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OCR TF2: Stab stab stab!


FireSlash
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I've got a new video up in similar style to the spy video I posted a while ago, which was an attempt to emulate Paranoid's videos. It's a sniper round this time, though.

That is, if anyone is interested.

I watched it when it came up in my subs. Good stuff, Sombrero.

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Okay, so... I don't play this game but I have a bunch of preorder exclusive items that are just sitting in my backpack doing nothing.

I know that Bill's Hat is pretty rare, but I don't really know the value on the rest, so I'll just assume that I won't get scammed or anything. I'd be okay trading them for Steam games or even paypal cash. :<

Backpack is here.

Even if you don't want any of it, I'd really appreciate it if you could at least take a look and appraise it so I know which items are rare. Thanks in advance!

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Okay, so... I don't play this game but I have a bunch of preorder exclusive items that are just sitting in my backpack doing nothing.

I know that Bill's Hat is pretty rare, but I don't really know the value on the rest, so I'll just assume that I won't get scammed or anything. I'd be okay trading them for Steam games or even paypal cash. :<

Backpack is here.

Even if you don't want any of it, I'd really appreciate it if you could at least take a look and appraise it so I know which items are rare. Thanks in advance!

Well, you have a lot of vintage and genuine stuff, and a lot of hats... you could get quite a bit. Especially with the vintages. And hats.

I would love the Deus Ex items, but, alas, cannot trade anything to you :(

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Okay, so... I don't play this game but I have a bunch of preorder exclusive items that are just sitting in my backpack doing nothing.

I know that Bill's Hat is pretty rare, but I don't really know the value on the rest, so I'll just assume that I won't get scammed or anything. I'd be okay trading them for Steam games or even paypal cash. :<

Bill's Hat: ~10$

Genuine Deus Ex Set: ~20$

The rest: ~2-5$

You may be able to find someone willing to trade a 30$ game for your backpack. You can even do it securely by opting into the Steam Trade Beta. That way you can't get scammed.

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Since the old Halloween plugin didn't work how I wanted, I wrote a brand new one that has a list of maps to activate Halloween mode on and I installed it on the server.

Sadly, I installed it a little too late for it to work on BLU, as people apparently switched to cp_manor_event as I was writing it.

Edit: I can't say for sure that it enables everything. We just tested it on koth_harvest_event, and the crit candy was noticably missing. Likely, the Horsemann won't be there either. :/ However, the Thriller taunt and the halloween hats were useable.

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Okay, so... I don't play this game but I have a bunch of preorder exclusive items that are just sitting in my backpack doing nothing.

I know that Bill's Hat is pretty rare, but I don't really know the value on the rest, so I'll just assume that I won't get scammed or anything. I'd be okay trading them for Steam games or even paypal cash. :<

Backpack is here.

Even if you don't want any of it, I'd really appreciate it if you could at least take a look and appraise it so I know which items are rare. Thanks in advance!

I thought I was a little too late, but I do have a Humble Indie Bundle #2 Steam key for trade if you're interested. Thought I might toss that out there...

Unofficially, this supposedly adds new stuff for Team Fortress's 15th birthday, which is August 24th (tomorrow).

15 years? Holy cow. I hope its stuff in a similar vein as the Original.

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Update just hit.

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed a client crash during demo playback

- Fixed a SourceTV crash

- Dedicated servers can now have both SourceTV and Replay enabled at once

---"-replay [config file]" and "+tv_enable 1" should be used to launch the server

Team Fortress 2

- Added TF birthday replacement models for health kits and ammo packs

- Added TF birthday Party Hat and Noisemaker

- Fixed The Short Circuit attacking friendly projectiles

- Fixed The Short Circuit being hidden when the Engineer taunts

- Fixed an infinite crits exploit using The Diamondback

- Fixed The Widowmaker not returning the correct amount of ammo when multiple targets are hit

- Fixed supply closets regenerating players while they are taunting

- Fixed the Select Style UI text overlapping the image of the model

- Fixed the sunbeams hat effect

- Updated the localization files

- Updated the gamehaptics file:

---- Added draw/recoil forces for The Widowmaker, The Short Circuit, The Diamondback, and The Machina

---- Added crit fire force for The Widowmaker and The Diamondback

---- Refined reload force for Flare Gun/Detonator

- Bot changes:

---- Fixed crash with Demoman-bots trying to detonate stickybombs that had already been destroyed

---- Added tf_bot_kill console command (syntax identical to tf_bot_kick)

---- Bots obey melee only mode a bit better

---- Added func_nav_avoid to allow map creators control over where bots "like" to go

---- Fixed issue with Demoman bot reloading between each stickybomb he fired, causing him to be very slow at setting traps/destroying sentries

---- Bots never taunt if carrying the flag now

---- Aiming logic for Huntsman sniper bots

---- Sniper bots prioritize enemy snipers more aggressively, as well as enemy engineers now

---- Improved Demoman bot sentry gun sticky bombing

---- Bots will no longer try to use health entities assigned to the enemy team

---- Added simplistic behaviors for Chargin' Targe, and various consumables (Bonk drink, sandvich, etc)

---- Medic-bots stay a bit closer to their patient now

---- Sniper-bots go after very nearby enemies with their melee weapon now

---- Added func_tfbot_hint entity to allow map creators to tell sniper bots good places to lurk

---- Sniper-bots opportunistically fire on viable targets they encounter while on the way to their desired lurking spot

---- Spy-bots are more aggressive about backstabbing an engineer before sapping his nest now

Servers should be updating now, no clue how long they'll take.

Edit: Server updated files but got a "Connection reset by peer" error at the end of the update and is retrying now.

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