Jump to content

Darklink42

Members
  • Posts

    1,073
  • Joined

  • Last visited

Everything posted by Darklink42

  1. Fallout 3 with better character models. The staring thing gets really creepy after a while. Also more Three Dog.
  2. If you go to multiplayer classic, at the very top of the server list there's a link for the server software. It's pretty straight forward to set up overall, and if you do it right you'll be able to access you're own personal server. I don't know about password protection or if it lists the server when active publicly. I haven't bought the game yet (I plan to though). What I do know is that I've spent a couple of hours working on stuff and never had anyone else log in, so I'm guessing it's private until you make it otherwise.
  3. Ninja Gaiden 2: Scale back the enemy overload and the cheap throws, spend two more months dedicated solely to enemy and boss balance, then take another month or two to open up the worlds a little more for exploration and multiple paths to the goal. Keep the music, keep the visuals, and keep all the cool back ground story and descriptions. Just please FOR THE LOVE OF GOD FIX THE CAMERA. (If you can't tell, I really wanted to like this game.) Fire Emblem: Path of Radiance: Voice acting. For everyone. All the time. And a better sequel. Twilight Princess: Make the Dark World more interesting instead of just a story contrivance.
  4. Not bad at all. I'm planning to make a Minish cap Dark Link on my server soon. I'll post pics once I've got it done.
  5. Sony's history has always fascinated me, considering that they started out as a basic electronics company, and became a recognized juggernaut of gaming, and have now forced themselves into a limited market of their own devising by blatantly piggybacking on the success of other models of business without uniquely innovating for their chief consumer market. I think it's also interesting to look back at Kaz Hirai's seemingly unlimited ego and bizarre departures from reality, Sony's amazing stumble when they discovered the backlash of the 600 dollar price point, and they're attempts to recuperate when their tried and tested business model of limited initial release around a high demand holiday failed them. Messing with backwards compatibility also sunk them later, even though they should have known that it was their one advantage over Microsoft at the time (And who didn't see the downloadable Xbox classics coming once Live took off?) Overall, I think he makes a lot of good points, and even if he missed a couple of key points, his opinion stands as being close to right. I think what's really keeping the PS3 in the market right now (and has been for some time) is the strangely successful Blu-ray discs over the HDDVD (remember those?) and how the PS3 was, and may still be, cheaper and has more functionality than a dedicated Blu-ray player. Go figure, after decades of trail and error with other alternative media formats, they finally got one right. But then one has to wonder there to: did they get it right, or is it a repeat of the DVD boom?
  6. Weapons will never break, dull, or otherwise wear down at all no matter how much you use them or what you do with them. Others will have a precise number of uses which you cannot exceed without them breaking. Others will simply break on their own during the one battle you needed them to stay in one piece.
  7. My floating island and cabin View from one of the battlements of my castle My ship Interior of the Cabin Above the castle And my own personal logo, of sorts
  8. I started my own private server, on which I've built a floating cabin, a pirate ship, a traditional castle, and explored MILES of underwater passageways. There may be pictures forthcoming at some later point.
  9. Wow, I didn't even know that was an option. Thanks Txai.
  10. Congrats Taucer. We haven't talked a lot, but you've always been one of the people whose opinions I enjoyed reading around here. Be sure to stop by now and again, otherwise things are going to be so much less interesting in PPR and Off Topic.
  11. This program is really fun to play with. I've been messing with all kinds of different songs to see what they turn into at different speeds. Interestingly enough, my favorite is actually Nario's "Chilled Pop Cherry Soda". Slowed correctly, it sounds like a the soundtrack to a seafaring movie, possibly with pirates.
  12. My dad's band has been using a site called Reverbnation to some effect. I don't really get into their whole marketing strategy, but from what I've heard they're doing pretty good with it. I also have to agree with the general youtube argument, given that it's the most well known video site out there.
