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Everything posted by The Coop
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Conker’s Bad Fur Day (N64)- The game that shocked a lot of parents. This was to the N64, what MKII was to the SNES... a game that showed the big N was willing to give the gamers what they wanted, even if the big N wasn't thrilled with the idea. Conker's foul mouth, sexual innuendo-laced world, and giant singing piles of shit, was about as un-Nintendo as it got at the time. But this game didn't just rely on potty humor. It backed it up with very nice graphics, good music, and for the most, solid gameplay. It's a game that really does have more to it than just what's on the surface, and I feel it's a game that any N64 owner should at the very least try. YES. Colony Wars (PS1)- You know, Psygnosis has a strange knack for getting systems they work on to look better than they should. CW is at heart, an arcade-ish space shooter. You fly, you shoot, you get better weapons, and so on. For the PS1 at the time, the graphics were amazing, as was the music. There was even a pretty good story to go along with as the game advanced. The missions weren't as varied as they could have been, and the graphics had a glitch or two, but it's a fine example of free roaming space blasting that a PS1 owner should play... and a good start to a great PS1-only franchise. Borderline YES. Darius Gaiden (Saturn)- The Darius franchise is known for it's odd (but good) music, multi-screen cabinets, and huge mechanical sea life. When Taito decided to bring the series into the single screen world, they did so with a bang. Some of the best designs for this series bosses reside in this entry. Detailed, serious firepower, multiple parts to destroy, and just damn cool looking to boot. The music is strange, but it's done well and still catchy. The levels are plentiful and varied, with all sorts of visual depth and effects that the Saturn wasn't supposed to be able to do (namely, transparencies). There's plenty of risk rewards to be earned, which adds replay value, along with the fact that there are 28 levels to lay through. The power up system is more forgiving than past entries, and the added gameplay elements add a bit more depth to the typical shmup routine. If you own a Saturn, get this game. Period. YES. Shining Force III (Saturn)- The last entry in the form that the Shining seires was best known for, but what an entry it is. Very nice 3D graphics, good music, a big story, lots of charcaters to play with, and the challenging turn-based strategy gaming that made the series as popular as it was. The only real downside, is that you never get to see how it ends. This game is part one of three, but we never got the other two in The States. This was disappointing to say the least, but what's there is still undoubtedly worth playing through. Borderline YES. Elder Scrolls III: Morrowind (PC)- You know, I enjoy playing through "Arena", and "Oblivion" was a blast. But this one... this game just doesn't do anything for me. The graphics are good for the day, and the music is pretty nice too. But the gameplay is just so broken. You can't hit anything... at all. You're character starts so weak and under powered, that even fighting the simplest of creatures is an exercise in frustration. You swing like a little girl who's just flailing her arms about, and manage to avoid any objects around you. Add to this, that it takes forever to walk anywhere, and that you get no help in finding out where you're supposed to go next, and you're left with an ambitious game that falls flat on its face. I know there are mods and such that fix these issues, but this review isn't about mods. It's about the core game. And to me, that core game is busted. NO. Dragon Force (Saturn)- Take a group of warriors, hundreds of troops for them to command, simplify the battle engine, and what do you get? A challenging, but fun strategy RPG that's a bit different than the rest. Graphically, it's gorgeous. Musically, it's quite nice. The difficulty level progresses well, and the game has a well balanced feel. But it's the gameplay that makes this game such fun. You move troops around on the overworld map, and an areal side map where the troops and their generals do battle. You can capture generals and try to make then join your cause, you can give awards to generals so they can command more troops, and you can watch as scores of troops clash in battle. Despite all you can do, the actions are kept simple so that the game can play quicker than your average Strategy RPG. Add in the replay value that comes from having a good number of different characters to play through the game as, and you've got a must-have for the Saturn. It's a bit different for this type of game, but it sure is fun. YES. Sonic 3D Blast (Saturn)- Okay. I'm probably going to be alone on this one, but I thoroughly enjoyed this game. No, it's not the Sonic we all grew up with, but it's a fun game nonetheless. The 3/4 view changes things up a lot, but you can still run and jump like in the older games. The boss battles still have the classic feel to them as well. Rescuing the little birds gives each level goal that resides beyond simply "get through fast", and this gives the franchise's well known