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Everything posted by Liontamer
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We're underway judging the entries, but I'm waiting on hearing back from bethel on an easily download-able version of his 7+ min video. Looking forward to getting that in HQ, as it was looking cool.
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ReMixers have to provide us a picture to use, though when I have free time without my usual 100 other things to do, I'd be glad to dig up everyone picture and simply handle that myself. If you want to provide a picture to use (and egg everyone else on to do so) that would be great.
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I started a blog for sharing vg soundtracks
Liontamer replied to bucky o'hare's topic in General Discussion
Noting that Tim's brother Geoff Follin composed the Tom & Jerry soundtrack mentioned in the article. Treasure Master is always a good choice. kingshriek's version of the NSF features two tracks that were missing from the more widely distributed NSF. I remember me and djp trying to figure out if the Zillion game was developed before/concurrently or after the anime series; if it was after, we'd have to pull the Zillion mixes, since they'd really be anime mixes, with most of the themes from the game being adaptations of the anime soundtrack. -
Is that Saturday night going into Sunday morning? Dear God, that sounds like death. That definitely takes me back though. I started out with Thursday nights 2-4AM EST, but I didn't have to stick with that for very long. If you're able to record the show, you should host it; if you're anything like Emory, I'm sure the students get some webspace to use. The rest of you guys, just PM me if you ever want me to fill an interview slot. My Skype connection sucks, but I've got Vonage, so I can call anywhere in the country for free. Radio is my first love, so lemme support you faegs.
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Just noting that I'm caught up on this. Thanks a lot for all the new images, guys, keep 'em coming!
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For both the DarkStalkers and Mascots categories, we should be able to add text to the Category pages like any other entry, so we'd use those to house that stuff. For project thanks, I'd think to use the Mascots category page. We could probably get a link to that added onto the sidebar and dropdown menus as well.
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OCR01759 - *YES* Donkey Kong Country 'Lost in Jungle'
Liontamer replied to Liontamer's topic in Judges Decisions
if you know the bitrate is too large, you should have just sent a version at 192kbps or below. We definitely can't post something at 256kbps. http://snesmusic.org/v2/download.php?spcNow=dkc - "Aquatic Ambiance" (dkc-08.spc) The note decay at 1:04 exposed the sampled piano way too much. Once the track moved over into the more beats & synths material at 1:59, I felt the arrangement was good, but the textures were pretty thin. Another instrument added into the background could have done a great job adding a bit more depth to the piece. The monkey SFX from 3:35-3:49 was weird but a good idea for some added flavor. I thought the writing of the original material at 3:49 didn't really mesh well with the rest of the arranged source tune, and also agreed with Vigilante that the segue back into the piano at 4:30 felt jarring. Otherwise, still a solid enough arrangement, even if it could have been bolstered in some other ways. YES -
OCR01705 - *YES* Xenogears 'Babel: A Prison of Fate'
Liontamer replied to Liontamer's topic in Judges Decisions
http://tzone.org/~llin/psf/packs2/Xenogears_psf.rar - 215 "Omen" Man, this sounded like all the highs got cut with extreme prejudice, so I don't see how the production was excellent. If anything, it undermined the nice ambiance generated by the chords here, as Palpable mentioned. Otherwise, solid stuff, IMO. Already passed, but I've been busy lately and don't want to let anything go without a comment. Keep submitting more stuff, Will! YES -
*NO* Valkyrie Profile 'The Shining Blue Armor Descends'
Liontamer replied to Liontamer's topic in Judges Decisions
http://tzone.org/~llin/psf/packs2/ValkyrieProfile_psf.rar - 224 "Behave Irrationally" & 113 "Turn Over a New Leaf" Well, as soon as the track opened, the sequenced guitar stuck out, but it was pretty serviceable. HAHAHAHA, these vocals are ridiculous, in a funny way. But honestly, pretty bad in some spots. The more spoken word portions were serviceable, the growling parts cool, the yelling parts sounded awful. When the vocals dropped off at :37, the instrumental textures were really poor, IMO. The atmosphere was super quiet despite everything hammering down. The balance was pretty bad. It was stupid that the cymbal shots were so much more audible than the snare; meanwhile the machine guns drums were annoying in their frequency and were too soft to give off the intended impact. So really you're just left with a really flimsy drumkit layered on top of the machine-gun drums and nothing sounds good as a result. The 1:41-2:02 & 3:06-4:35 sections were stronger in the execution in terms of sounding fuller, though the balance still needed some work. Palpable was dead on though, once vocals were added into the picture, certain parts were fighting to be heard. I'll be frank, the other NOs broke it down better than I can do, so take their advice and run with it. Keep working on it guys. NO -
OCR01672 - F-Zero "The Freedom of Zero"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
I implied the reference specifically as being made to a sampled guitar, when it wasn't sampled. Just like how e-penis refers to your fake penis. Black power! -
OCR01672 - F-Zero "The Freedom of Zero"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
But of course. You dumb ho, Jon. Why do you think I corrected that in the first place? Ain't no e-guitar in here, honky. Black power! -
Just linking to more info on the album: http://www.vgmdb.net/db/albums.php?id=5343 I'll enter! Thanks for the headsup, Jayson!
