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Showing content with the highest reputation on 06/25/2022 in all areas

  1. Daaaaaaaaaaammmm that is one funky tune!!! Absolutely count me in! This is dope, awesome pick Wassup Thunder!
    3 points
  2. Real fun round to take part in, y'all did great.
    2 points
  3. Thx TVG for your comment, I learned a lot ^^ See you on the next one ;D
    2 points
  4. https://youtu.be/Cso-oqInw5k This is my very first remix of a theme that's originally from Game Boy. Since my last two remixes (from Earthbound and A Link To The Past) I kind of got stuck in combining more than one song in one remix, it put much creativity into works and makes it a bit more challenging. This remix contains three songs from Kirby's Dream Land, and I have built the remix as follows: 0:00 - Mt Dedede intro 0:38 - Roasted Sweet Potato Shooting & Title theme variation 0:49 - Title theme variation 1:00 - Mt Dedede 1:11 - New solo part (based on the Title theme) 1:33 - Mt Dedede 1:39 - Title theme variation 1:54 - Mt Dedede outro About the remix itself. It's has the highest bpm of any of my previous remixes: 179 bpm. Very fast and high paced, which in turn makes it quite intense. That is why some the parts in there plays in half tempo to calm things down a bit. I'm always true to the original pace which in this case is based on the theme of Mt Dedede. The bass line from the original was really awesome, so I put some work on it and developed it a bit further, then took it down to something more groovy and funky for the solo part and outro part. And speak of the solo part, I took some time to modify a new variation of my signature lead synth at 1:23 which I was really hyped about. I will use it much more in future remixes. Oh I forgot to mention the initial "crash" sound. That is an original SFX from Kirby's Dream Land which plays when you're flying on the star towards Mt Dedede and crashes into the castle at the top of the mountain.
    1 point
  5. Sorry i missed this round, i was away for 5 days on vacation, so i ended up getting caught up on a lot of things. Plus as well, i was struggling to come up with something for this, it was actually more difficult than i thought. It's a lovely source, but it's not an easy one to remix. That as well as me being busy. Glad you guys had fun, now that i'm here, i'll try and throw something in for the next round. The voting box seems to be closed, so i'll post a few words here. None of the entries really go over 3 minutes, so this one will be pretty dam short. Oh well. Souperion - I'm worried it's gonna be a lot of Breath of Fire lol. We've already had 2, and this might not be the last. Oh well, it's a good game with a good soundtrack, so there's nothing wrong there. This has all the makings of your classic orchestral sound. The intense string and brass work, mixed with the electric guitar sounds. The melody work is strong here, i love how you've added all the instruments into perfect harmony, it sounds like a great HD rendition of the source. There is a lot of intensity in this one, which is good and bad. I don't know about everyone else, but i find it weirdly hollow. Like there seems to be a lot of loud brass notes, and quiet string work. I don't know if this is intentional, but i definately feel the mix could do with a slight bit of polish. Also some of the arpeggios are very unnatural, and mechanical. It sounds like it was meant for a synth, not an acoustic instrument. However though despite that, the idea was pretty awesome, and i can definately understand why you was chosen to be the potential winner (Assuming what's on ThaSauce is correct. I've just gotten here). It's a lovely arrangement, and a ton of fun, well done! AxLR - Welcome back dude! Been missing your techno jams. Really loving how you've transcribed the melodies into some tight synths and mallets, really adds that whole tight funkiness to the whole thing. Bassline and drum work is a little overpowering for this, and the melodies are very hidden. I'd add something more louder to amplify the melodies, and make the bassline not so rattling in my ears. The idea is awesome though, and while short, it was super creative, and gave me some inspiration for some ideas. Honestly going techno is not actually a bad idea, i feel with polish this could be amazing. Already sounds lovely, you did a great job on this, well done! HoboKa - This one is very short, so i don't know if i'll get some mileage out of it. I mean 1 minute pieces can work amazingly well, but i feel we'd need a little more if i were to get a full listening experience out of it. Also when i listen to short pieces, i have a feeling it becomes more unfinished the shorter we go. The actual arrangement itself is pretty awesome to be honest, it's a very honest and almost accurate orchestration of the piece. Like if there was a remake, this is a