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  1. https://drive.google.com/file/d/1Gy3KyM3Xc-jKWz09hDBcmqMxdopYRH_q/view?usp=sharing Still missing leads in a few spots, but the general idea is there.
  2. So yeah, this is something that has gone through quite a few permutations, and this is my latest attempt:) This was completely done on my phone, mostly during breaks at work, as I have very little time to do anything musical at all at home...I have a toddler;) Most of this was done with Fruit Loops Mobile, with an excerpt from Caustic...the vocoder part. I did a quick and dirty master with the Caustic mastering app. I appreciate the feedback the judges have given through this process...and I have tried to apply their critiques. High pass filter set low frequency, so cool. I appreciate and wish for feedback, Thanks!:) https://drive.google.com/file/d/1CNSnJLjYjUOpeKlf0TUSajeFjPxAmrRd/view?usp=drivesdk
  3. https://drive.google.com/file/d/1-oNix9r7icrR4UB15Pfcbm13SbUoyQVz/view?usp=sharing Goron City from Zelda OoT/TP. Collaborating with @ffmusic dj on production. In a sense, this is a tribute to the historical contributions of black musicians, and an exploration of the history of the banjo. It uses a fretless gourd banjo, a standard fretted banjo, and a bluesy acoustic guitar with a bronze slide. Still super-rough as far as production. Levels, EQ, FX, etc have not been addressed at all yet
  4. This is a labor of love. With each track I try to capture some of what I perceived to be the intent of the original tracks. From the militaristic-bureaucratic bustle of UNATCO, to the windy quiet of Liberty Island, to the blast of chopping wind as a helicopter takes JC to his destination. The goal is to stay as true to the original as possible, but with some modern flair where technology is more capable now. Long way to go, but some of the tracks so far: UNATCO Theme: https://soundcloud.com/atrin-assa/unatco-orchestral-prominent-root?in=atrin-assa/sets/deus-ex-definitive-orchestral Liberty Island Ambience: https://soundcloud.com/atrin-assa/liberty-island-definitive-orchestral?in=atrin-assa/sets/deus-ex-definitive-orchestral Battery Park Chopper Ride: https://soundcloud.com/atrin-assa/battery-park-chopper-ride?in=atrin-assa/sets/deus-ex-definitive-orchestral
  5. Hello guys, because Donkey Kong Country 2 is one of my favorite SNES games, i tried to make a remix from my favorite song called "Forest Interlude". I'm not completly happy with the result, so let me know what u think about it . UPDATE:
  6. So I probably butchered it. But I sure as hell had fun experimenting, and I think it's better than my 2008 attempt. Probably could use beefing up on sample qualities, minor E/Q tweaks...and the entire first minute is sort of up in the air. Depends. Any feedbacks?
  7. Gruntilda's known for hosting gameshows so...I arranged the main lair theme in the style of the jeopardy theme. Half of me just did this as a joke and the other half wants to make this legit. What do you think? and YES I built that puppet.
  8. I had a choco-boat load of fun crafting this remix! Both of the original OSTs are extremely relaxed and lazy, which is why I wanted to up the tempo in this dance remix. I'm not looking for any mod feedback. Just wanted to share for anyone willing to listen. Thank you for listening! https://www.youtube.com/watch?v=D_KrbZ09HzA Source OSTs: FF7 Farm Boy - https://www.youtube.com/watch?v=1wWLaSp-n6k FF6 Kids Run Through the City - https://www.youtube.com/watch?v=cpZDSFitwQg
  9. Had some extra time for the past few months due to COVID-19, so took a crack at a new remix. It's Dire Dire Docks from Super Mario 64. I'm not looking for any mod feedback. Just wanted to share for anyone willing to listen. Thank you for listening! https://www.youtube.com/watch?v=72OwNmhbVpk Source OST: https://www.youtube.com/watch?v=GBPbJyxqHV0
  10. Hello guys, I started with a remix of the opening theme from an old n64 game called "Mischief Makers" (Very nice game btw). Well I think, that I made good progress until now and i tried to keep the heart from the original. So let me know what u think about it :). Mischief Makers - Opening Title (Semantic Remix): https://soundcloud.com/semanticdj/mischief-makers-opening-title-semantic-remix