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OCR01672 - F-Zero "The Freedom of Zero"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
Fixed. C'mon now. -
OverClocked ReMix Design ?'s and Issues
Liontamer replied to Liontamer's topic in Site Issues & Feedback
djp can elaborate more, but he mentioned to me yesterday that the new composer pages are now on a 12-hour cache. So basically if anything is changed/updated, it'll take about 12 hours after the change for the page to update. If you look now, the info is current. -
Counterpoint: this mix is an awesome old school piece. What it lacks in complexity, it makes up for in humor. Tre bien.
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None of you win. Nobody's interviewed me yet about the site. C'mon now, have some brown peeps on your shows.
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I hear what's up with the arrangement, but still think it's melodically not interpretive enough, plus the overall execution and production's still too lacking. Not to sound snide, but I don't see how this is even a close call, let alone an easy one in its current state. The concept is good, but the polish isn't there.
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*NO* Mega Man 2 'Bubbleman (Submersion Mix)'
Liontamer replied to Liontamer's topic in Judges Decisions
http://www.zophar.net/nsf/megaman2.zip - Track 8 ("Bubble Man Stage") Not much to add to what the others covered. The melodic arrangement was too straight forward, plus the percussion writing during the verses was generally plodding and uncreative. The rinse-and-repeats from 1:04-1:55 and 2:09-2:49 put the nail in the coffin. Extremely weak compared to your other submissions, Fru. While most of them have been rejected, there's clearly a lot less effort here in terms of developing anything substantial. NO -
WhyDoSomeReMixesLackSpacing?
Liontamer replied to Secret Agent Man's topic in Site Issues & Feedback
Back in the day, if I'm guessing correctly, djpretzel just truncated the names like that to keep the filenames shorter. At that point, I'm sure some people did it themselves occasionally. Nowadays we don't do that on the actual display names of the mixes anymore, even though some of the filenames are done that way. -
OCR01669 - Myst "Unraveling the Mystery"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
Yeah, that's currently one of the database limitations: when someone does a mix across several games with different composers, we can only assign one game, which is why you only see Robyn Miller credited. Definitely agreed with Mazedude and shadowolf on some of the various criticisms here. The second half of the arrangement definitely felt stronger than the first in terms of the execution, but I loved the overall package, as I mentioned in my judging decision. I think it goes to show what leeway is there on the arrangement side when things are really clicking well on that level, even if the sounds aren't so hot. In other words, the opposite of Compyfox's "Hollywood sounds" theory. -
OCR01336 - Secret of Mana "NightTime Evolution"
Liontamer replied to djpretzel's topic in ReMix Reviews & Comments
Shit, I never commented on this! One of my favorite memories of my VG Frequency radio show was actually not on the show, but getting dropped off by The Lady at WMRE one night and playing this song for her while we drove down. The fact that it was nighttime wasn't any sort of cosmic coincidence, but that was welcome too. Paige enjoyed it, one of the few tracks around OCR that she outright was feeling as she learned more directly about my hobby in VGM. This was one of the first tracks that really illustrated to her how something seemingly inaccessible like VGM could be interpreted and made to speak to others who weren't fans in the first place. Brandon debut mix always has a special place in my history here, as I had no idea who he was, and wouldn't truly realize just what kind of talent OCR had landed until his follow-up mix, "Live at the Springyard." Excellent stuff. -
OCRA-0010 - Radical Dreamers: Thieves of Fate
Liontamer replied to MechaFone's topic in Album Reviews & Comments
Nope. That's not a problem. -
For daring to Cheetahmanz, he has made the panel - LT CheetahMetal - Cheetahmen II progressive rock/metal remix. Download link is here. My Info: ReMixer name: NeoAvenger real name: Ian Shedd website: www.soundclick.com/ianshedd member number: 22824 Game: Cheetahmen II Track name: um . . . 