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The wingless

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Everything posted by The wingless

  1. ...wait... wait what? All I was asking was if they just tacked on the arm outstretched for X running rather than create an entirely new array of sprite just for running-while-shooting. Looks like they opted for the tried and true entirely new array of sprites, which was the question I was posing. Fuck that noise, son! You finna pay me? No? THEN DA BITCH GETS MIRRORED.
  2. She's not going to jump particularly high (no more than X did in the game) nor is she going to do any freefalling. So I'd concentrate more on how her hair settles once she lands (a bounce, a cascade, whatever). 3-Frame dash works for me on paper. Secondary motion is fine. If the player inputs a command during it, we'll just cut right through it to the run/jump/what have yous. Also I forgot to mention- Running while shooting... although I wonder if they tiled the torso with the arm out with the legs separate, or did a whole set for running while shooting... Ah well, GET TO WORK SPRITE MONKEY!
  3. With widescreen stuff we could have levels scroll a little bit. Like let's say a level is actually 1 1/2 screens long. give an opportunity to throw in fore and background paralaxing. The first one, though, would be alot simpler to iterate on. And since I am a champion of the KISS method, I say number 1. But others are more than welcome to throw in their vote WITH REASONS WHY!
  4. Looks more like 640 x 480. Tan looks to be double-stuffed But use your best guess...
  5. again, without committing my immortal soul to this, here's what I would need for tan Essentials: Jumping Shooting Jumping while shooting Damaged (just got hit) Niceties: Ducking Sliding ---- If I have those, It will be (probably) pretty easy to make a rudimentary engine for 1 on 1 boss battles. A cursory timetable would probably go as follows -All movement works (running, jumping) -Shooting works -Shooting while moving & jumping -Hit detection for OCRtan and bullets hitting her -Rudimentary test enemy -Designing a full-fledged enemy -Wash rinse repeat
  6. The reason I would want to keep this as stupid simple as possible (just boss battles with just Ocr fan favorites) are for purely selfish reasons. I don't see anyone else leaping to program this. Which means its just me, myself, and I. In order to make a level, you need to make an array-based level system, which I've never done... successfully. Beyond that, unless I wanted to do it all by myself (and shit naw, son, I don't) I'd have to engineer a level editor, streamline it so that it was user-friendly, and then give that to people in the hopes they can make something fun and aesthetically pleasing. That's... a tall order So, I use the KISS method 1 on 1 1 simple stage (which can be as designy as we want, but probably flat) Everything else, though, is totally doable. Quick little spurts of dialogue before fights full of inside jokes (Sum n00b? har har), levels based on forum sections, music that's a remix of the remixer's more popular song. Sky's the limit... Unless you're talking about technical design. Then, unless another Flash Master wants to jump in, it's dead simple son. Particularly if Shakespeare ain't gettin' paid, son. edit: grammarz
  7. random thought - OCRtan in a game of nothing but boss battles against the OCR pantheon. You make the sprites, I slap it together in flash, ????, PROFIT!!!!
  8. after a brief stint with my Lady Flash... http://www.thewingless.com/ocrtan.htm you gimmie a jump and shoot animation and we'll be up and running in no time! Then it's Europe kiddo... Europe!
  9. Ohh, if only some plucky flash designer/developer could put that sprite in a full fledged game!!
  10. Every single video game song I learned by ear. And, if I may take a moment to rant. When people ask for the sheet music to a very simple song, it fucking burns my shit up. It's not hard to play by ear. In fact, it's almost criminally easy to duplicate music note by note. For me, sitting down and plodding through notes and translating that rosetta stone take an intolerable amount of time. I realize not everyone processes music the same way but come on, you can't fucking play There Was a Hole Here by rote? Fuck you dood. Go to an Irish hell.
  11. I'll tell you what the biggest travesty is: nobody's using Da Coinz!
  12. I enjoy the smooth, menthol taste of Mustin Vote'd
  13. Now you can show your support by getting the word out that OCR can always use a donation no matter what the month by either inspiring others with your donations, or guilting them beyond all redemption that they are tacitly ruining the site! (Also secretly, so secretly, you can increase your e*peen to incredible lengths) God save the DJP!
