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OCR TF2: Stab stab stab!


FireSlash
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I think I've broken some sort of personal record by continuing to work on Launchpad this long. I've switched back to an _a# versioning system since I updated it on TF2maps.net as well and I left off at _a5.

Dropbox Link

TF2Maps Link

TF2Maps Thread

BZ2 File (Even though Powerlord all but said not to bother.)

Changelong from _stage2c:

-Redesigned RED's spawn in Stage 1 to allow easier battlements access.

-Redesigned the layout of Point 2A so that BLU can simply walk onto it

-Removed some extraneous areas from the first half of Stage 2

-Simplified the path RED has to take to get outside from spawn in Stage 2

-Removed half of the large building in Stage 2 and removed all one-way drops from the other half

-Slight redistribution of health and ammo pickups in Stage 2

-Extended the capture time of all points from 6 seconds to 8

Special thanks to Sombrero for running through it for several hours and showing me a bunch of problem areas. Got several good ideas from that session.

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emot-siren.gif IF YOU PAY FIRESLASH FOR A RESERVED SLOT, YOU NEED TO CANCEL YOUR SUBSCRIPTION IN GOOGLE CHECKOUT emot-siren.gif

I can't do this for you. Seriously. Because the subs weren't tied to item codes, I can't cancel them. You need to do it. Otherwise you're donating to the "throw sand in the gaping hole in FS's wallet" fund, which gets you a shiny box of nothing.

LOL I just noticed this.

And I forgot about the TF2 birthday.

Why do I miss ALL THE THINGS.

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Just a heads up: I swapped the configurations for BLU and RED earlier today. This means that BLU now has crits and damage/weapon spread, while RED does not.

This is primarily so that events on RED don't draw random people in from Valve's matchmaking service. This hasn't been an issue lately, as we haven't really had any events in the past few months.

P.S. If this message looks funny, it's because I'm typing it via a text-based web browser and can only see so much in it.

P.P.S. This means BLU will draw people from Valve's matchmaking service rather than RED.

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Speaking of lists, do we have Boundary on there? It's a PL map that shows up on another server I've played on, and it's a decent amount of fun.

Nope. All maps on the server show up in the nomnomnom list, which is:

arena_badlands
arena_granary
arena_lumberyard
arena_nucleus
arena_offblast_final
arena_ravine
arena_sawmill
arena_starship_v1
arena_watchtower
arena_well
cp_5gorge
cp_axle_b3b
cp_badlands
cp_biodome_b1
cp_coldfront
cp_degrootkeep
cp_dustbowl
cp_egypt_final
cp_fastlane
cp_freight_final1
cp_glacier_rc6
cp_gorge
cp_granary
cp_gravelpit
cp_gullywash_pro
cp_junction_final
cp_launchpad_a6
cp_manor_event
cp_mountainlab
cp_pacman_plus_wtf
cp_redfort_b5
cp_stark_b2
cp_steel
cp_takeback_mountain
cp_vector_v1
cp_waste_v2
cp_well
cp_yukon_final
ctf_2fort
ctf_aerospace_b4
ctf_doublecross
ctf_haarp_test6
ctf_premuda_b1b
ctf_sawmill
ctf_turbine
ctf_vector_v1
ctf_well
koth_badlands
koth_disneyworld_b1
koth_harvest_event
koth_harvest_final
koth_lakeside_final
koth_nucleus
koth_sawmill
koth_viaduct
koth_waste
pl_badwater
pl_barnblitz
pl_cashworks_rc2
pl_cave_b6
pl_cranetop_b8
pl_frontier_final
pl_goldrush
pl_hoodoo_final
pl_swiftwater_frc20
pl_thundermountain
pl_upward
pl_waste_v2
plr_hightower
plr_nightfall_final
plr_panic_b2
plr_pipeline
plr_scoville_c2
tc_hydro
tc_meridian_rc3

While I'm on the subject of lists, does someone want me to post the reserved slot list somewhere, so people know whom all is on it?

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New patch incoming, complete with Tropico 4 promo hat for the Scout. Looks like they finally fixed drop notifications not showing up in chat, too.

The nice thing about having a server auto-updater... the server had already updated and restarted before you even made this post.

Anyway, the complete patch notes are:

Required updates for Team Fortress 2 are now available. The specific changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

- Fixed snd_restart breaking voice recording

- Fixed a rare crash creating a listen server

Team Fortress 2

- Item found notifications now correctly show up in chat

- Added Tropico 4 promotional content

- Added BleedPlayer input on player for mappers

- Updated localization files

- GetSchema WebAPI changes:

--- Added "kill_eater_score_types"

--- Added "account_info" for attrbutes where the value is a Steam account ID

--- Added support for Romanian, Turkey, and Hungarian (ro, tr, and hu respectively)

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The ETF2L Highlander participation medals have arrived. I believe they're handing them out on an individual basis, so it may take a while before everyone gets theirs, but mine's in my backpack as I type this.

They're also Genuine quality.

Just checked, got mine too.

BTW, I don't suppose we're ever gonna do anything like that again? I remember it being fun for the most part. (what I mean is, get a group together and play organized games against people. that kinda thing)

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