-
Posts
5,612 -
Joined
-
Last visited
-
Days Won
59
Content Type
Profiles
Forums
Events
Blogs
Everything posted by The Coop
-
Hmmm... worst movie ever. Well, going with what I've watched, it's a toss up between The Crow: City of Angles, or Wheels of Terror. The first was so horrifically dull that I couldn't even sit through all of it (and I've sat all the way through some pretty horrid movies), and the second has a twenty minute final car chase that's littered with pointless slow motion shots, in order to give a climactic finish to an equally slow and dull movie (it's like The Car, only with every semblance of anything interesting sucked right out of it).
-
Steam Sale Until Jan. 2nd - 10% off everything, 25+% off on others
The Coop replied to Bahamut's topic in General Discussion
I was tempted to get Bioshock, but a 6GB download, coupled with no way to save the download because of its size, pretty much shot that in the ass. I'll just have to wait until the game's $9.99 at EB or Wal-mart. -
A "How To" for running older games with DOSBox...
The Coop replied to The Coop's topic in General Discussion
Alrighty. The GUS files are up, and the links have all been tested. Everything's good to go for those wanting to have that familiar sound from their younger days, or hear the music in their DOS games in a different fashion. I'm currently writing the next part of this guide, so stay tuned. Oh, and sorry it took so long. I spent the weekend enjoying some movies (The Mist, The Dark Knight, The Mummy 3, etc.). -
Good luck, Prophet. Here's hoping the third try's the charm for this project.
-
So the OC ReMix logo font is THIS easy to find?
The Coop replied to Shadow Wolf's topic in General Discussion
Do you know how many times that font has been linked to over the years? I was using it on stuff back in 2003. I guess you didn't ask the right people for the font type. That, or the right people didn't see your requests. I'm honestly surprised you never saw it up until now. -
While you're out and about, you can check out some Master System tunes as well... http://www.smspower.org/music/vgm/index.shtml *Note: The songs with "FM" next to them, come from the Sega Mark III, or the Japanese version of the system. The Mark III had an FM module add-on that could be used for the music, making the FM versions sound very different from the PSG versions (better in most cases).
-
The thing I'd like to see in the next Windows, is a better backwards compatibility feature. With each new Windows version, we've lost more games and/or software due to it not running as well (if at all) in the new OS. It happened with 2K, ME, XP, and Vista. Surely Microsoft knows how to do it, and what core parts of previous OSes they'd need to replicate to do this. Set the compatibility mode, the executable then uses the needed files tucked away in a specific spot in the System folder, and then all of us can continue to enjoy our 80s and 90s games without having to apply buggy user patches, or third party emulators like DOSBox and Glidos. I can't imagine it's that hard to do for them... is it?
-
Would you guys like me to install handrails on my back so that you can climb onto it more easily? I didn't know, the post's been fixed, we've all learned a happy fact of some type that we didn't know before this evening, NOW LET'S MOVE ON, SHALL WE?! (he says with a smarmy, British accent) **takes a few deep breathes** I spent some time listening to the other songs on the album, and I have to say, it turned out quite well. Nice work everyone
-
And I'm supposed to know this, how? I don't stalk people to learn their gender... LIKE YOU DO! **points menacingly**
-
-=IMPORTANT PLEASE READ=- I sent Dyne a PM, but he's off to a Christmas party with his family, and won't be back until later tonight. So for those wanting to download songs 2-8, you'll have to add the ".mp3" extension yourself. The songs are there, they're just missing the file extension on their links. -=OR YOU CAN JUST USE THE LINKS DRAGONAVENGER MADE SHORTLY AFTER I POSTED THIS MESSAGE, HAVING NOT THOUGHT OF DOING WHAT SHE DID=-
-
At long last being able to play imports on my PS2 via Swap Magic 3.6, and having Thunder Force VI become a reality.
-
]Syntax Error[ Gets Shut Down By Nintendo C&D
The Coop replied to JackKieser's topic in General Discussion
Well, we can change and tighten your breaks, but you'll have to stay in the garage all night. -
AOCC V.2 - The Unofficial Christmas Music Album
The Coop replied to Dyne's topic in General Discussion
Damn thing finally went through. It's awaiting you in your PM box, Dyne. -
AOCC V.2 - The Unofficial Christmas Music Album
The Coop replied to Dyne's topic in General Discussion
I'm uploading it as I type... for the third time. I got cut off twice halfway through. With any luck, this one will finish. -
A "How To" for running older games with DOSBox...
The Coop replied to The Coop's topic in General Discussion
A WAY overdue bump. I'm going to be trying to upload the GUS files in the next few days, and I promise to get cracking on the the next part of this guide during that same time (which also involves some uploading). Sorry for letting this thing slip so far. It shant happen again. -
I've never played either of the TF games, but Quake and it's two expansions have gotten a lot of usage from me in good ol' DOSBox over the years. !!! Shit! That reminds me. I gotta bump a thread...