  11. https://drive.google.com/file/d/1KDBJMCXIEATSqdswefry6fCHrzA0TOQZ/view?usp=sharing Spekkio's Theme, done as an old time back porch fiddle/banjo tune. Heavily inspired by "Soldier's Joy," another classic fiddle tune (in fact I even snuck in the Soldier's Joy melody in a few parts). @XPRTNovice on acoustic guitar, @MagiNinjA on fiddle, and me on clawhammer banjo! EDIT: Sources: Spekkio's Theme: SMW Overworld: https://www.youtube.com/watch?v=VH8mQRXemuo Soldier's Joy: https://www.youtube.com/watch?v=mlCQBhQ8ZV4
  12. REQUEST: please listen to at least 30 seconds of the track to increase the play counter. This way I can tell someone has actually listened to it, rather than being left wondering why this post has so many views that doesn't result in more plays. I've been working on a new remix for some time and think its about ready for a first feedback round. I've created an alternative version of Aquatic Ambience (Donkey Kong Country) to go with the polluted version of the underwater stage. It includes bits from Kremlantis Submerged from Donkey Kong Land and I wrote an original ending to it. I went for a more dark and dramatic mood in the harmony while retaining most of the original melodies and sound FX. The whole thing kind of happened by accident when I was playing around with chords after trying to figure out what David Wise did with the original to make it so awesome sounding. I'm quite happy with it, but this time I want to go beyond where I usually give up, so I'm asking for feedback on these specific areas: * Overall mixing levels (any problematic areas?) * Transitions (do they work well enough?) Feel free to remark on any other important areas that I missed. I've spent a lot more time learning about and mixing and EQ-ing and stuff, but I'm still finding the whole thing difficult Anyway, here it is: https://soundcloud.com/bloominglatemusic/polluted-paradise-aquatic-ambience-from-dkc-cover Enjoy! Source tracks: Aquatic Ambience: Kremlantis Submerged:
  13. I submitted this track back in October 2019 and the judges asked me to resubmit due to hot mixing and some realism issues with the orchestra section of this track. So far I remixed all the instruments and reamped the bass to be less overbearing. But the main worry I've had is that, while the judges heard clipping and pumping, I did not hear any clipping or pumping on my end during playback. But still, I dropped all my levels and adjusted the limiter on the master track. I'm told no more than -4db of attenuation is recommended so I've adjusted for that. But that also makes the track quieter than I'd like and probably below standard in terms of volume. Now I can lower the threshold more and get maybe -6.5db attenuation and I still wouldn't hear any pumping or clipping but the judges probably might and I'm not sure why they would if no clipping is even showing on the meters in my PT session. So instead of trying to be a shining knight in the loudness war I'm willing to sacrifice a few dB of loudness for the sake of dynamics and a cleaner mix. As for the orchestra section, I'm in the process of replacing EWQLSO with Hollywood Orchestra and getting the right accents in line is gonna take time. But I at least wanted feedback in terms of mix in general. So, here it is. https://drive.google.com/file/d/1fV77OXJS5ePgVAc6ZlB4RO2ZYJd1dRsd/view?usp=sharing
  14. So this is something I just started. It's made using Caustic, an Android app on my phone. This is just the beginning of it. The sound of it is a little inspired by Raiden's Mortal Kombat theme, so I made a cheeky name up for the tune. Thanks for the listen! Latest version of WIP 6-8-20 https://drive.google.com/file/d/148kPjhfqtzco3JqPa-vD9YZqH-h5M3cN/view?usp=drivesdk Original
  15. Hi all, Thought I'd drop this here for some honest feedback. Its based on an older version that I uploaded to the site like 2-3 years ago and its changed pretty drastically since then. However, it's still very much a work in progress at this stage due to the change in direction. Thought I'd also drop a few musical references from other tracks in the OST...so think of it like a game trying to spot them I guess Cheers in advance for anyone who spares the time to have a listen!
