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Showing content with the highest reputation since 11/18/2025 in Posts

  1. I'm baffled there are not tons of remixes from this game on the site, the songs are all so catchy.
    2 points
  2. Howdy, here's my track. The source is Kirby's Epic Yarn - Snowy Fields https://drive.google.com/file/d/1XhjH2RCEQ1ECXwpORlO01gn2Z5UIwJpx/view?usp=sharing There's a nonzero chance I'll send a tweaked version down the line but mentally it's good to get this off my plate by sending this verison.
    2 points
  3. I really like the tempo shift in the middle. The ReMix goes hard and has some neat modulations! Somewhat heavy but maintains jnWake's jazz background.
    1 point
  4. It's such a good song from a good game! Glad to know people still remix the OST from this game.
    1 point
  5. Coming from a DKC2 aficionado such as yourself that's high praise!
    1 point
  6. This is really cool!
    1 point
  7. Cool approach giving these themes a darker mood and harder edge. To me, the high end of the sequenced bowed string lead was shrill, but I'll live. Love the blocky percussion accents thrown in here. Really interesting shifts in the textures in tandem with the theme tradeoffs. Small detail, but what great tension with the usage of the heartbeat SFX at 2:42; very menacing! I wanted the core beats to have a thicker sound, but the overall sound design and mixing hit hard and had a wide sound. Really strong way to personalize the treatment of the sources, timaeus, this sounds like you had a blast experimenting with some bold sound choices. :-) YES
    1 point
  8. Okay, Timaeus, you got me: I was definitely headbangin'. 😆 Always appreciate the solid source usage breakdown. Love the personal touches on the Ice Path melody and bassline, as well as the filter automation and sfx usage. There's a residual shimmer on the bongos from the comb filtering that I think actually does help them fit in at 1:09-1:21 and 2:27-2:40, but my strong acoustic drum and percussion bias might be why. Reasonable minds may differ. Nice work! YES
    1 point
  9. some creepy bass effects to start, but the ice path bass line is clear right away when it comes in. there's a filtered build that's clearly going to go hard, and it hits at 0:41. band sound is a big, aggressive vibe that feels like it's in half-time, and there's some really fun gating and effecting to keep it feeling like that even through the initial break at 1:09. bongo tone is really unexpected and tbh doesn't feel like it fits into the rest of the super-synthetic vibe. the team rocket theme comes in right after this and really fits the feel well - what a great combo. there's a bit of a break at 1:36 that's more of a drop and build - again, excellent work combining in the team rocket theme here - and at 1:55 we get a transition back to the ice path melody. this transition into this was a little rockier (no pun intended) in that the key didn't make immediate sense in my head listening to it. there's a big fall-off after this section at about 2:40, and we get some sfx before a slam transition back to team rocket for a few seconds before we close out on the ice path bassline again. this is a fun ride! i really like the approach and how intense it is without relying on a fast tempo to bring the energy. there's a ton of details hidden in here that are fun to explore. excellent work combining two great themes. YES
    1 point
  10. how would you feel about uploading a zip file of all of that somewhere?
    1 point
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