gameplay a twist. The graphics on the Genesis version were good, but on the Saturn, they're very good. The music too benefits from the Saturn, as it sounds quite nice. It's got a good challenge to it as well... partly from the perspective change, but mostly from the level layouts and boss battles. In short, while it may not be the pinnacle of the Sonic line up, it is a game that's fun to play. Borderline YES. Command & Conquer (PC)- The game that may not have started the RTS genre, but it did help solidify the format that the genre would forever reuse. C&C is a game that gave you a rare chance back in the day... to play as good or evil. You could either fight the Brotherhood of NOD as GDI, or you could try and take over the world by following the NOD leader, Kane. Both sides carry with them more than a dozen missions that grow in difficulty and scope, and both sides have their own special troops, bases and vehicles. Regardless of which side you choose, you're treated to detailed maps and characters, while some very good music plays in the background. The missions usually focus on killing everything that's not your team, but you do get the occasional change of pace (like controlling a lone soldier for the entire mission). Speaking of which, the controls are kept simple, allowing you to command one soldier, or many troops, with a quick swipe of the mouse. This is good considering how stupidly hard the later missions get, when quick thinking will be needed. Lots of fun to be had with this one. YES Half-Life (PC)- Ah, the game that would eventually lead to the most over-hyped sequel on PC. For it's time, Half-Life was a break-through title. Top notch graphics, an engrossing story, and good voice acting helped to pull you through the quickly changing world of Gordon Freeman. Large and varied levels gave you a good challenge as you tried to make it to the next point, or ran from the beasties that had suddenly ganged up on you. The controls are typical for the genre, but they're done well, and the weapons you get later on are fun to use. In short, a good example of a late-90s classic. YES.
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As I said in my WIP thread, first I didn't have much time to do anything, and once I get some free time, I'm sick. There was some progress, but not much. I still may post where it's currently at tomorrow evening, just for the sake of getting a new WIP up.
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Check here... C:\Documents and Settings\Owner\Application Data\Mozilla\Firefox\Profiles\somename\bookmarkbackups FireFox usually makes automatic backups of your bookmarks, and they're kept in the folder above.
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Castlevania Chronicles- A long overdue port of the little seen outside Japan X68000 Sharp game, Akumajō Dracula. It plays like the older games in the series, but looks like a 16-bit entry (because the X68000 Sharp was a 16-bit computer). The graphics are quite nice, and when you play in the original mode, you can select from three different setups for the original game's midi soundtrack (which is quite good). Cool bosses and stages, good control, and a solid challenge with a much better sense of difficulty balance over the original game. It's a hidden gem in the Castlevania family tree, and shouldn't be passed up. YES. Ridge Racer- I've been a fan of the RR series. Rage Racer quite fun, with a good sense of speed and nice PS1 graphics for the time, but the series as a whole was just never all that engrossing. Nice graphics and such for the most part, but the gameplay's never been to my liking. The way it handles sliding through turns just doesn't feel as intuitive as titles like Sega Rally and Daytona USA, and the game is painfully low in its track count. It's not a horrid game by any means, but its parts just don't add up to making it a 'must have' title. NO. Battle Garegga *- Shmups. Japan loves them, but most US companies couldn't care less about them. However, this import Saturn title isn't one that US gamers should pretend doesn't exist. Made by the well known companies 8ing/Raizing, Battle Garegga is best described as a "manic" shmup. Lots of bullets (but not "Bullet Hell" levels), falling medals to be collected for score, power-ups that fall off the screen... it's a hectic game to play through... but what a game it is. Very nice graphics, good tunes, a rank system that keeps the game from ever being a walk through, multiple planes to choose from (including hidden ones), and a nice graphical style that's done using more realistic colors (not bright day-glo ones like many other shmups use). If you like shmups, and you're fond of vertical shmups especially, this game is a must. YES. NiGHTS Into Dreams- Overshadowed by Mario 64, and ignored by a lot of gamers at first, this game is a short, but oh so sweet masterpiece of gaming. A great graphical style and sense of flight, good music, an almost surreal story, fun yet challenging boss battles... it's no wonder this game has since appeared on many "top" lists. The goals and controls are so simple, but they're done so well. This is a game that's not easy to give a real impression of, as it's something that needs to be played to be truly appreciated. A YES without a doubt.