great candidate for an official remix, the piano and drum work is really great. There doesn't seem to be much string work in this, or at least the strings are getting pushed down by the drums and piano. If i were to polish it, i'd add some strings and maybe tone down the intensity of the drums. Also i had to replay this like 6 times in order to write down some actual feedback lol. Still though lovely stuff, really did an awesome job on the arrangement, well done! Hleet - Great brass and string work, there seems to be a lot of consistent themes in each of the remixes here. This is my favourite in regards to the string work, it's very clear and concise, and really lends itself for some super strong melodic writing. I love the brass work here, it really goes super well with the strings. The timpani hits also really adds some weight to the whole thing, it was great. Now if i were to critique it, there is quite a heavy lack of bass parts in this, making it a little too light an airy for the piece. A double bass or cello could work super well. The ending is very abrupt, and feels like the sound just stops, without any anticipation for the ending. A fade out would be good here, to conclude your remix. I'd also consider some general mixing touches here too, it's a little muddled. It's almost like you have the orchestra playing in a straight line, rather than arranged how it would normally would. So what i mean by that is, traditionally we have the percussion in the back, the strings and woodwinds in the front, and brass somewhere in the middle. In your remix, they seem to be in the same spot throughout, which makes for a more stiffer orchestra. Still though, i love the string work in this one, very clear, and probably the best part about the whole thing. Well done! Again, hopefully i can make it to the next round!
    1 point
  6. Results In 1st place with 12 points: Souperion In 2nd place with 10 points: TheVideoGamer And the last place hero with 8 points: Hleet Wassup Thunder created a Bonus Entry. Souperion please PM me with your source pick for Round 133. Ideally for next week (Roughly the 1st of June). Congrats to everyone who participated, you peeps did great! Comments: Nothing to say really other than congratulations to Souperion!
    1 point
  7. yeah, It's kind of lack a melody/direction
    1 point
  8. I've brushed by this song a few times, never really thought about what I'd do with it. HMM...
    1 point
  9. SynaMax's "remixes" were essentially re-creations of music from Metroid Prime, going as far as using the same hardware as Kenji Yamamoto. AFAIK, he wasn't doing the same type of interpretive, from-scratch arrangements that we do here. That may have factored into Nintendo's decision to contact him specifically. I haven't seen any instance of Nintendo contacting any other artist, so it's hard to agree with "Nintendo is going after remixes now." There's always the danger of a company like Nintendo coming down hard on fan communities. If Nintendo issues takedowns to us, then we'll have to figure out what to do when that happens. OCR very specifically doesn't allow submissions that sample the original game audio, but that might not mean much to Nintendo's legal team. There's an argument for Fair Use, but that's a legal defense that you present to a judge or jury, not a response you give to a Cease & Desist. As far as being concerned about being able to listen: once something is posted to the internet, it never truly leaves the internet. There are remixes that have been removed from this site that you can still download at various places. Nintendo has issued C&Ds against things like AM2R (the incredible Metroid 2 fan-remake) and you can absolutely still find those projects without too much effort. If Nintendo wants to play legal whack-a-mole, that's on them. When it comes to the music you'd like to remix and arrange: do what you want. Remix the hell out of Mario and Metroid and Zelda and Kirby if those are the soundtracks that inspire you. Even if the worst happens and we can't feature them on OCR anymore, that shouldn't stop you from making something.
    1 point
  10. Ah yes, the final carillon part... "Reversing tire" is indeed a very fitting analogy. The effect was intended BTW to draw the listener "away" from it, i.e. to put more focus on the main melody / cantus firmus in the bass line, which alternates between the Great and the pedals. But yes, this can drive people crazy...
    1 point
  11. Nice energetic track and I really liked how you blended different themes and variations together. The solo part was also well done. Production is punchy and clean, though the hi-hat sound sticked out a bit too much for my taste and started to get irritating. I'd cut out some of the top end or choose a different sample to make it bit less sharp. Good work!
    1 point
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