'Main Theme' I guess. I can't seem to find the track's real title. Platform: NES --------------------------------------------------------------- http://akumunsf.good-evil.net/C/Cheetah%20Men%202.nsf - Track 2 Well, the source tune is the greatest piece of music in creation, but that goes without saying. The guitar samples sounded pretty fake, but that's what you get with Slayer or whatever this was. The drum writing wasn't half bad, but the background needed something else going on to flesh that out. Right now, the arrangement relies too much on the grungyness of the rhythm guitars to fill out the space, and the textures sounded pretty flimsy as a result. Overall, the arrangement itself was pretty creative. I liked how the theme was given some measure of interpretation alongside the expansionist writing added to the familiar melodies, plus the dynamics were actually fairly solid. The first section of soloing (1:38-2:04) was a good concept, just not well executed. The second section of soloing (2:31-2:57) was a bad concept and not well executed either. The sequencing was too mechanical/choppy for these guitars, which need more finesse and realism. If you're gonna work with a guitar synth, you're gonna have to put more effort into making the performance sound more humanized. Keep learning more about your samples and how to use them more effectively; use the ReMixing forums for help if you aren't doing so already. NO (resubmit)
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Remixer Name: M2S7N Remix name: Your Friendly Neighborhood Hospital Dub Forum ID: 21302 Name of game: Earthbound Name of tracks: Friendly Neighbors, Hospital Link: I made this track this past summer after buying a delay pedal, which will become obvious shortly into the song. I'd like to think that the style of music I was going for, however, calls for the excessive delaying and panning. Arrangement wise this will probably be considered too close to the original for you judges' liking, but I wasnt going to go unnecessarily reharmonizing the bassline or adding original counterpoint in a dub track. I think the cycling in/out of instruments and instrumentation was all the "rearrangement" necessary, but we'll see... this probably has a long shot at making it anyway so I'm not too hung up about that, I just want to see what comments I get about production. I feel the bass could be deeper, and the brass sample is way cheap (but heavily processed, so I dont think its a song-breaker), so any suggestions to improve these would be killer. I plan on making original dub tracks, this so this track was kind of a test run, but constructive criticism would be nice. In case you wonder, the bass, guitar, and sax are real, the drums are a cheap drum machine (I havent had the patience to try to find better samples or program patterns thru software programs, though I will, sometime...), and keyboard is a yamaha, I think. delay provided by the boss dd-6. ---------------------------------------------------------------- http://snesmusic.org/v2/download.php?spcNow=mo2 - "Friendly Neighbors" (mo2-022.spc) & "Hospital" (mo2-027.spc) Yep, I can tell you like that delay. And yeah, I'd probably call it excessive, but at least you did it on purpose. Honestly, just seemed like a souped up cover of the originals. Little in the way of melodic or structural interpretation. So while I enjoy this for what it is, we've got interpretation standards to uphold. Short and sweet. NO
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Original Decision: http://www.ocremix.org/forums/showthread.php?t=11671 remixer alius: Hoboka real name: Alex J. Shtokalko source: Super Metroid, Lower Maridia (Rockey area or w/e, you'll know when you hear it ) remix title: The Aquatic Abyss Remix: Heya girls, I gotz you a new resub to convulse - er I mean, dance to It's my super metroid remix - TOTALLY different concept now...kinda DnB-ish/alternate whatever the fuck you wanna call it. I worked real, real, real hard on this, and I expect at least SOME degree of appreciation for this song, lol. Eh, fat chance knowing you guys, but what the hell, I know I've made a half decent song, so love it or I'll have to shoot you!! Well, not really, but okay I'll stop blabbering away now before your head implodes from the idiodicy of it all. Enjoy! -------------------------------------------------------------- Hahaha, I've gotta steal "idiodicy" some time. http://snesmusic.org/v2/download.php?spcNow=sm - "Maridia Rocky Underwater Area" (sm-24.spc) I mean, I like some of the concepts here, but the package was very uncohesive. Loads of the synths and samples sounded low-quality, IMO, and the track lacked a lot of high end presence. The track sounding so lossy almost compensated in some way for the apparent lack of any bassline. The drum transition at :54 felt totally arbitrary, plus the gratuitous cymbal shots at 1:00 & 1:09 were completely out of place. The piano from 1:20-1:47 was very mechanically sequenced and not melodious at all. The vox for that section was very fake and rigidly sequenced as well. The track was all over the place with no real sense of direction and little in the way of dynamics. Harsh. Wrong on the first point about the opening synth, but from that point on, Jon was throwing bullseyes. When I noted that I was placing this on the panel, I was legitimately surprised by how well Jon predicted the track's general structure despite not even having any way to listen to it yet. Clearly, he shouldn't have been able to do that, yet here we are. This was an improvement over the previous version due to the composition having more complexity, but there's not nearly enough finesse or direction with the execution here. Gotta walk before you can run. :'-( NO
