Jump to content

Liontamer

Judges ⚖️
  • Posts

    14,563
  • Joined

  • Last visited

  • Days Won

    155

Everything posted by Liontamer

  1. Already added after you mentioned it to me earlier. DB needs to be synced up to reflect the updates.
  2. Hi there, first proper submit for me A remix of a track from the game Unreal, which for me still has one of the best game soundtracks and in fact inspired me to start making my own music for which I thank it to this day The original K_Vision.umx has always been a rather loud and intrusive song which I tried to soften up a little, as well as bringing it to the 21st century in terms of sound quality. I hope my own influences make it stand out enough from the original, though I couldn't help reusing a few of the key samples that made this song into what it was Now for the necessary information: Link to the remix: Remixer name: Mimo Real name: Tim Kok Email: furymus@gmail.com Website: http://profile.myspace.com/index.cfm?fuseaction=user.viewProfile&friendID=19742770 userid: 27359 Name of game arranged: Unreal Name of individual song arranged: K_Vision.umx (File)/ Nightvision (Title) Additional information about game including composer, system etc.: Released in 1998 for PC by Epic Megagames. The soundtrack was composed by Alexander Brandon and Michiel van den Bos, with some incidental tracks by Dan Gardopee and Andrew Sega Link to the original soundtrack: Enjoy! (I hope ) ~ Mimo --------------------------------------------------------------- I was gonna say, it sounds like parts of this were sampled from the original, so it made sense to read that in the sub letter. What's with the Unreal series submissions and the need to sample from the originals? Regardless, this didn't involve direct sampling as heavily as "Forgone Conclusion" and this was a pretty straightforward but interpretive take on the original. I'd actually would have preferred the levels on the everything but the drums raised a little, because the energy's a little underwhelming given what's written. I could have done with the core beats using fills more often to change things up every once, but what was in place was pretty solid. More textural complexity would have helped this, as it could have been more interesting. The arrangement ideas were good, but the production's on the bland side. Overall though, arrangement wins, so this squeaks by for me. YES (borderline)
  3. Nah, too tough. Ultimately, we can bear the bandwidth, and the mascot changing up top made djp click through them en masse to randomly read the bios, so I see other fans doing the same. Thus it's not a bug, it's a feature.
  4. You editors get a title too; I want folks to be able to find you guys and contact you whenever they have questions, so you all get GLORY!
  5. Added a forum title for you, David. GLORY! Also, I went through myself and manually added mascot pics into each of the entries, and also changed the companies in the "Created by" sections to the OCR organization links, or MobyGames/Wikipedia where applicable. My fault for not asking you guys to handle either before. I'll see what to do with djp about an announcement.
  6. Very cool. And of course, for the win:
  7. So clear your cache. You don't think Polo would have posted that animated GIF if they didn't work, do you?
  8. April being OCR Support Month isn't just about us asking for donations; this year, we're upping the ante by rolling out some cool features. Among them, we're proud to present several in-depth interviews connecting YOU with the creators of the music we all enjoy! Making up our latest trifecta, we have: David Wise, career-long in-house composer at Microsoft’s Rare, co-composer for the Donkey Kong Country series and Viva Piñata: Pocket Paradise, and composer for the Battletoads and Wizards & Warriors series Christopher Tin, co-composer for 2K Games’ Civilization IV; and Steffan Andrews, OC ReMixer and co-composer for EA’s FaceBreaker Be sure to read up (and spread the word!) on all 3 of these excellent interviews, then follow it up by checking out our other Q&A's with Beatdrop, CoLD SToRAGE (Tim Wright), Grant Kirkhope, McVaffe, Michael Gluck (Piano Squall) and Patrick Zimmerli! The OCR community's also been being giving their own interviews all around the net, so stay on top of what's been going on lately with the links below! Summoning of Spirits: Higher Plain Music / Tales Union Podcasts: Life Inside the Box / Xbox 360 Fancast (Joystiq Xbox) / Into the Score ReMixers: Game Music 4 All (Nicole Adams/injury) / GameDaily (Mazedude/McVaffe)
