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OCR TF2: New Server forthcoming - new server IPs and other stuff


Bahamut
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So Atmuh reminded me just now that client-side & server-side muting doesn't work now with this plugin installed.

What do you all think - is the tradeoff worth it or not?

Edit: For the admins - So there's no general hard rule to follow here, but when it comes to votes, generally let them go unless they're obnoxious, like when people abuse sm_vote to make custom votes in a spammy fashion. Also a reminder to never alter the gravity, as it screws up sticky bombs.

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So Atmuh reminded me just now that client-side & server-side muting doesn't work now with this plugin installed.

What do you all think - is the tradeoff worth it or not?

Edit: For the admins - So there's no general hard rule to follow here, but when it comes to votes, generally let them go unless they're obnoxious, like when people abuse sm_vote to make custom votes in a spammy fashion. Also a reminder to never alter the gravity, as it screws up sticky bombs.

So we can't mute people?

and with the ninja edit, booo spammy votes are the best~

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Hm...I actually really like the ability to toggle between the voicechats, it's pretty awesome. Not sure if it's worth giving up the ability to mute though.

Guess it's not too big a deal if we can still kick.

PS: Bonzai, Rambo, and I have a surprise next time we play that PLR map (the name of which escapes me).

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I figured out a map rotation that makes everyone happy.

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Now everyone is happy.

Even though Hydro blows sometimes, it can still be fun.

EVERYONE STOP BITCHING ABOUT THE GODDAMN MAP!!

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I figured out a map rotation that makes everyone happy.

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

I approve this.

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I figured out a map rotation that makes everyone happy.

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Now everyone is happy.

No, no, no... it has too much Dustbowl. Oh, and too much 2fort and Goldrush. We should remove them all.

*renames the server to 24/7 Nothing*

Even though Hydro blows sometimes, it can still be fun.

EVERYONE STOP BITCHING ABOUT THE GODDAMN MAP!!

It's s terrible map, so no, sorry.

We're talking about a map that gets decided 90+% of the time in Sudden Death. That tells me that something is inherently wrong with the map.

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Ban engineers from Hydro and you'll see what a great map it'll become!

I'm honestly starting to think that Engineers make this game less fun.

No offense to you guys that play Engy, and one isn't all that bad...but when the best defense for a certain type of map (payload, that is) is to just have as many Engineers as possible, something's broken.

Badwater, even though I love it so, is particularly bad about this.

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I'm honestly starting to think that Engineers make this game less fun.

No offense to you guys that play Engy, and one isn't all that bad...but when the best defense for a certain type of map (payload, that is) is to just have as many Engineers as possible, something's broken.

Badwater, even though I love it so, is particularly bad about this.

The worst example I can think of is on dustbowl, where on the second stage, second cap, there would be 4-5 engineers...it made things massively frustrating.

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