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A few more PC nominations... Duke Nukem 3D Heretic Hexen Prince of Persia Unreal Populous Diablo II System Shock 2
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Mega Man X4- Everything that needs to be said about this, already has. Great game from the graphics, to the music, the levels and bosses. YES. Amok- One of the last games made by Scavnger, who was famous for the amazing work they did on the Genesis. Beyond the rather odd, but cool soundtrack, the gameplay is straight-up arcade-like. You fight both under water and on land with a funky looking mech that can go in both, while gunning down sharks, scuba divers, land troopers, airborne ships and the like. You've got plenty of different weapons to choose from, and some nasty encounters as the game progresses. The sprites used for the characters are remarkably clean looking, even up close. The game uses a weird technology to generate parts of the landscape, which looks noticeably more pixelated than the characters. But the core gameplay of move, shoot and dodge is still intact, and the challenge is certainly there. It's been bagged on a lot, but I found it to be a lot of fun. Borderline YES. Panzer Dragoon- Do I really need to defend this game? It was one of the prime reasons to own a Saturn when the game was first released. Nice graphics, an amazing soundtrack, great enemy design, a real challenge if you go after straight 100%s, and a storyline that leaves you both entertained, and baffled as to just what the hell's going on (it's explained for the most part in the later games). It's atmospheric as hell, and its world is surreal, yet very believable. Great stuff, and a YES without a doubt.
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Probably the Oct 11 meeting. SURPRISE!!!!
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Firstly... Anyway, I see no reason for Amazon to not try this. Amazon offers a lot that can be ordered as it is, but as we've all seen, downloading music is a rather popular shopping venue these days. Sure you can go elsewhere to get your tunes, but saying there's no need for Amazon to offer music downloads is like saying there's no need for them to sell used games because of sites like eBay, Yahoo Auctions, Half.com and them already existing. It doesn't make a lot of sense to me. By allowing people to sell their used games there, Amazon brought in a new market, expanded their services for regular customers, and gave folks another place to look for older games. So really, I can understand Amazon not wanting to watch as their customers browse off to some other place for downloadable music. Why only offer physical CDs, when you can offer customers a choice... and bring in new potential revenue with that choice? There's no such thing as too many on-line choices for stuff like this, so I see no reason for them to not at least try. I mean hell, it's their dime. Whether it sinks or floats will depend on Amazon and how they handle it.
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-=N64=- Conker's Bad Fur Day (3D Action Platformer) F-Zero X (Racing) Star Fox 64 (3D Shmup) WipeOut 64 (Racing) -=Saturn=- Astal (Action Platformer) Battle Garegga (Shmup) * Darius Gaiden (Shmup) DonPachi (Shmup) * DoDonPachi (Shmup) * Dragon Force (Turn-Based Strategy RPG) Dungeons and Dragons Collection (Hack 'N Slash Compilation) * Duke Nukem (First Person Shooter) Fighters Megamix (Fighting) Galactic Attack (Shmup) Galaxy Force II (3D Shmup) * Gradius Deluxe Pack (Shmup Compilation) * Guardian Heroes (Action) Hyper Duel (Shmup) * The Legend of Oasis (Action RPG) Marvel Superheroes vs Street Fighter (Fighting) * Metal Black (Shmup) * NiGHTS (3D Flying/Platformer) Panzer Dragoon (3D Shmup) Panzer Dragoon II Zwei (3D Shmup) Panzer Dragoon Saga (RPG) Powerslave (First Person Shooter) Radiant Silvergun (Shmup) * Salamander Deluxe Pack (Shmup Compilation) * Sega Ages (Compilation) Shining Force III (Turn-Based Strategy