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Found 56 results

  1. ALBUM PROJECT: Paths Less Travelled: Terranigma Project Director: Trism Co-Director: Jorito Project Advisor & Visual Artist: Odai FINAL COMPLETED SUBMISSION DEADLINE: SEPTEMBER 1ST 2019 PROPOSED ALBUM RELEASE: DECEMBER 2019 Current Remixers: djpretzel, HoboKa, Sbeast, Trism, rebrained, Oneiric, Supercoolmike, Chimpazilla, David "Cookie", Jorito, Ganaé, APZX, Manji, Trev, LongBoxofChocolate, Nitrozxz, DaMonz, Nostalvania, That Headband Guy, Jean Of mArc, Primorph, Nadzilla, Argle, Clement Panchout, Sir_Nuts more welcome Current Performers: Stahalamora, Lauren the Flute more welcome Sound Designers/Audio Support: Chimpazilla more welcome - PROJECT CONCEPT - This is the first in a series of albums paying homage to games that were grossly overlooked/underrated in their heyday, hence the title Paths Less Travelled. The first instalment, Volume I, shall be Terranigma. This HAS to be in my top 3 games of all time. It's beautiful. If you haven't played it, then find a way to do so. The cartridge alone sells for up to $120 on Ebay nowadays It's that good. The game was released through Enix by Quintet Games on the SNES. Extremely well received by critics, but with very little coverage, (Mainly because it was only officially released in Japan and Europe) it was an RPG with very mature and sombre themes that boasted very nice graphics, wonderful music from Miyoko Kobayashi, and very challenging gameplay. It was one of those true rare gems of gaming, and like any of you who bought it, I am eternally glad that I did. Because, frankly, it became part of my life. This is why I’m choosing it to be the first instalment. It deserves far more coverage, credit and honour than it did upon release. And I can only imagine how it could have sounded if the technology had existed for Kobayashi at the time. **Link to the full OST on Youtube, I recommend you listen, even if you have no intention of claiming a track. It really is that good:** - WHAT WE NEED - **Shamelessly lifted and altered from the seminal Ocarina of Time project thread with thanks. It’s a perfect template.** Arrangers/Remixers to conceptualize and complete remixes. This is where the bulk of the work will be. Anybody who would like to take part is welcome. Performers who are experienced with any type of instrument and have a high-quality recording setup. We would like to get quality live performers on remixes in any instance where a remixer's sample quality “isn’t quite there”. (Reasoning: My goal is to apply this to be an official OCRemix album series and there are standards that must be met to achieve this). Sound Designers/Audio Support interested in mastering and sound design for the project. also to provide support or collaborate with remixers who are new or inexperienced at mixing. If you're interested in contributing to one or more of the above areas, please get in touch with me. - THE SPECIFICS - Claiming & Auditioning All remixers wishing to claim a track should PM me or HoboKa, or comment on the thread about any they are interested in and we'll go from there. If you are not a posted remixer, please PM some of your completed work. It needn't be a remix, but something that demonstrates the quality of your skills. Once a track is claimed, a deadline will be set that is reasonable. We're currently working on a 2 month deadline-to-deadline basis, but it's flexible. If nothing is heard from you for 3 months (check in at least once every month to at least let me know you’re still in), the track will revert to unclaimed. Genre Guidelines Though there is no basic genre one should adhere to when remixing tracks for the album, I do aim to have it generate deep and emotive soundscapes. This doesn’t mean the chosen track can’t use an unexpected genre or take a different direction, but it should at least make the listener feel something big, and be in general keeping with its parent disc’s vibe