  13. I actually felt the opposite. I thought the story was good, but the combat got old after you figure out that there's only one strategy for defeating almost everything. I had to take a two-week break because I was just grinding through monsters all the time and there was no fun in it.
  14. I do agree that they could have done a better job of explaining what they were getting at, but I liked that they framed it around the invention of the nuclear bomb. (The quote in part of the ending "Now we're all sons of bitches" is supposed to be a clue I guess.) The stars, and what happens when you reach the princess are supposed to be the result of achieving what the character was aiming for in the first place.
  15. Fire Emblem: Radiant Dawn I played through Path of Radiance and this game, and had a huge investment in the characters (as you're meant to), only to get to the ending of the game where you have to fight the goddess of the world (Wait, what?). But the ending was what really pissed me off. After everything I'd been through, the endings for many of the characters seemed extraordinarily phoned in. Especially Ike's, where it just says "Oh Ike just wandered off one day and was never heard from again." Never mind his personality, relationships with many of the characters, his obligations to his father's mercenary business, or anything else. He just wandered off, and died.
  16. Zelda's theme has actually been there (to my knowledge) since Link to the Past. The Hyrule overworld theme obviously has been there since the beginning. There are a few others which re-occur sporadically, for instance some of the Ocarina songs have popped up here and there, most noticeably in Twilight Princess.
  17. So I actually went and did a little digging to see if I could play this reliably, without a lot of program bullshite as the first link you can find on google tries to insist you need. http://yumenikki.wikia.com/wiki/Yume_Nikki I don't know if this is the latest version, or if anything particular is missing, but it works and I'm having a great time playing it so far. I love games that play to not only audiences who are into exploring, but also those games that challenge you to shelf your expectations about what a game is. Would I call it art? Sure, because art is merely the medium through which you express yourself as best you can. This game expresses a lot of things, and I believe it also let's the gamer interpret what they are seeing (and there's a lot of weird stuff to interpret) without hand holding. It's difficult, I'll give it that. Not in the sense that you're dying all the time, but rather that you have to use your powers of observation and exploration (try using a pencil and paper if you're getting lost a lot) to figure stuff out. It's like the original Legend of Zelda, where you didn't have a choice but to map out stuff so you could find it again. The only thing I would change is the parallax in almost every level. I find it hard to believe anyone could play straight through this game and not get either motion sick or have a major headache.
  18. Don't even remind me of this game. There's a week of my life still unaccounted for when I was playing this. I have never played a game that made time vanish so completely. Not even The Sims is of the magnitude that Minecraft is.
  19. I figured it out, it was the multicore rendering which was freaking the game out so badly. Had a fun round on normal online, I'll try to catch some of you guys online if I can.
  20. Anyone else having trouble running the offline mode? It works, but it lags up something terrible, and I have no idea why. I'm running a fairly decent computer without a lot of background programs, but when the action starts picking up, it freezes for about 5-15 secs at a time. I'd like to play online, but I want to make sure it will work properly first.
  21. Actually, it's not a grammatical error, it flows with the sentence. He's stating within the question that Rayman was born with no limbs. "eh still thinks" is though. Still, happy birthday mascot project. Good article Polo.
  22. If we're doing requests, if anyone picked up some extra Flynn's Arcade tokens from the Tron 2 deal, I'll pay for the postage or what not to send one my way.
  23. My name is Darklink42 and I heartily endorse this idea.
  24. Bouncing between The Legendary Starfy and Castlevania: Order of Ecclesia on the DS. Been genuinely curious about Starfy since seeing him in Brawl, and I'm not disappointed, even if the game is kind of easy for someone that's been gaming for as long as I have. This Castlevania game though is annoying the crap out of me. I went on a Castlevania streak a while back (someone else also did too, I think he mentioned it in the Zero Punctuation thread), and I'm coming to the same conclusion. They really haven't innovated that much, and what they have changed in this iteration is just unwieldy and difficult to get the hang of.
×
×
  • Create New...