-
]Syntax Error[ Gets Shut Down By Nintendo C&D
The Coop replied to JackKieser's topic in General Discussion
Public sacrifice? No. Heated at times sure, but not a sacrifice. That term is reserved for what happened to Dewey 32167 fairly regularly -
]Syntax Error[ Gets Shut Down By Nintendo C&D
The Coop replied to JackKieser's topic in General Discussion
Hoooooooooooooooo boy! Ain't this thread the hot topic of the day? If a company chooses to exercise their copyright protections, and tells djp to remove any remixes based off of their musical material, so be it. I see nothing wrong with them having the ability to do so. It is, quite frankly, within their rights as the IP owners. Virtually every remixer here knows that what we're doing (free game music remixes) is in a gray area at the absolute best, and knows that if Capcom, Sega, Nintendo or anyone else decides they don't like what we're doing, our remixes will come down. We also know there's no real legal recourse we could take upon a C&D issuance, as sites like OCR, VGMusic, and VGMixX, are all at the mercy of the game companies and composers they're trying to honor. We know this, and accept it as a chance you take in doing this craft. But, the fact that we've gotten to do this as long as we have, after all the publicity OCR and game music remixing has gotten, is a good sign for the future of the hobby. Still, if OCR goes down someday do to a C&D, the end won't have come out of left field. We'll all know why it happened, and that the companies that brought it about were within their rights to do it. Now, regarding the SSBB hacking... as I understand it, the moment you start tinkering with a game to change parts of it (modding, ROM hacking, etc.), start a remake of it using all the licensed characters and such, or use sprites from it to make a fan-game, what you're doing is always going to be at the discretion of the IP owner. If they see you're actions as a threat to their income, or they don't want you messing with what they view as the integrity of their product (like, as an extreme, not wanting someone to make a Sonic 2 porno... BLAST PROCESSING!), and they tell you to stop what you're doing, you have to stop. That's all there is to it. You're toying with what isn't supposed to be toyed with, unless explicitly stated otherwise by the company (like those that openly support modding communities, or that include editing tools with the games). As such, I don't see a reason to try and change laws so that hackers (and by extension, fan-game makers) get more protections or liberties, when they're tinkering with an IP that was never theirs to begin with. It's one thing when a company openly supports modders, and then abruptly changes their minds, and starts shutting people down. I can see people getting upset for a reason there (companies can legally do it I think, but it's still a chintzy move). But shutting down people hacking games that were never supposed to be hacked in the first place? I don't see a reason to get upset over that. Anyway, that's my stance on all this, JackKieser. I know you're disappointed at the loss of ]EE['s project, and others are as well to be sure. But you all had to know that a C&D was always a distinct possibility once other users found out about what was being done, and word got around the web. And for a hell of it, here's a random thought... Why do game hacking groups always seem to go public with what they're doing? Why don't they just stay silent about it until it's finished, THEN go public with a completed product? At least then it could be quickly shared around the Net before any potential C&D could come about to shut it down. -
Huh. I always thought it was just a HL series mod. Well, you learn something new everyday
-
Wait... there's a TF for Quake?
-
]Syntax Error[ Gets Shut Down By Nintendo C&D
The Coop replied to JackKieser's topic in General Discussion
Several things need to be pointed out... - To the best of my knowledge, OCR does not sell game remixes without gaining original owner permissions, or game artwork from given companies. It sells various items with the OCR logo and text on it (djp or someone can correct me if I'm wrong). - Anyone can host a screenshot or piece of artwork from a game, as long as their not selling those images to people. In fact, a good number of companies offer free packages for people download so they can make their own fansites filled with official artwork and such. OCR isn't doing anything different. - We don't hack into games to make our music, nor do we tell others how to hack into games to make music. A trio copying a game onto their PC, hacking the ISO and messing with the copyrighted code, and then telling others how to go about hacking the ISO so they can have said trio's work, is why groups like ]EE[ are seen in a far more negative light by companies like Tecmo and Nintendo. Which leads me too... - Yes, this site could be shut down in a heartbeat if some company got their panties in a bunch. No one doubts that for a split second, nor have they ever doubted it. However, OCR has actually had the original composers of some of the music that's been remixed express positive feelings towards OCR and the concept of free game music remixing. It's also had a few of those composers post on OCR, and submit remixes of their own music. Hell, Tommy Tallarico came here looking to see if people were interested in submitting remixes that could have ended up on an Earthworm Jim album he was supposed to be doing at the time. And do I even need to mention the recent SSF2THD stuff? This site walks a fine line, but it's also gone out of its way to make sure it doesn't step over that line and shoot itself in the foot. It's not a secretive place, telling and/or encouraging people to burn their games and hack the code. People like ]EE[ can't say the same, and as strange as it may strike you, that is a considerable difference in the eyes of game companies. -
What SirChadlyOC referenced was the same idea being used in a different manner. In games, you have limited abilities/experience and money, yet all the weapons you could need. In MacGuyver, he had limited items, yet all the experience he could need. The same principle is at play in both cases. That principle being, it's boring to give the main characters everything they could possibly need to succeed right off the bat. It's more interesting to create a struggle that the main character must overcome in order to succeed.
-
But virtually every game needs a story to even exist. Very few come about with no story whatsoever. Old games Spy Hunter, Defender, and Space Invaders wouldn't be around if it weren't for their stories. The reason they were created was because someone had a simple tale concept, and made a game to reflect it. Some games have "throw away" stories, others are deeply entrenched in telling the more elaborate tale that was written for them. Either way, the story is there, and game exists because of it. If you don't like the game's story, that's fine. Not everyone will like what the game makers came up with. Opinions and all that. But before you make rather suspect comments like the one I originally quoted, put some thought into it. Saying you don't like it when the story interrupts the game is a lot different than blurting out "stories have no place in games". As I said, most, if not all, your favorite games are here because someone had a story concept, and built their game around it.
-
There is so much wrong with the above small sentence, I can't even figure out where to begin.
-
AOCC V.2 - The Unofficial Christmas Music Album
The Coop replied to Dyne's topic in General Discussion
You are? Sweeeeeeeeeeeet. As for my song, it's written, and ready for me to tinker with in terms of so-called "mastering" (if you can call what I do by that name ). However, my site's being a douche nozzle at the moment, so I can't upload WIP #2 right now. Instead, I'll simply ask these questions... - When do you want the final tracks submitted to you, Dyne? By the end of the 22nd? End of the 23rd? - Is the album being called "AOCC v2", or "AOCC Vol. 2"? I want to make sure you have covers with the proper lettering for this.