suggestion. Genre should bring out the best in the track chosen. That gives remixers a lot of leeway in remixing a song the way they want with final product approved by me. Vocals in songs are also okay if implemented well. Mixing of other themes from the track list is fine as long as it flows well with the core theme and does not overshadow the main melody. Furthermore, if remixers would like to 'team up' and make a joint effort on a track, that's always welcome. If you got a specific idea for a track, by all means run it by me, I'm pretty open. Flexible Deadlines Deadlines will be handled on a case-by-case basis centered around a 2-month core plan. and based on the preference of the remixer, we're not trying to rush things here. Try to maintain contact with the project director, especially if you think a real life event will prevent you from delivering a track. "See also: Auditioning/Claiming" - CORE TRACK LIST - Final Order will be determined towards end of project). This isn’t an exhaustive list of every track in the game. Most of the ones I’ve omitted are far less than a minute (some barely more than a few bars). What’s left is a triple album split into 3 moods/vibes. Black - Unclaimed Track Red - Track Claimed, no submission Orange - Concept Submitted Yellow - WIP submitted Green- Significant WIP submitted Blue - Finished Track submitted Purple - Finished and Mastered Track DISC 1: REST (Generally calm and ambient/happy) 01: Crysta (Village Theme 1) Claimed by Jorito 02: Evergreen (Sanctuary theme 1) Claimed by Clement Panchout 03: Lhasa (Village Theme 2) - Claimed by Trism & Nadzilla 04: Sanctuary (Sanctuary Theme 2) 05: European Town (Village Theme 3) Claimed by Manji 06: Castle: (Castle Theme) - Claimed by Argle 07: Neotokyo (Village Theme 4) Claimed by rebrained 08: Call at a Port (Port Theme) Claimed by HeavyViper 09: Freedom (Village Theme 5) - Claimed by djpretzel 10: Nomads in a Desert (Quattro’s Theme) 11: Southern Rhythm (Village theme 6) - Claimed by David "Cookie" 12: **NEW ADDITION** Origins (Prologue) DISC 2: QUEST (Generally upbeat and positive/driven) 01: Light & Darkness (Title Theme) Claimed by Ganaé 02: Yomi (NPC Theme 1) Claimed by David "Cookie" & Trev 03: Sadness (Situation Theme) - Claimed by HoboKA & Stahalamora 04: Elle’s Theme (NPC Theme 2) - Claimed by Supercoolmike & Chimpazilla 05: Underworld (Map Theme 1) - Claimed by Fredrik Hathen 06: Wilful Lion (NPC Theme 3) Claimed by LongBoxofChocolate 07: Overworld (Map Theme 2) - Claimed by jnWake 08: Fyda (NPC Theme 4) - Claimed by Nostalvania 09: Fukan (Flying Theme) Claimed by APZX 10 Perel (NPC Theme 5) Claimed by Sir_Nutz 11: Magic Rocks (Menu & Magic Shop) claimed by Jean Of mArc 12: Royd (NPC Theme 6) Claimed by Trism 13: **NEW ADDITION** Shopping (Shop theme) 14: **NEW ADDITION** Amusement (Minigame) DISC 3: BATTLE! (Generally dark and brooding/heavy) 01: Tower of Trial (Dungeon Theme 1) Claimed by Manji 02: Dungeon (Dungeon Theme 2) - Claimed by That Headband Guy 03: Mountains (Wilderness Theme 1) -Claimed by Jorito 04: Wandering Spirits (Dungeon Theme 3) - Claimed by HoboKa 05: The Castle of Dragoon (Dungeon Theme 4) - Claimed by Oneiric 06: Zoo (Wilderness Theme 2) Claimed by DaMonz 07: Laboratory (Dungeon Theme 5) Claimed by Trev 08: Dr. Beruga (Villain Theme) 09: Boss Fight! (Boss theme) - claimed by Rozovian 10: Final Battle (End boss theme) Claimed by SBeast 11 : Resurrection Medley - Claimed by Jorito 12: **NEW ADDITION** The Gaia Stones (Pre-final battle) 13: Return to Mother Earth (End Credits) - Claimed by Manji That's just about it! With a little hard work, this could turn out to be the first in a series of brilliant albums, and raise awareness of some games that never should have slipped through the net. Thanks for reading, and for your interest. Get claiming!
  2. If I wrote the soundtrack of a traditional JRPG, the airship theme might sound like this. What if there's no airship? Of course there's an airship.
