-
Posts
353 -
Joined
-
Last visited
Profile Information
-
Location
Maryland
-
Occupation
Environmental Scientist
-
Interests
Writing, video games, volleyball, and cooking.
Artist Settings
-
Collaboration Status
3. Very Interested
-
Composition & Production Skills
Lyrics
-
Instrumental & Vocal Skills (List)
Acoustic Guitar
Electric Guitar: Rhythm
Vocals: Male
Recent Profile Visitors
glasfen's Achievements
Newbie (1/14)
-
TheChargingRhino reacted to a post in a topic: Super Smash Bros. 64 - All Clear
-
Ganaé reacted to a post in a topic: The Legend Of Zelda - Main Theme African Style
-
The Legend Of Zelda - Main Theme African Style
glasfen replied to Ganaé's topic in Post Your Game ReMixes!
Again, sorry to bombard you with suggestions. You clearly know what you're doing here with the instruments. Looking forward to seeing how the mix develops. Also, nice marketing of the second track! -
The Legend Of Zelda - Main Theme African Style
glasfen replied to Ganaé's topic in Post Your Game ReMixes!
I'll be honest, I started off very skeptical, having lived in Africa for several years and still listening to some of the music I got while there. However, I was pleased that this wasn't just a caricature of African music. It reminded me of Dragon Roost Island from the Wind Waker or how a Zelda game in the Serengeti would sound. Very true to GC/Wii/3DS Zelda music styles. I agree with @Uffe von Lauterbach that the choir is weak. If you haven't already, I recommend familiarizing yourself with Ladysmith Black Mambazo (at least their work with Paul Simon on Graceland) or Johnny Clegg for something a bit more... Western? Either way, the voices should sound more guttural or sweeping, and should carry more emphasis, in my opinion. I like the percussion a lot. There's something in there that sounds like a thumb piano (a.k.a., kalimba), and I wonder if you could find a more convincing sample for it. The guitar around 1:58 is very authentic in its tone, though Africa has some peculiar styles practiced in the music I've heard (mostly South African), which I couldn't even describe. Also, you could probably find a more authentic African woodwind, but don't be afraid to use a penny whistle! Sorry to dump so much on you at once. Clearly a topic where I think I have something to offer. Just my two cents' worth though. Finally, what gives with the salsa-fied Mario theme that starts at 3:00? Catchy! -
Electronic Chaos reacted to a post in a topic: The Legend of Zelda (NES) - Dungeon Theme - Metal Tendo
-
glasfen reacted to a post in a topic: OverClocked Records Question: Advertising/Marketing?
-
glasfen reacted to a post in a topic: The Legend of Zelda (NES) - Dungeon Theme - Metal Tendo
-
Uffe von Lauterbach reacted to a post in a topic: Super Smash Bros. 64 - All Clear
-
The first four notes immediately grabbed my attention. Love, love, love the tone. However, I would probably forget about this mix by tomorrow because it's hasn't differentiated itself enough from the source. You've made a great start, but you need to get me to think of it as its own ReMix, not just a play on the original or a reminder of The Place We Knew (featuring the hard-to-forget Jillian Aversa). I would suggest changing things up a bit by taking the phase-in and drums you have at 2:30, moving them to 0:53, and adding some hard-hitting, phat percussive beats around 2:30. Something like the epic beats in Solitude at 2:05 would be awesome. A drop, solo, or wistful bridge at about the 3/4 mark would be good too, then jumping back into heavy percussion, and dropping percussion altogether for the end, maybe reduced to a musicbox, winding down to the finish. Not sure if any of this fits with your vision for the track. Just my two cents' worth. Great job capturing the essence of the original. Looking forward to any updates.
-
Hmm... Needs more cowbell. But, seriously, I might be listening to an updated version of this track, because my experience was totally different from other reviewers. Granted, those two are probably (Sir_NutS certainly) much more musically proficient than I am... Beeping did not bother me a bit. I suggest that it could be improved by fading from left to right and becoming more distant within each measure (BEEP BEEP, BeeP BeeP, Beep Beep, beep beep). After that, it bleeds nicely into the drums of the dungeon track. Transition at 0:55 is great. Judicious use of sword beam noise afterward is good. Could be used a bit more sparingly. I love what sound like choir voices at 1:30 backing up the death throes of Gleeok or another of his buddies. Please make them more prominent here! Now, what can you do to expand this track? If I recall correctly, there is a minimum duration for ReMixes. Great stuff using a tune I've known for over two decades. Looking forward to seeing how this evolves.