RPG) Shining the Holy Ark (Dungeon Crawling RPG) Sokyugurentai (Shmup) * Sonic 3D Blast (Action) Thunder Force V (Shmup) * Thunder Force Gold Pack 2 (Shmup Compilation) * Vampire Savior (Fighting) * X-Men vs Street Fighter (Fighting) * *= Japanese import -=Playstation=- Castlevania: Chronicles (Action) Castlevania: Symphony of the Night (Action) Colony Wars (Space Combat) Colony Wars: Vengeance (Space Combat) Colony Wars: Red Sun (Space Combat) Darkstalkers (Fighting) Dragon Warrior VII (RPG) Einhander (Shmup) G-Darius (Shmup) Gradius Gaiden (Shmup) * In The Hunt (Shmup) Lunar: The Silver Star Story Complete (RPG) Lunar 2: Eternal Blue Complete (RPG) MegaMan X4 (Action Platformer) MegaMan X5 (Action Platformer) MegaMan X6 (Action Platformer) Raiden DX (Shmup) * The Raiden Project (Shmup Compilation) Raycrisis: Series Termination (Shmup) Raystorm (Shmup) R-Types (Shmup Compilation) R-Type Delta (Shmup) Strider 2 (Action Platformer Compilation) Warhawk (Flying) WipeOut (Combat Racing) WipeOut XL (Combat Racing) WipeOut 3 (Combat Racing) *= Japanese import -=GBA=- Astro Boy (Action/Shmup) Castlevania: Aria of Sorrow (Action Platformer) Castlevania: Circle of the Moon (Action Platformer) Castlevania: Harmony of Dissonance (Action Platformer) Gradius Galaxies (Shmup) Gunstar Super Heroes (Run N' Gun) Metal Slug Advance (Run 'N Gun) Metroid Fusion (Action Platformer) Metroid: Zero Mission (Action Platformer) MegaMan Zero (Action Platformer) MegaMan Zero 2 (Action Platformer) MegaMan Zero 3 (Action Platformer) MegaMan Zero 4 (Action Platformer) MegaMan & Bass (Action Platformer) Shining Force: Resurrection of the Dark Dragon (Turn-Based Strategy RPG) Sonic Advance (Platformer) Sonic Advance 2 (Platformer) Sonic Advance 3 (Platformer) -=PC=- Doom (FPS) Doom 2 (FPS) Final Doom (FPS) Doom 3 (FPS) The Elder Scrolls IV: Oblivion (Action RPG) Wing Commander (Flying) Wing Commander II: Vengeance of the Kilrathi (Flying) Quake (FPS) MechWarrior 2 (Mech "Sim") IL-2 Sturmovik series (WWII Flight Sim) Return to Castle Wolfenstien (FPS) Wolfenstien 3D (FPS) Taito Legends (Compilation) Taito Legends 2 (Compilation) I'll think of more for the PC after I've gotten some sleep.
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The Newbie Introduction Thread: Come on in and say hello!
The Coop replied to Mahaboo's topic in General Discussion
07-26-2007 according to your profile. Guess the memory really is the first thing to go Anyway, welcome new folk. There's some soda in the fridge and microwavable popcorn in the cupboards. djp hasn't gone to the store yet, so that's about it right now. -
Time for a bump... Steel Panthers: World At War! Up for a little WWII turn-based strategy gaming? Well, this should keep you busy. It seems to be a remake of the first game in the series, using the Steel Panthers III graphics engine. It was made by Matrix Games, who owned the code to the series for a while. It's a big download at 425MB, but it's worth it if you enjoyed the original DOS games. Be sure to grab the patches that were released for it. BUT WAIT! THERE'S MORE! Steel Panthers: Main Battle Tank There's another game for the series, which has battles that take place between 1945 and 2000. With 90 nations in it, there's plenty to play with. Note: Be sure that once you've downloaded the 100MB main game, install all four patches in their proper order. It's been said that it's important to do this, so don't skip any patches. Steel Panthers: World War II Basically, this is pretty much all of WWII. A huge amount of scenarios, 500+ new and revised vehicles... it's gonna take you a while to get through this one. Note: As before, make sure you download and install all the patches in their proper order. From some of the things I've read, it sounded like "WWII" might have been a major upgrade to "MBT". I'm not sure though, so in case they are two completely different games, I listed them both.
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Sex, drugs, and Rock N' Roll Racing?
