You look at games like Final Fantasy XII, Okami, Otagi 2 and Ninja Gaiden Black, and think they're ugly?
...
YOU MAKE-A ME SMACK YOU!
But in all seriousness, I don't have a problem with the newer games. Never have. But when I sit down to play, I don't find myself jumping to The Elder Scrolls IV: Oblivion, as much as I do Beyond Oasis, Metal Slug, or Ultimate Doom. I've yet to get to play (aka buy) games like Gears of War, Fallout 3 or even Bioshock for my PC, though I will at some point (I hope). But I think part of what pulls me back to the older titles is simply this... some genres have been all but forgotten.
We've puzzle games, fighting games, and FPSs coming out of our collective asses, but where are the platformers? The Run 'N Guns? The good ol' side scrolling beat'em ups? And for the love of God, where the hell are all the shmups? Sure, the latter is doing reasonably well(ish) in Japan, but look how few have come to The States. And really, even fewer are actually able to be purchased as a product you can hold in your hand.
I'll be honest here. This whole downloadable games and downloadable content stuff just doesn't sit well with me. If I spend money on a game, I expect to be able to hold that product in my hand. The idea of loosing it because my hard drive committed suicide isn't very unappealing, and neither is the idea of redownloading it when it's something measured in GB. Couple that with how everything seems to have some kind of downloadable content, and it just makes the games feel like you're getting less for your money (until you fork out more of course for that DLC... which usually pops up a week later, if not sooner).
I'd love to finally get to play Halo 3, Raiden Fighters Aces and RPGs like Blue Dragon when I have the money to get a 360. But I'm not very enamored with the direction gaming's headed with all this DLC and such. The games themselves don't turn me off, but the way they're being distributed and taken apart so more can be "offered" later, does.