  3. I always loved this catchy tune from this classic game. So here is my remix of the Battle music from Chrono Trigger done in a electro house/blog house style. Download and Stream links here:
  4. I received a request to cover the Magus theme from Chrono Trigger. Here it is, with a suprise at the end!
  5. I finished another one of my emulation style remixes. All sounds extracted from the original games as separate channels using sound emulation, then mixed together/distorted/stretched/manipulated. Sounds are from NES Castlevania 2, Super Castlevania 4, SNES Dracula X, Castlevania Bloodlines, and Super Metroid. Source:
  6. I started working on this remix a few months ago, been on ice since then until this weekend. Damn it was a long time ago I could finish a song in just 2 days. So what do you think? Would it be something for the OCR community? Everyone loves the Zelda melodies, right? <3 //Glejs
  7. This game is pretty short but has some great music.
  8. NES Version SNES Version
  9. I'm new here and I think I've found my home. I'm a Hip-Hop head and love remixing game music from Hip-Hop's view. I've remixed Schala's Theme from Chrono Trigger. I've used old TV dialogue (cleared the sample) in the beginning. I wanted to give it a real hip-hop feel with an Asian twist. I hope you guys enjoy!
  10. Good day! I went through a bit of pain for the last 4-5 hours as I have been ripping and carefully selecting and documenting all samples used in FFVI/CT spcs to .wav, along with loop and tuning info, to be eventually used in software such as Renoise, so one could be able to compose his own piece of music using actual FFVI or Chrono Trigger supercool samples! Is anyone interested? I would love to share the whole package (58 CT instruments and 61 FFVI instruments) with the community if anyone is looking for this, so that you don't have to go through the same amount of splitting->listening->selecting->documenting work. Cheers!
  11. Hey, everyone! Late last year I posted some live clips from my VGM/jazz group, The Hard Modes. Since then I've written a bunch of new arrangements for the group that we've been playing locally, and about a month ago we recorded some of our repertoire. I wanted to share the first of the bunch with you--the beloved "Corridors of Time" from Chrono Trigger, written by Yasunori Mitsuda: I never really intended to arrange this tune, especially because it seems like a lot of people cover it (and cover it well!). But, I kept hearing it while I was at MAGFest this year and was infected by the groove so much that I felt like I had to give making something unique a shot. The resulting arrangement is pretty straight forward with the exception of some harmonic variation and the incorporation of 3 additional Chrono Trigger melodies therein. Hope you enjoy, and would love to hear your feedback. Thanks for listening!
  12. I've done Chrono Trigger arrangements in the past, but the short 14-second theme for "Manoria Cathedral" has always been one of my favorite pieces of music from the game. Since the original theme was so short, I decided to do an improvisation based on that theme and flesh it out. My good friend Nathan offered to transcribe the piece and ended up finishing it in just a few hours. The sheet music is linked in the video description. Hope you guys enjoy!
  13. A classic game from Disney with nice songs. Genesis Megadrive console. My favorite is Level 1 Also available in Super NES, the same song at level 1, but the sound is different. I like Megadrive music better Thanks Level 1, rooftop run
  14. Here is my remix of Anything But Tangerines. I used only instruments taken directly from the SNES and Genesis versions of the game, then mixed them in a DAW. It was quite the ordeal unscrambling the crazy sound channels in the SNES version, but that's a video for another day.
  15. Here is a straight literal remix of Ken's Stage for Super Nintendo. As in, I used emulation of extract the highest quality version of each sound channel from the original game, and then remixed it all in a DAW without adding any outside samples or tracks from any other source. Modern EQ, reverb, compression, and guitar amp simulators helped a lot to improve the sound. A few measures of the original SNES sound are spliced in for comparison.
  16. What's up guys, I'm working on a VGM Remix album. Released a few teasers at my YouTube page. Teaser 1 - Donkey Kong Country - Aquatic Ambience Teaser 2 - Chrono Trigger - Opening/Title Theme Teaser 3 - Castlevania Bloodlines - Iron-Blue Intention Music styles will be well varied.. Would be cool to hear what people think, and perhaps find some new subscribers. All the best!
  17. Here's another one! As the nights are becoming longer and colder we thought to keep you guys warm with a proper shuffle blues riff, this time from the amazing niche SNES gem PLOK! The then very young Tim and Geoff Folin got something amazing out of the limited capabilities of the SNES music chip, something that is as quirky and unique as the whole game. Enjoy and remember! Stefan of REMEMBER CITADEL ( )
  18. This is a very straightforward remix using the SNES and Genesis sounds. The arrangement is exactly the same as the original. This was more of an experiment to see what a retro song would sound like if an SNES and Genesis worked together. Basically I was satisfying my own curiosity.