-
Super Smash Bros. 64 - All Clear
glasfen replied to Uffe von Lauterbach's topic in Post Your Game ReMixes!
Solid start. Very different vibe than the original, which is always refreshing. The source is simple and repetitive, which makes originality difficult. I would recommend some drops, bends, solos, or a bridge and/or key change to keep things fresh. Adding one or two more SFX would be cool, especially if used (sparingly) in one of these change-ups. There's a lot of room for play here. Great source material. Definitely overlooked, as you noted. -
Agreeing with JulienMulard on all points. I do like the "listen" drop/sound effect around 1:10 and 3:00. For repeating SFX, you might try modulating them or changing the rhythm to work in other themes or musical phrases (imagine if the second SFX played the "secret" tune). That alone would add some depth to the track. Other than JM's notes, I think it's a solid base for additional instrumentation, even lyrics. See Solace as an example.
-
BlueJackG reacted to a post in a topic: "The Monster's Lair" by BlueJackG (Bowser's Castle)
-
3. completed "The Monster's Lair" by BlueJackG (Bowser's Castle)
glasfen replied to BlueJackG's topic in Post Your Game ReMixes!
I'll agree with Gario and timaeus222 on the technical side of things. This is one of my favorite SMW themes and I've loved every ReMix I've heard using it. While your mix could easily be perceived as repetitious and subdued, I think it's the perfect setting for an overlay of lyrics! I mean, my dream for this would be a collab with Sir Jordanius, resulting in a King Koopa hip-hop/rap humdinger. However, if you choose to go with an instrumental approach, I think a little variation would go a long way. In fact, just pulling out the percussion for a round, or rearranging either theme for part of the track, or doing a back-and-forth between the two (dueling Bowsers!), would be great. Nice work so far! -
This track is awesome. I listened to the source beforehand, and was blown away, not having played the game. This rendition is excellent. It would probably be a lot of work, but would it be possible to add in some soloing or some rearrangement? I don't know if you are posting this just to show off your sweet guitar work or for critiquing as a possible ReMix, but it might be too close to the original to pass muster with the judges in its current state. Not trying to detract from the quality of this song, though. Looking forward to any changes or refinements.
-
Sonic Unleashed "Jungle Joyride" (Vocal Remix)
glasfen replied to Smooth4lyfe1987's topic in Post Your Game ReMixes!
Okay, gotcha. Sorry to jump all over it. This would be great as a ReMix, though. -
21st Century Rock Star (Kirby 64 Remix)
glasfen replied to Plumegeist's topic in Post Your Game ReMixes!
Ah, gotcha. Thanks for the clarification. Again, great mix! -
Sonic Unleashed "Jungle Joyride" (Vocal Remix)
glasfen replied to Smooth4lyfe1987's topic in Post Your Game ReMixes!
I really like the lyrics, but it sounds like the background music is the source. If I recall correctly, this would not pass the judges' panel because nothing has been changed about the source (unless I missed something). Again, I think the lyrics are great. This just may not be right for OCR in its current state. -
Plumegeist reacted to a post in a topic: 21st Century Rock Star (Kirby 64 Remix)
-
21st Century Rock Star (Kirby 64 Remix)
glasfen replied to Plumegeist's topic in Post Your Game ReMixes!
Liking this... a lot. I was unfamiliar with the source, but gave it a listen (here). The pan flute in the ReMix had confused me at first, but now I get the connection to the original work. Great variability in pace and instrumentation. You take a lot of classic EDM instruments and give them new life. The violin was a nice touch. It would be even more impactful with a better sample, or live recording. A bit thrown by the choir voices, as they seem a little out of place and could easily be replaced by another instrument, even one that appears later (as a hint). Fantastic start, and a very nice birthday present. Looking forward to hearing how this evolves. -
wip Pokemon Black/White - Surf Theme
glasfen replied to Best Dude55's topic in Post Your Game ReMixes!
Nothing wrong with this mix, as far as I can hear. Granted, I'm no expert. Sounded close enough to the source to stay legit, though it is in a slightly different key. The added percussion and breakdown were good. Perhaps a surf rock guitar or ukulele overtop the melody would add some depth and variation later on? Good job so far! -
Saw you checked out my profile, which reminded me that I meant to say I'm digging your Link to the Past ReMix. Deceptive opening with sweet melancholy chords, followed by awesome organ and bass. Nicely done!