft's last few games, Tsukumo Hyakutarou, may not be on board this one. It could just be music for the trailer, but there's a chance that's the new musical style for TFVI. Maybe they didn't want him after his taking part in the horrid Broken Thunder PC game The page I linked to has a good quality version of the trailer on it. But, if you have trouble getting it for viewing, here's a YouTube link...
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Sonic & The Black Knight coming for the Wii
The Coop replied to JCvgluvr's topic in General Discussion
I think at the moment, it's more like Sonic lull. -
Reserve Tank: VARIAtions (Need Mirror Infos)
The Coop replied to DarkeSword's topic in General Discussion
he... he's talking about me! Well he sure as hell wasn't talking about me -
Tron was a cheesy and mindless 80s movie, but it was a fun watch (like a lot of 80s movies). Bringing Jeff Bridges back for the sequel is cool, and hopefully it'll be as enjoyable as the first.
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Brinstar, Xerol, Sticky Lad, The Lion King, and Zuchini
The Coop replied to big giant circles's topic in General Discussion
x 5