  19. I've been working on a new EP with lots of chiptune elements that will be releasing in December. I thought I'd share a little sample of it. The EP will be a mix of chiptune elements, acoustic piano pieces, ambient electronic music and analog synths. Hope you guys like it! I'll be updating pretty regularly on my channel as we head to release. Hope you all are having a great day!
  20. Jurassic Park 2, The Chaos Continues is one of the harder games on the Super Nintendo, for all the right reasons. Graphics may not be top notch but the controls are sharp. 2 things stood out to me as a young gamer about this game, the early cinematic cut scene with voice work (one of the first or only for SNES, at least as far as I have seen), and the music. I love OCRemix. I have been using this site for years and occasionally I use the forums (since I'm not a musician, all I could contribute is artwork). One thing I keep hoping to finally see amongst all the Final Fantasy, Mario, and Zelda remixes are these little gems. There is not one remix for JP2: The Chaos Continues. This game is rich with a soundtrack that explores many different locations. From jungle, to industrial buildings. I would LOVE to see remixes from this game, if not a whole album (its a smaller soundtrack, consisting of 14 or so tracks, most of which are the smaller tracks like "game over"). There is a wide range of music to explore for remixers. Personally I would love to hear darker, industrial tones, tribal drums and sounds that forebode imminent death, and perhaps a mix of heavy/power metal and/or orchestra when needed. I have included a selection of songs from the game. Here are descriptions to help paint the scenario in your mind as the music plays, Seek and Destroy has Alan Grant running through a fiery volcano to track down the raptor nest and gas it. Fire pillars erupt, Dimorphodon take flight, and watch out for a Triceratops who might charge for you. Escape the Volcano within a few minutes before Alan Grant is burned to a crisp, buried underground with the very creatures he once excavated. High Ptera brings Alan Grant to a giant cliiffside as he navigates through caverns and rock walls while avoiding Pteranodon and Dimorphodon to disable a satellite. Protect the Gallimimus as armed Biosyn personal try to airleft dinosaurs from a large Serengeti-type expanse ; armed troops and military grade helicopters fire and bomb Alan Grant. Blockade takes Alan Grant indoors to Jurassic Park's control rooms for a mission as he climbs through power generators, fans, steaming pipes, and some Biosyn guards stealing data and information on dinosaur genetic cloning. Dark Jungle is most likely the first stage song you hear as it kicks off all jungle levels like Raptor Attack and T-Rex Carnage. Haunting drums and whistles of a world unknown. T-Rex Carnage takes place as you leave the "dark jungle" and jump on a Jeep Wrangler while a hungry T-Rex gives chase. Biosyn soldiers fire on you from treetops but if you stop emptying your gun on the unkillable Tyrannosaur, you wil be eaten. Watch out though, for you must abruptly jump off your jeep, as it plummets into a chasm, hoping to grab a vine out of the T-Rex's biting range. Raptor Attack and Alan Grant is in a darkly lit underground power facility. Poison the raptors and Spitters, get the power rebooted, and get out before.... Lethal Gas is poisoning the dinosaurs and you must get Alan Grant outside as the time runs down before it kills him, too. SEEK AND DESTROY, ESCAPE THE VOLCANO, HIGH PTERA, PROTECT THE GALLIMIMUS, BLOCKADE, DARK JUNGLE, T-REX CARNAGE (looping), RAPTOR ATTACK (titled lethal gas), LETHAL GAS There have been a few covers of the soundtrack. Literally, only a few. Notable to me is DonutDrums who has recorded 2 covers in a 3 year window. Here are links to his covers to these songs which features montages of him playing the different parts. Dark Jungle (2015 cover), Blockade (2014 cover) I would love to see what the brilliant artists of OCReMix can do. Please, and thank you! And, if an album might be doable, I would like to throw my hat in to do the artwork for said album