  14. fuck you, dood. The only reason I ever do anything is for recognition. BGC knows this as FACT.
  15. And what has OCR done for me except give me an ulcer, personal debt and a nasty divorce?! HMMM?! Fuck DJpretzel. FUCK YOU TO AN IRISH HELL . . . I'll send $100 when I get off work :/ on a more serious note, I kinda have a bone to pick with the new bumper stickers. They're just... dear me, how to put this delicately, so very *plain*. Which is curious, considering you know of at least one halfway decent graphic designer who frequents the boards. So I suppose what I'm trying to say is, why are the bumper stickers so... unassuming?
  16. I've never quite understood the idea that reminiscing on games makes one feel old. I can comprehend the concept, I just don't understand it. To me, thinking on where games and myself have been makes me feel elated and somehow... worldly. Games have grown up pretty much in tandem with me. My infancy was paralleled with the Vectrex, Coleco, Atari, and Commodore 64. My childhood, nintendo, sega, turbo graphix 16, 386's. My teens, playstations and pentiums. My college years, ps2s, xboxs, and gamecubes. And now in my twenty-somethings, 360s, ps3s, and Wiis. It's exciting to have the knowledge that I have. To know that I was around when an O with an oomlat was a dragon. When the cut scene *was* the reward. And to parry that knowledge with specular lighting, motion capture, havok physics, online matchmaking... You feel old? Baby, I feel good. ...so the point, I suppose is that, if you feel that way, my God must it suck to be you :/
  17. thought I'd dust off this little chestnut for Darke. It's dangerous to go alone. Take this!
  18. Of course I could, bitch. I'm the goddamn Wingless. Professional graphic designer. Unfortunately, I like to talk to a good game, but I'm way too busy with my own personal projects to jump in here. So allow me to offer some constructive criticism, if one may be so bold. 1.) The color green doesn't really seem to fit the OCR aesthetic, which in modern times, is more about monochromatic gradients with light touches of blue. It's a bit too much of a departure. 2.) You have the highest amount of text on the busiest/noisiest area of the card. It would probably be better to move either the headphones or the verbose text to the left. 3.) Right justify, as a general rule of thumb, is more difficult to read that left 4.) While dividing the words with the OCR banner is kewl and fun, it relegates an important piece of information, the name, as a minor piece of information. It would be better highlighted on the main face of the card. 5.) The background is walking the line between being decadent to being distracting. It could stand to use less elements. And that's what I bring to the table. Big talk and gentle critiques. Oh, and free motherfucking plugs for myself.
  19. I'm fighting in a Brawl tournament tonight at work. I'm at the final bracket in the Singles tournament (didn't want/need no partner for Doubles). My fighter is Zelda. My opponent: Wolf. One shall stand... One... shall fall... And that fall guy will not get the $100 gift certificate to any store of his choice! Wish me luck!
  20. bitches, keep this thread open. Cuz if/when I throw mine in here, it's over, son. Ya herd? Professional grade up in this bitch.
  21. I see DJP once again resorts to outsourcing jk Darke. You know you'll always be the Petra to my Ender.
  22. You'd probably have a better chance of finding males in the game industry, and having them contact the females within the company if they'd like to give a word or two.
  23. http://www.gametrailers.com/player/31831.html According to this gentleman, they took the music from Ocremix, followed promptly by a scrolling visual of the Blood on the Asphalt website. Oh, if only I had made one of my trademark fruity-ass piano twinkly dealies... then *I* too could be famous. Discuss!
  24. Just came in to say I've been playing this shit since 8:30 on Friday. lolz at the rest of you e-penis + 150 LEVEL UP!!!
  25. For me it's a bunch of little things, since music is more a soothing hobby, than a career path to seize accolades. -Fanmail is always a tiny accomplishment. No matter how short or... bizarre they may get, they're always little gems of kindness. -Having somebody who's name escapes me transcribe my "There was a Hole Here" song and having THAT song be played live on youtube -Having Mounty Oum, the guy that made the Haloid video, use one of my songs in his video. -Just having people realize who I am once I give out my email address. -People still dutifully worshipful of me even though I haven't released a song in like... 2, 3 years :/
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