I can understand Larry and djp when they express interest in hearing about the process, but honestly most of the time I don't have all that much to say about a track. it's like, here's a track, I was feeling this genre at the time, hope you like it. this idea came from Patrick Burns Balance and Ruin track, which I really like. and like djp says ambient is relatively rare here. so I had a hankering to do some. I guess the unique challenge of this track was designing animal and other sfx that are shout outs to the original forest sounds, rather than just ripping the ones from the game. my favorite occurs about halfway through.
half speed, actually.