  21. I'd like to know what you folks think. I've been working on this one, off and on, for quite a while. Thanks!
  22. Hey OC Remix folks! We are DrKrake vs Jellyfish. We've been remixing video game music for quite a while (since 2009), but never really felt the itch to submit anything to OC Remix. Instead, we had a short-lived run on Newgrounds and mostly only uploaded our tracks on YouTube on random occasions. For this Christmas, we decided to release all of our stuff in a big free package and did so in the Super Musical Entertainment System! It's a massive collection of 33 tracks spanning various electronic music genres - trance, goa, house, hardstyle, and everything inbetween. You can grab it (for free, of course) on Bandcamp: Most (but not quite all) tracks are VGM remixes. As a little special for the OC Remix forum, I'd like to list all tracks with their original sources: 147 (Intro) - not a remix, but uses samples from F-Zero X (N64) and Nagano Winter Olympics '98 (N64) Welcome to Marihuana Kart - trancy remix of the Mario/Luigi/Royal Raceway themes from Mario Kart 64 (N64) Voll Auf Stern - short remix of the infamous Starman tune from many many Mario games Fuckin' Party - hardstyle-ish remix based on the Cameroon theme in Super Soccer (SNES) Snowland - trance-ish remix of the Frappe Snowland theme from Mario Kart 64 (N64) Finish Line - trancy remix of the Mario Circuit theme from Super Mario Kart (SNES) Super Club Bros - housy remix of the infamous main theme of Super Mario Bros (NES) Ein Erfolg - short remix of the Level Clear theme from Super Mario Bros (NES) Romanina - trancy remix based on the Romania theme in Super Soccer (SNES), uses Nina's voice sample from Tekken 3 (PSX) Stellungswechsel - short remix of the Change Court theme from Super Tennis (SNES) Tor für Deutschland - football goal theme based on the Ireland (nope, not Germany ) theme in Super Soccer (SNES) Clowns R Funneh - not a VGM remix, but a remix of the Clown College theme from The Simpsons Archives - psytrance-ish remix of the Archives theme from Goldeneye (N64) How High Can You Get? (Level 1) - psychedelic remix of the Level 1 theme from Donkey Kong (Arcade) A - remix of the A theme from Tetris (Gameboy) Halbzeit - short remix of the Half Time theme from Super Soccer (SNES) Viererkette - trancy remix of the Denmark theme from Super Formation Soccer 2 (SNES) Crackman - short remix of the intro theme from Pacman (Arcade) How High Can You Get? (Level 2) - psychedelic remix of the Level 2 theme from Donkey Kong (Arcade) Headin' For Las Vegas - not a VGM remix, original track using samples from the Beavis & Butthead movie Samstag Nacht - not a VGM remix, completely original house track Omnitopia - new beat remix of the Omnitopia theme from Secret Of Evermore (SNES) (no Square Enix samples are being used) Cruisn' Datteln - mostly original house track based on the House Special theme from Cruisn' USA (N64) How High Can You Get? (Level 3) - a... "remix" of the Level 3 theme (yeah, right) from Donkey Kong (Arcade) How High Can You Get? (Level 4) - psychedelic of the Level 4 theme from Donkey Kong (Arcade) Zum Mond - remix of the second moon level theme from Super Mario Land 2 - 6 Golden Coins (Gameboy) Six Golden Coins - remix of the intro level theme from Super Mario Land 2 - 6 Golden Coins (Gameboy) Yoshi! - remix of the scoreboard theme from Super Mario World 2 - Yoshi's Island (SNES) The Party Never Ends - remix of the Belgium theme from Super Soccer (SNES) Maverick - fast trancy remix of the theme from Dr. Wily's Castle in Mega Man 2 (Gameboy) Mouse Maze - short remix of the stage 1 theme from the Mouse Maze minigame in Fun 'N' Games (SNES) Sonic The Nitzhog - nitzho-goa-ish remix of the bonus stage theme in Sonic the Hedgehog 2 (Sega Genesis) Endgegner - hardstyle-ish remix of the Bowser battle theme from Super Mario 64 (N64) We hope you enjoy this album and would be happy about any feedback! A very Merry Christmas!
  23. Hello gang, my first post! Long time lurker (10+ years), and i've always loved listening to the remixes on the site. Thanks to all the creative geniuses who lurk here I've been trying to figure out a few tracks on this video for a while now, however recently i was able to ID two of them (one was from starfox and the other one was from ninja gaiden; should note both remixes came from here :D). see below for reference, the track i'm trying to ID starts at 2:50. If anyone could help ID that track it'd be greatly appreciated TIA!