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Drack

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Everything posted by Drack

  1. Once again, injin dismisses everyone elses point of view as he obviously has the one, true, correct idea. Fuck you. I'm not arguing with your bullshit anymore.
  2. If you read what the article really says, EA's platform will include everybody's hardware, but when you put a disc in, you don't know/care which console inside this mega-console is being used. Also some stuff about advanced networking, lie some of the games may be based around some sort of thin client. Sounds to me like they're pushing an uber-expensive omniconsole. Not a good idea in my opinion. And in the EA bashing, folks, I don't like em any more than you do, but this is a hardware idea. Really has nothing to do with software.
  3. It is indeed a huge selling point. I skipped PS1. I skipped PS2! Hardly played a dozen titles for each of those platforms. Do I want to play their games? Hell yes. Can I get them cheaply? Of course. I am considering getting a 60gb PS3. To cover both the past and the future. Remove the BC, or even just the hardware BC and there's no chance I'd buy it. Your opinion is not fact.
  4. No one has been able to hack the Virtual Console. With a modchip, homebrew emulators for cube (such as sms, nes, snes, genesis, tg16, neo geo cd, game boy) run on the wii.
  5. This is the most bullshit statement I've read this week. Announcing that your position is correct and that it's not even up for argument for the win!
  6. From what I've read on Smashboards, it has Doc-style knock if Mario's fist is above his head, and spike-style knock if you hit when Mario's fist is in front of him
  7. This is a thread about Brawl. Wavedashing isn't in Brawl.
  8. Knowing how to WD != being good at smash. Also, this thread is about Brawl.
  9. It's good to see that Little Mac is an assist trophy. I wanted nothing more, nothing less.
  10. @SwordBreaker: Good read. I especially enjoyed what little of Ninja Gaiden Black I played (a couple hours), and I firmly blieve that this is better AI than what we're seeing in almost all games nowadays. In my eyes, it's a shame that the recent Ninja Gaiden games haven't sold well due to extreme difficulty. True, they're aimed at a different audience, but if you look back to most 2-D games from a decade or two ago, you'll see games just as hard, but for different reasons (cheap enemies, mostly). Game AI has gotten a lot better. But good AI doesn't sell. The kind of AI that nearly always loses to the player while still providing a fun experience -- the kind of AI my class is making me code -- does. And it's not just AI. Enemies do less damage and go down more easily too in most recent games. In order to pound this concept into a friend, I had him beat Twilight Princess, then play Link to the Past immediately after. The difficulty gap is enormous, but not because of any cool AI LttP offers (It really doesn't do anything cool with AI) - Just enemy strength. Of course, this could be because I'm comparing a Wii title, and Nintendo's direction with the Wii is to expand the market. The fact of the matter is, easy sells.
  11. I'm a computer science major somewhat specialized in Game AI, and a longtime gamer. I love hard games. I like it when the AI pulls every fair trick in the book to try to win. When the NPCs do things the PCs can't, I like to see AI that exploits this and forms good strategies. Even when AI does everything a player does, I like to see strategy and tactics that make my game very difficult, albeit without cheating, like knowing I'm right behind them, or knowing exactly where my bases are in an RTS. great example of well done, hard AI is Unreal Tournament, when set at a high bot skill level. They aren't hard because they cheat, they're just damn fine atwhat they can do, and have great strategy and teamwork, without resorting to cheap methods for hard AI like never missing a sniper shot. It saddens me that my Game AI class tells me to design AI that "loses, but with virve." My class tells me that AI designed to win is no fun to play against. It seems that most gamers disagree with me that rising to a challenge is a positive experience. Any game I can beat without dying a single time (Twilight Princess, I'm staring at YOU as I gaze upon my 0 death completion first-time save) is too easy. Any boss I can beat the first time around without losing at least half my health is too easy. Games nowadays are too easy. If you're going to make an easy game, give it a difficulty menu, and make hard mode hard. Appeasing casual gamers is no excuse for poor AI or enemies not hitting hard enough. I want my AI to be smart and try its best to win without cheap tactics like omniscience.
  12. All I see is an announcement and a trailer without any gameplay footage. My pants are quite dry.
  13. It is and has been from the beginning. No amount of thinly veiling will disguise this fact.
  14. I've beaten it. The first half is way too easy. The second half is respectable difficulty. Way harder than Twilight Princess. You get a LOT of rupees by the way. EDIT: Phantom Hourglass support added to the ClanOCR Database in my sig.
  15. Bought and built this monster myself Intel Core 2 Quad 4 GB of DDR2 GeForce 8800 GTS 24 inch LCD screen (which also works as a 1080p TV btw...) Everything else you'd expect. Bioshock STILL lags at 1920x1200 max settings, hmm. Bumping it to 720p as I believe the 360 version runs at and it's perfect. I'm so ready for Unreal Tournament 3. And NOT upgrading any time soon!
  16. Truely terrible news. Looks like I'm importing the Japanese version.
  17. Why is piracy brought up whenever the discussion is about labels and the middleman screwing artists? Piracy screws artists MORE than greedy middlemen.
  18. You're missing the point. I'm not arguing that the game has no flaws. I'm arguing that even though you don't like it, someone who does like it doesn't necessarily have bad taste. It's especially arrogant to say BK should be glad someone stole the games, no matter how bad you thought they were!
  19. Yes, you can run other OSs from within Windows using Virtual PC. It's really cool. It (and numerous other virtualization solutions) lets you bypass a lot of barriers and restrictions (like safe, reliable NTFS writes) through abstracting it to the host OS. But if you want to start learning Linux, I'd suggest booting off a LiveCD/LiveDVD. Ubuntu is good for starters, as it has everything you need, is excessively popular and well supported, and runs on virtually everything with zero configuration. However, it's quite bloated and will run slowly (compared to other distros) on most computers. Another quicker LiveCD you can try is Knoppix. As it uses KDE instead of GNOME as its desktop environment (GUI, window management, desktop, folders, icons, etc) it's got a different feel than Ubuntu. If you like KDE but like Ubuntu's software, you can get Kubuntu, a version of Ubuntu that uses KDE. There are countless other distributions, with different styles and configurations. I use Gentoo myself, but I wouldn't recommend it to beginners.
  20. Dude, you're welcome to have your own tastes, but that's a little harsh.
  21. Up through OCR01600, which was posted July 15, 2007.
  22. Mega Man X. On a whim, I was playing Storm Eagle's theme on my clarinet and someone noticed and directed me here (We became friends almost immediately as well). I had previously been a member of vgmusic.com, with a different screen name.
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