Jump to content

OCR TF2: New Server forthcoming - new server IPs and other stuff


Recommended Posts

Posted
sorry i was busy last night so i couldn't get into the server right away.

when i got on he wasn't doing anything deserving of a ban, just chatting normally.

So it's alright if you only do the bannable stuff when no admins are around?

Posted
I should totally come see how bad I get my ass handed to me by you guys.

:lol: You'll do alright. We're pubs and scrubs, mostly; just watch out for anyone with [ZUZ] in front of their name.

Posted

So Atmuh reminded me just now that client-side & server-side muting doesn't work now with this plugin installed.

What do you all think - is the tradeoff worth it or not?

Edit: For the admins - So there's no general hard rule to follow here, but when it comes to votes, generally let them go unless they're obnoxious, like when people abuse sm_vote to make custom votes in a spammy fashion. Also a reminder to never alter the gravity, as it screws up sticky bombs.

Posted
So Atmuh reminded me just now that client-side & server-side muting doesn't work now with this plugin installed.

What do you all think - is the tradeoff worth it or not?

Edit: For the admins - So there's no general hard rule to follow here, but when it comes to votes, generally let them go unless they're obnoxious, like when people abuse sm_vote to make custom votes in a spammy fashion. Also a reminder to never alter the gravity, as it screws up sticky bombs.

So we can't mute people?

and with the ninja edit, booo spammy votes are the best~

Posted

Hm...I actually really like the ability to toggle between the voicechats, it's pretty awesome. Not sure if it's worth giving up the ability to mute though.

Guess it's not too big a deal if we can still kick.

PS: Bonzai, Rambo, and I have a surprise next time we play that PLR map (the name of which escapes me).

Posted
How about if someone spams "rtv" over and over? Is that a kickable offense?

Haha. Not gonna lie. I do this every time we go to cashworks. If someone kicked me for it I'd have no objections. :<

Posted
Haha. Not gonna lie. I do this every time we go to cashworks. If someone kicked me for it I'd have no objections. :<

Agreed. I tend to do this every time I die in hydro, simply because I hate that map.

Posted

I figured out a map rotation that makes everyone happy.

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Now everyone is happy.

Even though Hydro blows sometimes, it can still be fun.

EVERYONE STOP BITCHING ABOUT THE GODDAMN MAP!!

Posted
I figured out a map rotation that makes everyone happy.

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

I approve this.

Posted
I figured out a map rotation that makes everyone happy.

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Dustbowl

2Fort

Dustbowl

Goldrush

Now everyone is happy.

No, no, no... it has too much Dustbowl. Oh, and too much 2fort and Goldrush. We should remove them all.

*renames the server to 24/7 Nothing*

Even though Hydro blows sometimes, it can still be fun.

EVERYONE STOP BITCHING ABOUT THE GODDAMN MAP!!

It's s terrible map, so no, sorry.

We're talking about a map that gets decided 90+% of the time in Sudden Death. That tells me that something is inherently wrong with the map.

Posted

We're talking about a map that gets decided 90+% of the time in Sudden Death.

I wouldn't be opposed to this if they set up sudden death the way they do arena. CRITLESS.

Posted
Ban engineers from Hydro and you'll see what a great map it'll become!

I'm honestly starting to think that Engineers make this game less fun.

No offense to you guys that play Engy, and one isn't all that bad...but when the best defense for a certain type of map (payload, that is) is to just have as many Engineers as possible, something's broken.

Badwater, even though I love it so, is particularly bad about this.

Posted
I'm honestly starting to think that Engineers make this game less fun.

No offense to you guys that play Engy, and one isn't all that bad...but when the best defense for a certain type of map (payload, that is) is to just have as many Engineers as possible, something's broken.

Badwater, even though I love it so, is particularly bad about this.

The worst example I can think of is on dustbowl, where on the second stage, second cap, there would be 4-5 engineers...it made things massively frustrating.

Guest
This topic is now closed to further replies.
×
×
  • Create New...