  9. MASCOTS LINKED! (Thanks, djp!)
  10. http://www.zophar.net/download_file/15745 - Track 1 & 3 http://www.zophar.net/download_file/14690 - Track 1 ("Overworld BGM") Just listening through for all of the connections, there were a lot of instances of altering the melodies while retaining the rhythms, which was pretty creative. The arrangement was definitely rocking my socks off, and I enjoyed the chiptune elements. I was thrown off on the cursory listen, but this was a great example of a liberal-sounding arrangement that was grounded nicely in the several themes. Great stuff from both Ben and Andrew; that's fuckin' teamwork! YES
  11. Don't listen to him. http://www.ocremix.org/info/Content_Policy Read the Terms of Use section. Basically says, 1. you can't use the ReMixes for profit & 2. please give credit to the ReMixer(s) and give the http://www.ocremix.org so people can find the music if they like it.
  12. Haha, I vaguely remember that. "Goodbye forever, OCR" or something like that. We miss you, Andy. Could have used you for HD Remix, but you never answered your mails.
  13. Just noting that our PayPal access has been restored. It took some persistence on djp's part to say the least, but now everything's cool. That said, we did have another contest idea just for musicians that we may be able to use some prizes for, and I do like Jimmy's idea of thinking of another giveaway angle unrelated to the donations. We want to give you guys something, so I'll think of a way we can do that for this month!
  14. Jay provided a breakdown, added to the first post. Please check whether your vote would change given this new information, and of course new voters are welcome.
  15. I'm seeing it used in Rez in November 2001, and the other version you're referring to released on Freeland's album Now & Them in September 2003. Is there anyone who can explain when "Mind Killer" originally came out?
  16. BTW, Dale North & "Spacecat" are win. Big favorite of mine from SquareDance.
  17. SquareDance was a production by the now-defunct KFSS Studios and the still-going-strong OneUps Studios. OC ReMix had nothing to do with creating the album, even though djp & several OC ReMixers are on the album. You can learn more about the two versions of the album here: Standard: http://vgmdb.net/album/1591 Limited: http://vgmdb.net/album/1590 In terms of getting a physical copy, eBay, as all the copies were sold out a long time ago.
  18. Just noting that that list is not complete, and we're not looking for suggestions until we fully populate the list with the tags we've come up with. As you may be able to see, we're going beyond genre to come up with a broader set of tags that are more useful.
  19. The only issue I have with Newgrounds' setup is that it rebrands the MP3 tags. I'm not sure how it worked with the free downloads at Last.fm, but if Dave was cool with the tags being altered through uploading to Newgrounds, it's something we could do. I'd lean against it, no hate on Newgrounds.
  20. We're aware of the issue, which had something to do with the encoding. Down the line we may be able to swap in a fixed version, but that will probably be months down the line. But if you just want to fix it for yourself, download the Windows version of MP3val and repair the file yourself. It may be able to fix other MP3s in your collection that don't properly play on iTunes, etc.
  21. Opening sounds a lot like ParagonX9's Super Double Dragon "No. 5 (Snapdragon)", only his sounds were a lot beefier. The opening synths sounded thin and generic and the percussion work (generally the clap pattern) is simplistic and flimsy, so the textures are empty. It doesn't support a 5+ minute song. The lead at :31 was OK, though it should have been more upfront, IMO. Flesh out the supporting instrumentation with a little more complexity, make the leads stand out more, and make you don't clutter up the soundscape while attempting to do those things.
  22. Some of you are fucking crazy! Who's dumb enough to not fly the colors? You all better have flown the colors!
  23. Could anyone provide me some specs on uploading HD videos to Vimeo, and would anyone recommend we pursue that as well?
  24. I tweeted about it. Thanks! http://twitter.com/ocremix/status/1447118905
  25. Nice; looks like I'll have to caption stuff down the line.
×
×
  • Create New...