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Showing content with the highest reputation on 08/30/2018 in all areas

  1. Ah, so many newer games in here. Give me 8-bit Mega Man any day. Groove Bomb: Groove indeed! I'm tapping my feet to this one. It is a little static, though, with not many changes in energy or sound palette. Still, it's a lot of fun, and you integrated the two sources cleverly and smoothly. Ending is a bit abrupt. Grenade Powered Locomotive: There seem to be some off harmonies here. The changes between the two sources are frequently abrupt, and the Charge Man sections don't seem to fit as well. Nice soundscape, though. Glassy Haze: The timing on the strings in the opening is slow. It takes over a minute to get into the meat of the arrangement at all, and even then the energy levels seem subdued throughout--the whole thing sounds like one long intro. Overall it seems thin and incomplete. Planet Killer 2019: 2019? More like 1989! The highs are a little subdued, but otherwise I'm loving this epic 80's soundscape. The arrangement is a lot of fun, although the usage of Top Man is pretty subtle. A few notes seem off, though. The lead is frequently buried, partially due to conflicting frequencies, and partially due to synths with similar timbre stealing each others' thunder. Could do with some more dynamism in energy level. But I'm hoping to see a polished version of this on the panel. Unbalanced: This is mixed awfully quietly. The two sources weren't really integrated at all. I did like the key transformations and the performance, though. Frozen Sky: I can tell you struggled with integrating the two sources, but you put forth a valiant effort. The arrangement is quite static, though, with unchanging energy levels, a drumline that switches drums but not patterns, and not much variation in instrumentation.
    3 points
  2. Sorry to see 2 competitors drop out. Hopefully you two will participate in some friendlies as the tournament progresses. Round 2 is up and voting is open.
    3 points
  3. Great job Protoman Bracket! A lot of great mixes. Unfortunate that Gario and Realme had to drop. Very brief thoughts: Groove Bomb - You never disappoint when it comes to Mega Man compo tracks! Have always loved your stuff, and Groove Bomb is no exception. Great job combining both sources, especially the accenting you did around the 1:41-1:53 mark. Love it! Grenade Powered Locomotive - Had a lot of fun and frustration creating this track. Originally my goal was for something reminiscent of Txai-style swing jack, but it never really developed. Still, much more pleased with this showing compared to my last compo... Planet Killer 2019 - Holy darkwave, Batman. Once the 0:40 mark hit, my fists were pumping like a madman while waiting for my Tron bike to show. Tengu Man is clearly identifiable throughout the track, but at points I struggled hearing Top Man. Not as familiar with his theme, so it might just be me. Production is killer. Great job! Unbalanced - Honestly thought it was game over coming off Garp's track, but you held your own. Could pick out both themes pretty easily. Track is a little static throughout, and the drums could probably afford to be moved a little farther back in the mix. Still, awesome job man. Glassy Haze - Arrangement really sounded like two MIDIs crammed together. There was also some disharmony happening at points. Think it might have been the bells? Frozen Sky - A lot of really great ideas in here. Though I'm not as familiar with MM7's Robot Master themes, each theme is identifiable, so I can hear where you're trying to take them. Good job.
    2 points
  4. Soul Calibur 2 is one of my favorite games, such awesome music! I totally hear it in the movement of this piece!
    1 point
  5. Maybe my phrasing was overly dramatic in the sd3 thread. But people I haven't hard from in years are back in touch, so I'm not complaining. And things are going well, pre-release issues sorted out. But let me help this project out a tad and reiterate what Darkflamewolf said: provide some sort of contact info for the album website and project Trust me, it matters.
    1 point
  6. *Sigh* Yeah, this didn't happen. I'd give a million reasons why, but at this point it'd just be excuses filling in for what was just regular ol' irl exhaustion. Still look forward to the entries, though, and can only apologize repeatedly for not stepping up like everyone else here has.
    0 points
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