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Eino Keskitalo

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Everything posted by Eino Keskitalo

  1. What a good round! I left an incomplete comment on Zerothemaster's piece, so I'll PM it to them. The vote itself is correct. justsoyouknow edit: I also forgot to credit spellmynamewithabang's Grasstown WIP for giving me the idea for including Grasstown in my compo piece. --Eino
  2. The composition sounds really good to me, it's a believable random RPG battle theme. It's also not the most predictable thing, there's interesting chord changes, nice start-stops with the beat and so. If I came across this in a game, I would be considering to make an arrangement of it myself. (: Mixing sounds a bit distant and muffled. The beginning with just the drum+bass and thin strings is not engaging. With a battle theme, you want to pull the listener in from the first second I think? Needs a rush-of-adrenaline type of a start! That's really the only thing that left something to be desired in the composition/arrangement. Your playing sounds pretty good. I'm looking forward to your forthcoming arrangements! --Eino
  3. Consider from UFO: Enemy Unknown (aka XCOM: Ufo Defence) - take part both in People's Remixing Competition #251 and in the PC ReMix initiative with single stone! (:--Eino
  4. My pick for People's Remixing Competition #251 is from UFO: Enemy Unknown (aka XCOM: Ufo Defence), the classic strategy/tactical combat game from Julian Gollop (etc, music by John Broomhall), published by Microprose in 1994. (There's also a theme from Ristar usable in the round).I think one can do a lot with this piece, lots of material there! I hope we get a good number of submissions, and hopefully some will eventually land on OCR - please consider taking part in the compo if the track is familiar to you or it inspires you! And if you happen to win the round, you get to pick a familiar PC soundtrack piece for the next round! (: --Eino
  5. Cool! I don't have the opportunity to update my track, but I'm happy I can participate with what I have. Uploaded! --Eino
  6. Oops, failed to observe the deadline being a bit earlier than usual. Misc. Robotics Source: Cave Story - Mischievous Robot Completely unpolished, but I did get the full structure down. I recorded two simple guitar tracks, both are one take but the other is edited a bit. I had very little time to come up with the synth & organ parts or to vary up the drums. Well, it's supposed to be kind of a "steady" piece.. I referenced On To Grasstown and Moonsong in the later solo section. cheers! --Eino
  7. Yeah, I was thinking of posting some previous track(s), updated, as bonus mixes.. but you can only post one track per account (the compo rules allow posting several, but it's just difficult technically) so I'm not sure I'll bother (: Anyway, I think it's a good idea! --Eino
  8. Looks like you made it, congrats! Hope you still get a good bunch of pledges. I haven't had the time to check the available build out, but it sure sounds promising. Good luck with the project! --Eino
  9. Changing to mod review along with this trivial update: Final candidate 2 * faded the beginning in better & cut the too long delay tail at the end edit: Some source breakdown. Source use starts at 0:25. The basic building block from the source is the figure that plays at . I've offset it a bit relative to the beat, and used it as the bassline.The blop-blip that starts at 00:39 and evolves to a more proper melody at 0:54 is also based on that figure. The faster figure that plays in the background at 1:26 (and elsewhere) is also based on this figure, and in spirit to the faster figure that plays at the very start of the source (but I think just the first four notes are the same). I think that's all I've used from the source, there's lots of cool material that I skipped/replaced. The bassline plays throughout and much of the melodic material is derived from the same figure. The riff that plays in the breakdown starting at 1:27 is the same thing as the bassline, only now placed on the beat, instead of offbeat like the bassline. --Eino
  10. Yeah, I should probably try how far I can get in Normal. I only have the Engi ship unlocked, too. --Eino
  11. I'm out of town when the deadline ends, so I realized I must actually finish the mix before traveling. So, I've started my Mischievous Robot mix. --Eino
  12. There is, look at the "last edited" notices at the bottom of the posts. The title hasn't been updated. --Eino
  13. Wow! Congratulations to all of your family Dave! indeed! --Eino
  14. They didn't have any. I had a chocolate-covered donut. It didn't feel right. Next year, I hope to be better prepared for the Pretzelday. --Eino
  15. I like the relaxed pace. I like how the organ stays put at the start. The sound is quite muddy, but pleasantly warm and lo-fi. I believe you can have the pleasantness without the muddiness, I think for instance the overall sound is a bit bass-heavy. The biggest cripe is that, when the bass starts moving, there's some serious disharmony on the third chord especially, either the bass needs to change a bit or the other writing should follow the bass. I think I like how the bass moves, since it adds a new thing to the original, so the other writing should be adjusted. It's very close though! There's some interesting tension in there, but there's probably just a note or a couple there that make it sound jarring (in a bad way). I also like those percussive bits right at the end. This reminds me of something I used to listen to long time ago, and I can't recall it at all. Pretty neat! --Eino
  16. That is extremely well said. I think I shall grab a pretzel later on. --Eino
  17. I see you're doing lots of reviews, I wanted to give you kudos for that!

    --Eino

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