  16. The prodigal son has returned after a long decade hiatus! I just found out that Toontrack is releasing a Latin Library called Latin Breeze by June https://www.toontrack.com/latin/ And this would be a great opportunity to remake the remix I did back in 2009 but got it posted by 2011 now that I upgraded from an old octa core Amd fx to a core i9 9900k! Whis me luck and please stay safe! - DJ AKX Nǝmǝsis
  17. This is something I put together during breaks at work. I have a toddler, so time for doing anything musical is pretty much nonexistent. It was made using an app called Caustic on my cell phone. It's a redo of something I have posted on the forums before under a different name. When I first heard the app, I immediately thought of the sound of mod music on an Amiga computer, so I went with it. I used every machine the app has to try them all out, instead of just using the ones I think work/sound better. Tell me what you think:) https://drive.google.com/file/d/12maAZAic9CGEE7uxC204r5BkOk9omcGu/view?usp=drivesdk
  18. Hi there, I've been working on some remixes and have picked up music again after a long time due to life/health reasons etc. and I'm enjoying myself so far I'd like to get some feedback on this remix I've prepared, and I've got a couple more ideas as well so I'm hoping I can have some luck with getting some of my mixes accepted. Source Friends Area Oceanic It's a very atmospheric and minimal take as the source material is not particularly melodic or complex, and as it stands I'm not sure how the arrangement stands in terms of OCRemix standards, but my idea was to create an atmospheric soundscape that reflects the physical environment/theme of the area. Though I'm quite happy in terms of the progress I've made with sound design and creating cool sounds and that I've been able to create from the things that have inspired me Some things I'm aware of and would like to work on: The mixing was honestly a mess and this and other mixes were made in a way I wouldn't do now. However, I'm determined to salvage it because I quite like the overall idea. minimal references to source material - I can easily find space to insert more of the main motifs from the source, they were mostly left out due to muddiness and to create a clean aesthetic, I didnt want to overwhelm the general synth ideas I had (that water-sounding granular pad) as I wanted to give it room to breathe. bass - I think I'll replace the bass as atm it's a basic sine sub. I couldn't get it to fit very well at all. I took the volume down because it was drowning out, but now it's too quiet. punchy snare - I kind of went with this snare so its sitting, but it sort of fits for me, so I've kind of left it. Like I said I'm mostly trying to salvage the ideas here so I don't know how much I'm going to rework things. drum variation - this can be fixed easily with a little work, but I'd like to see if i'm going in the right direction first! That's all for now, I'm worried it might be a little "light" for OCRemix as I wasn't really creating it with anything in mind other than something that sounded good, but I think it has a sort of relaxed ambient kind of vibe that sounds quite nice, as that is the kind of music that most influences me, please let me know what you think!
  19. Hmmm... https://www.newgrounds.com/audio/listen/927197 Should I mix it up like a full OC ReMix rearrangement, but keep the sound on the SEGA Genesis sound chip? I'm thinking yes.
  20. I've been working on a guitar-heavy cover/remix of some Castlevania stages. I'm still working on the composition. This is a very early draft. It still has some timing problems and I'm not totally happy with the arrangement. I'm going for a "rock" sound with some "blues rock" feel. I'm generally happy with the section from 1:20-2:20. I'm thinking about expanding on those ideas and cutting some of the other sections. Does anyone have any other suggestions to improve the arrangement? All guitars and bass were recorded live. The guitars are using various fuzz pedals (hence the track name "Fuzzy Belmont") with a little delay/reverb. The drums are simple MIDI loops with a few fills. I'm still learning MIDI so I'm hoping I can make it sound better in the future. Thanks! -Rob
  21. I wanted to do a ska version of the mako reactor from ff7. I have the a midi version finished, but now I am working on adding instruments into the slots. Any and all suggestions and critiques are welcome.
  22. This is different than what I have tried before:) It's supposed to be a rock band playing the tune. I don't know guitar worth a damn, but I tried adding some automation to some guitar parts to make them sound more "human", but I didn't want to overdo it. Remix then original are posted. Thanks for feedback!:) Remix Original Remix https://drive.google.com/file/d/18_SHAPTKIAORVq0P6YcpNAGUcVwHPwlo/view?usp=sharing
  23. This is really more of a shitpoast than a serious remix https://www.newgrounds.com/audio/listen/925412 Enjoy!
  24. Hello! Brand new to the VGM remixing scene. I started this song forever ago and stalled out. Finally got around to finishing a rough cut (thank you, social distancing) and would welcome some feedback on how to make it more interesting. I'm also kinda bad at telling what needs EQing, so I welcome feedback on that as well. Thanks for listening! https://drive.google.com/file/d/1aG6KfJAQRH25GYhUJvGKUKgXMqBUx5Ql/view?usp=sharing
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