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Eino Keskitalo   Members

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Everything posted by Eino Keskitalo

  1. The vote has been saved Nice round everyone! --Eino
  2. Awesome! Gogogo! I for one am very much looking forward to hearing this thing. Ouch. That really sounds painful. :/ Hope it gets better. Congrats Riversound! --Eino
  3. Very nice drums. Going to add to the choir and agree that the piano could've been a little louder in relation to them. The atmospheric pads & the static noise intro are really great. The harmonic explorations in the end felt a bit undercooked - they were by no means unwelcome, but the shift to major feel was a bit surprising.. which can be a good thing, but then the piece didn't develop further. I was definitely expecting the piece to explore this variation more thoroughly. I do note that Emunator seemed to appreciate the ending in his judging call. For me it would've worked better as a whole without the coda. Regardless, it did work as a whole for me. Very enjoyable mood, dark mood! --Eino
  4. I've started something, feels good to be back to PRC. --Eino
  5. Hey, cool to see you have a C64 setup with MSSIAH going, I recently got a C64 and am planning to get MSSIAH eventually. The sound packs seem cool, but I don't have compatible software so I can't check them out. --Eino
  6. Heh, Megatokyo has been running for quite some time, hasn't it? I used to read it something like a decade ago.. sounds like a fun gig! Congrats on making the goal (and 50% more) already! --Eino
  7. I think you've gotten lots of great production comments so I'll skip those. This sounds familiar, I probably listened to the PRC version but I'm not sure if I gave any comments. I seem to recall this has come a long way. You have an interesting sound, combining metal/hard rock, synthy synth sequencing and folksy flute. I don't think I hear a piece in this vein too often (though I'm not a metal afficionado). I thought the sound 0:20-0:35 was quite well done. I would mostly critique the flow of the piece. Despite what I said above about the 0:20-0:35 section, the piece might get going better if that was skipped and it went straight into the next section with the faster beat. It kind of feels like the piece has two intros after another. The fill at 0:37 seems out of place, I notice that in this part you have fills at the end of the second bar instead of the fourth (per four bars) which is interesting but the first one feels out of place, too soon. I'm not sure if the rest of the fills would feel awkward if the first one was removed, but it's worth a try. The same with the fill at 2:36, it just seems to break the energy the piece just gained by accelerating the beat. On the other hand, some of the pacing of the piece is quite excellent, I really like the easing into synthy stuff, and picking it up again around 1:10-1:40. I thought Brandon's point about leaving breathing room for the flute was excellent. The flute is a bit static also velocity-wise, and it feels a bit like you hear the same flute riff again and again throughout the song. It draws attention from the amount of detail/variation present in the backing track. This is probably the third thing that affects my overall perception of the flow of the piece. You could do more there! More dynamic velocities, little trills, mixing it lower sometimes and bringing some background lead up more prominently - I know nothing about sequencing such an instrument but those are some of the ideas I'd try. I'll say though, excellent counterpoint/alternate melody/whatchamacallit at 1:57 & 2:05! That adds a lot. Pretty critical there but there's a lot of potential here, it's already an interesting track and could get very impressive! Good going! --Eino
  8. That's a pretty neat track right there. (It's also from a DS game, not 3DS!) I'll think of something. --Eino
  9. This sounds frankly great, that's a very generous offer! I have some tracks in the pipeline, but none finished enough right now, unfortunately. --Eino
  10. This is an incredible thing to do. The audio quality is indeed pretty bad, but not worse than some other live recordings I've enjoyed. Energetic playing, nice to hear some jazz rock flute action. Now the only thing that's lacking is me being a fan of Pokemon, and really knowing the sources/arrangements, but looking forward to the video anyway! --Eino
  11. Gogogo! Cover looks great as well! --Eino
  12. Loved this one. Nice and moody. Quite inspiring actually. Excellent, deliberate pacing. --Eino
  13. "unfortunatelly i dont even know how to compose tunes. ideas..maybe, but no program and no "soundfiles" to compose :cry:"

    There are free programs and sounds to start with! I believe many commercial programs also have free demos so you can try them out.

    If you want to start, you could read this and this to get and idea about writing music (in OCR context).

    --Eino

  14. This got noed with source and some production crits, but I certainly would love to see it on the front page, and I wouldn't mind to hear another version myself (with, indeed, more ties to the original - which I'm obviously fond of, else I wouldn't have selected it as a source for the PRC round - thanks again for covering it!), so I hope you give it another iteration OneUp! --Eino
  15. I'm uploading! edit: Great to see all those tracks coming together.. I gather there's not just one, but two mixes done on the final open track? That's so cool. --Eino
  16. Congrats on the first post! Great to see other Renoise users here :)

    --Eino

  17. Almost done editing the guitars, then into mixing! --Eino
  18. Ah, I didn't realise this went by already.. oh well! Future rounds then! --Eino
  19. Good going! I keep looking forward to hearing this! --Eino
  20. Nice pick, though I doubt I have the time.. interesting to hear what comes out of this in any case! --Eino
  21. Two excellent sources still open... !! --Eino
  22. Well, "OC ReMix" really stands for "OC Reinterpretative arrangeMent".. the "ix" is silent. Anyway, that was pretty cool to hear & watch, so thanks for sharing! --Eino
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