EC2151 Posted May 27, 2011 Posted May 27, 2011 A final question that is bugging me and my brother (who has had SSFIV for a while now): We can never hear the themes of our favorite characters (like Sakura, or Adon, or Bison, or Rose, or anyone "classic"), except in the Arcade mode Rival Fights, or in some isolated instances. The options screen doesn't really help there (then again, we didn't look hard). The default stages at the stage select that are there must be for the new characters, but even then we don't have stuff for say like, C. Viper's theme, or what-have-you. Is there a way to get those songs to show up more? Or are there some character stages you (ugh) have to pay for? If there's one thing bugging me about the game more than anything, it's that we just have these piss-poor stages with boring music in them. Quote
Malaki-LEGEND.sys Posted May 27, 2011 Posted May 27, 2011 There's a mode that you unlock after beating arcade mode once that let's you listen to character themes when you're playing versus. Also, don't know if this has been mentioned before, but this site right here, frame-advantage.com has a bunch of videos of matches for plenty of different fighting games that are good for coming up with different tricks for characters to just having fun watching some good high level matches. Quote
BardicKnowledge Posted May 27, 2011 Posted May 27, 2011 Great stuff with everyone I had matches with today -- also, I suck and need to practice badly. Once AE drops I'll put in the actual time, just going to enjoy being a casual player until then. Quote
Arek the Absolute Posted May 27, 2011 Posted May 27, 2011 There's a mode that you unlock after beating arcade mode once that let's you listen to character themes when you're playing versus. easier way to unlock that mode: choose an avatar and a title for your sf online mode thing. takes literally 10 seconds Quote
Tinus Posted May 27, 2011 Posted May 27, 2011 When are you ever going to play this game in offline mode? When my internet is down. (Which has happened a few times over the past year, for various reasons.) At work, where we are allowed to occasionally have a game night after work hours, but where the corporate network doesn't allow Games for Windows Live connections. When I'm playing on a laptop at a friends' place, where we just want to play some versus games instead of fidgetting with network settings. Or on a train or something. Quote
Malaki-LEGEND.sys Posted May 27, 2011 Posted May 27, 2011 So hey Arek You goin' to EVO? Be sure to punch Justin Wong, Marn, and Spooky in the face for me. Quote
The Derrit Posted May 27, 2011 Posted May 27, 2011 So hey ArekYou goin' to EVO? Be sure to punch Justin Wong, Marn, and Spooky in the face for me. why why why why Quote
EC2151 Posted May 27, 2011 Posted May 27, 2011 Thanks for the help. Now we can finally listen to the GOOD parts of SSFIV's OST. Though this will always be the best version of Quote
Malaki-LEGEND.sys Posted May 27, 2011 Posted May 27, 2011 Nah, Justin and Marn are probably OK. I just can't stand Spooky's damned commentating. He seriously can't say anything without saying something tits related. Quote
AngelCityOutlaw Posted May 27, 2011 Posted May 27, 2011 Thanks for the help. Now we can finally listen to the GOOD parts of SSFIV's OST.Though this will always be the best version of I honestly don't see what was supposedly bad about the SFIV soundtrack. Quote
Malaki-LEGEND.sys Posted May 28, 2011 Posted May 28, 2011 In regards to the Super Street Fighter IV OST, I think the tracks they added to Super are a bit stylistically inconsistent with the ones from vanilla, but that's just me. I still like 'em though. Also crap! I missed Jhawk's division matches! How'd your Hakan do, man!? Quote
EC2151 Posted May 28, 2011 Posted May 28, 2011 I honestly don't see what was supposedly bad about the SFIV soundtrack. The regular, non-arranged BGM (with that option turned off) are terribly, terribly, bland. Quote
Tinus Posted June 4, 2011 Posted June 4, 2011 So, Capcom is backpedaling on the PC version's DRM. Apparently they will release a patch shortly after the game launches, to remove most of the limitations while playing offline. Details here. Quote
BardicKnowledge Posted June 4, 2011 Posted June 4, 2011 So, Capcom is backpedaling on the PC version's DRM. Apparently they will release a patch shortly after the game launches, to remove most of the limitations while playing offline. Details here. This is excellent -- more companies should patch out their DRM a few weeks after the street date. It's only there to get the crucial first week window anyway, as it's always cracked after the game has been released for a few days (and usually, high profile games get cracked before release). Quote
Arek the Absolute Posted June 7, 2011 Posted June 7, 2011 Downloading AE right now. Let's revive this scene and get some good sessions going. Quote
Geeky Stoner Posted June 7, 2011 Posted June 7, 2011 I'd get on and join some of you with this ..but i don't have gold right now, nor could i afford AE,(i still need to get Marvel vs Capcom 3) I hope all of you are enjoying this though,have fun Quote
DJ Mighty Posted June 8, 2011 Posted June 8, 2011 i would love it, playing with you guys was great, but my 360 red ringed.... i can only play it on my PS3 Quote
Nabeel Ansari Posted June 8, 2011 Posted June 8, 2011 Need to brush up on my Gen. You guys won't see what hit you. Quote
BardicKnowledge Posted June 8, 2011 Posted June 8, 2011 Oni is amazing, some of his stuff is super hard to block -- just ask Arek (though his Yang remains slightly better than my Oni, I'd say). GGs to both JHawk and Arek -- gotta play more asap. Loving AE! Quote
Arek the Absolute Posted June 8, 2011 Posted June 8, 2011 I think after getting a "feel" for Yang yesterday, I like him a lot. Time to actually learn how to play him right Quote
Schwaltzvald Posted June 8, 2011 Posted June 8, 2011 I think after getting a "feel" for Yang yesterday, I like him a lot.Time to actually learn how to play him right Already one of many combo videos Quote
BardicKnowledge Posted June 9, 2011 Posted June 9, 2011 Already one of many combo videos Sticking Ultra on the end of a combo that's already 10+ hits or greater is a waste of meter imo. Save it for a simple hit confirm and do 400 damage instead of 100 (or just 50 after 40 hits). Otherwise, lots of impressive stuff there. Quote
Schwaltzvald Posted June 9, 2011 Posted June 9, 2011 Sticking Ultra on the end of a combo that's already 10+ hits or greater is a waste of meter imo. Save it for a simple hit confirm and do 400 damage instead of 100 (or just 50 after 40 hits). Otherwise, lots of impressive stuff there. I'd like to think there's a psychological aspect behind the unnecessary combos after said 10+ hits. It's a waste yes but if you can shatter your opponent's confidence it may be worthwhile; especially if you can keep the chances of some incredible comeback from happening against you. Then again I don't play professionally so don't mind me. Quote
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