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Dyne

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Everything posted by Dyne

  1. It's a distinct possibility. I just want one 80 before Cataclysm. Just over 5 levels to go too. I promise I'll play today at some point.
  2. That's is correct. Also, the point of my previous post was just to make sure I didn't miss anyone, so if you posted here, and your name isn't on the list yet, it's either because I didn't realize you were joining in, or because I'm lazy and just haven't gotten around to it. So make sure I do!
  3. Hey, if possible, anyone involved (or still wanting to be involved), please send me a PM to make sure I know you're involved, and that I'll be able to add you to the list of musicians. Thanks!
  4. Digital audio workstation, actually.
  5. I think it's a great idea. That said, I'm just curious how many people you plan on having undertake a project of this size. I mean, if you're going to build it from the ground up, you're in for a long development cycle depending on how many people you have, what everyone is doing, as well as their experience level with this kind of coding. Of course... This is assuming that virt is actually on board, and either directing this project, or just providing advice, tips or other such information important in construction of the site. Anyway, I wish you luck.
  6. I was apprehensive at first, but now that I've heard the why and how, and have seen the interview with the producer, I'm sold on it. I'm looking forward to this game, and I can't wait to hear about the other characters that will be in the game.
  7. Yep. Sounds good. You should still do your's anyway DarkeSword. The more the merrier!
  8. My buffer is currently set to 512 samples (12ms). Also, there were 4 underruns just starting it up.
  9. When it hit at 0:45, the first words out of my mouth were "Jesus Christ, tefnek." Not kidding. (Apologies to those who take offense to that.) Seriously, was not expecting that at all. Totally epic tefnek, excellent work.
  10. bLiNd you're the man, I'm definitely sure you're going to be just fine! I'm pullin' for ya!
  11. I hope you feel better soon Brushfire! I'll miss your commentary on TF2! (When I'm on at the same time you are, of course.)
  12. Well, it's there if it's ever needed. Besides, I've got storage to spare.
  13. Thanks Coop, you didn't let me down last year. Last year's cover was awesome!
  14. Does this mean you're joining in sir?
  15. I've been using FL Studio since version 7, and now at FL9, I'm kind of wondering if anyone has, since release, been able to optimize it so that it does not continuously experience underruns (Go to Options -> Audio settings -> ASIO properties section of the dialog box). I've been getting numerous underruns while using ASIO4ALL v2. So I'm not sure what to do. Here are my system specs: Intel Core2Duo E8400 3.0GHz 8GB DDR2 RAM Windows Vista x64 (going to upgrade to Win7 in October) Sapphire ATI Radeon 4850HD 512MB 500GB Western Digital Hard Drive I think the system specs stand for themselves. So I would like to get ideas on how to optimize FL9 and then quite possible turn it into a guide, or have someone turn it into a guide. That's pretty much it.
  16. Ladies and *ahem*... Gentlemen. I am pleased to announce that I have archived all episodes of VGDJ on my web server, and they are now currently available for download. You will find them all at http://www.williammichael.net/vgdj_archive!
  17. Just wanted to bump this up a bit and remind everyone about it. I will be making a more formal announcement about the project this friday night on Radio ThaSauce Live. 10pm EST on ustream.tv (search for Radio ThaSauce Live or see the thread, and http://www.thasauce.net/media.php).
  18. I haven't been on my 360 lately, but hey, I'm ready whenever. C'mon Shael (though I know you're busy with the making of ze phat beatz of awesum!)! So hey, we'll get together soon (or so I think!)! See me on IRC!
  19. I'm there man. Totally there. Me, +1 guest (possibly a second).
  20. I would, but the private messages message doesn't tell me that I have new ones. I'm not popular enough.
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