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http://www.youtube.com/watch?v=2k6HjN-_-9g One of the best.
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I just went to the Nice Work Archive that's been on thasauce for a while now, and it's still there on the original bookmark. Was it transferred, or is it simply a fluke of some kind that I can still access it at the moment on the old site?
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If memory serves, nothing brought me here but sheer chance. I stumbled across this site, browsed it for a while, then eventually joined up.
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OCRA-0009 - Final Fantasy VII: Voices of the Lifestream
The Coop replied to zircon's topic in Album Reviews & Comments
Not to be an ass, but what's the point of writing a long post about how you basically like it? I'll tell you what the point is... to express your opinion. And the ability to do just that, is part of what this thread (and site) is about. The concept behind making comments and writing reviews on OCR, is to share what you felt was good and bad about a given track (or set of tracks). It's not about only allowing positive feedback here, it's about saying how you really feel towards what you just listened to... and Ace! did exactly that. Some will like this project, others won't. But regardless of where they stand, they're welcome to voice their thoughts -
Well nibble me tit and shiver me testicles. How can ye be askin' a question like that? It's an age old tradition, me masturbatey. Arr...
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I don't know how much of a pain this would be, but if the JamSpace room (whatever that is) is going to be staffed at all times, why not set up a kind of ticket system? Something that would make it so someone can drop off their instruments, and get a ticket so they can ID it when they pick it up later. I figure a ticket with two halves (each half having the same info and number) would be easy to design, and just as easy to have printed out in the quantities needed. Then the ticket could simply be halved when the instrument is dropped off, with the patron getting one half, and the other half going on the instrument they left there. This would probably mean renting extra enclosed space to provide such a service, unless this JamSpace room isn't the main concert area. But the costs for that could be made up with perhaps a small fee of $3-5 per instrument for the temp storage. Anyway, just a thought.
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The Newbie Introduction Thread: Come on in and say hello!
The Coop replied to Mahaboo's topic in General Discussion
YEAH! Don't be makin' Darkesword post his rollin' eyes smiley... cause he'll do it. I seen 'em do it. And son, it ain't pretty. -
The whole "June is End Boss Month" came about last year (possibly from Bummerdude). It was simply something to bring everyone together, make some sigs, and have some fun. It's sequel, "June is Boss Month", was done this year by Bummerdude. Instead of only having end-of-game bosses, it was expanded to include any boss from any game ever made. The reason being, that with each year seeing many new games (and bosses as a result), there's no way to run out of subject matter. DS's rolling-eyes smiley is a default smiley that comes with phpBB, and likely other forum software. It's not a special smiley that only he uses, or that was made just for him, as it's quite literally all over the Web. It just got attached to him because for a time, he used it when he was a mod... a lot. I'm talking damn near daily "JACK THOMPSON LOL" was in a thread in Gen Dis/Community that was all about the "lawyer" gamers love to hate. I don't remember exactly what he'd done to cause the thread's creation (I think it had to do with a case of his being thrown out of court, and him being admonished by the judge for wasting the court's time), but it was quickly filled with commentary about him, and the phrase "JACK THOMPSON LOL" caught on. I question whether this phrase was born on OCR, or if that thread maker saw it elsewhere and then brought it here, but that's when the phrase started getting used around here a lot.
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Indeed. I was starting to think we were both nuts But yeah, that's from DOSBox and it's handy screenshot feature. If you have the DOS executables for your Final Doom game, give it a try. It's just like playing back in the old days. If you don't have those executables, and you only have the WAD files, then try out some programs like ZDoom, Doom Legacy or Doomsday. They work much better than Doom 95, and some even add new lighting effects and such.
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Ahaaaaahhhhhhhh... and so it all becomes clear now. We were talking about different games, as if they were the same one. Let me show you... Doom/Ultimate Doom Doom II Final Doom: TNT-Evilution Final Doom: The Plutonia Experiment Each game uses a different screen for the background when the percentages are being tallied up. I was talking about Doom/Ultimate Doom, you were talking about Final Doom: TNT-Evilution. That's where we got some wires got crossed *lol* Edit: Damned four image limit. I can't even post a smiley now?
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Proof of what?