-
Posts
497 -
Joined
-
Last visited
-
Days Won
1
Content Type
Articles
Profiles
Forums
Events
Everything posted by Guifrog
-
finished Super Mario Galaxy - Little Glockenspiel
Guifrog replied to Guifrog's topic in Post Your Game ReMixes!
XD Oh boy! I might try soloing on the next mix if I decide to go spanish, dun' worry ^^ Btw the old strings were from Miroslav Philharmonik, and no matter how I adjusted the attack settings, the ensemble cello samples seem to love playing in crescendo. There's the results, a free sample caught from somewhere around Didn't notice the noise fighting with the glock... Too much reverb. Fixed that, done some small extra touches, now to mods \o/ http://ocrwip.fireslash.net/?fid=1379 or http://www.mediafire.com/download.php?mjy20wbsse0l91m -
finished Super Mario Galaxy - Little Glockenspiel
Guifrog replied to Guifrog's topic in Post Your Game ReMixes!
Many, many thanks, guys! I could also adjust the notes so they don't go away from the real range (thanks youtube "^^)! Done that, yet I decided to take (part of) the suggestion and applied a single bell to end things, instead of that low glock note. Ugly strings! Yea, having some trouble with them. What about the new ones? *see update* Also, moved them a bit to the right ;D -
finished Super Mario Galaxy - Little Glockenspiel
Guifrog replied to Guifrog's topic in Post Your Game ReMixes!
Thankies dragon! ^^ So I've made some changes: - Few more glockenspiel tricks - Reverb and sutile velocity variations on bass strings - Expanded the middle part that directs to last chorus a bit, for a better flow What else? -
wip Chrono Cross - Scars of Time (Rock arrangement)
Guifrog replied to tschiefer's topic in Post Your Game ReMixes!
First off, sorry if I kept you waiting too much! Y'know what, I'm not the best jargon user either. By oomph tho, I just mean that snare lacks some TAH!, kick some BOOM! and hihat some TISS! (and some humanization, as far as I can hear). For snare and hihat, I'd say that's mostly the used samples' fault than EQ thingies. As for the guitar, when the beat sets up, I actually feel like the harmony could have more focus on the lows, specially after such a killer (good!) n' heavy intro. ? -
This one's quite a little piece, but it's probably the most intimate mix I've already done. To sum it up, it's about feeling small and innocent, like a lil' child, towards a big and complicated world. He wants a partner, a family and a beautiful dream to come true; is it possible to have everything? Which of these can he give up on if it's not? He's pretty reluctant to walk and decide, yet he has to walk. Etc ReMix: *update* *update of the update* *update of the update of the update* http://ocrwip.fireslash.net/?fid=1379 http://www.mediafire.com/download.php?mjy20wbsse0l91m (if the other link's down) Source: http://www.youtube.com/watch?v=64Czms00U2w Breakdown: 0:00-0:12 => original writing 0:13-0:43 => corresponds to 0:07-0:31 (or 0:32-0:56) from source 0:44-1:08 => melody's original, harmony's from source overall 1:09-1:33 => corresponds to 0:07-0:31 (or 0:32-0:56) from source 1:34-1:58 => corresponds to 0:57-1:21 from source 1:59-2:11 => original writing 2:12-2:30 => corresponds to 1:22-1:33 from source 2:31-2:36 => original writing 2:37-end => corresponds to 1:22-1:33 from source Put some italian influences to this btw. Hope you enjoy ^^
-
wip Chrono Cross - Scars of Time (Rock arrangement)
Guifrog replied to tschiefer's topic in Post Your Game ReMixes!
Olá! That's some kickass intro you've got over there, and I was definitely expecting for something pretty crisp as I kept listening! Then, my problem with this starts exactly when the beat gets settled - drums come in, and they seem to lack energy. Kick could use of more oomph, snare and hihat too. Apparently the guitar goes backwards too? When those elements get mixed, the low-end gets somehow less noticeable. Arrangement has some nice texture variations, and I really that break at 1:20; the bass also sets up a killer mood for the comeback! So yeah, overall it's pretty good, but I'm just not too fond of how the lead guitar's written here - it has a cool sound, but that's quite an amount of soloing, which makes me wonder if the track doesn't need something else too keep the listener's attention to what's going on. I do like the work on the theme too ^^ -
wip Seiken Densetsu 3 Evening Star Re=arrangement
Guifrog replied to NinjaFlute's topic in Post Your Game ReMixes!
Um, sparse. Enjoyable at the first minutes, but then it needs something else. But it's a WIP anyway XD I found the strings to be very convincing until 0:52. There's abrupt pauses on those articulations as they play. You think it's possible to liquify 'em? AH, I LOVE PIZZA \@/ Could hear that section forever! Guitar's decent, but this is where I find things to lack spice. As you work on your WIP, give your energy to it! It's a pretty nice intimate piece -
wip Exclusive track of my upcoming Reduked II
Guifrog replied to MikeNorvak's topic in Post Your Game ReMixes!
Oh, wow. REALLY digging the vibe in this; that's a killer bass, dude! 1:26 -> quite a change of texture. Yet, I like it. ;P I mean, the whole thing has such an action atmosphere behind, I'd see it in many tight movie scenes. For real. Finish this, man -
finished Adizzle - Koopa Troopa Beach (Free DL)
Guifrog replied to DJ-Adam's topic in Post Your Game ReMixes!
Happy Hardcore?! Woohoo!! I'm into it these days, y'know Gawd, what a heavy track. Such a bomby kick o.o! I wasn't sure about it at the beginning, but then the soundscape started to get filled and it seems to work. Mixing's pretty good! ^^ 0:43-1:06, not too fond of that lead. Sounds pretty dissonant from the rest of the arrangement, and the way it's sequenced doesn't help out either. I'd try another synth, and, if necessary, change the melody here a bit. Also, after a moment, the left-right moving lazy synth gets me quite annoyed as it plays throughout the whole mix; I'd also take it out from some sections, like this one. Some doubts about the 1:07-1:16 part... I dunno if it should be there, judging by the way the overall tracks flows. I expected for something like 1:17 and ahead, as the break implies further gain of energy. Could be me, though. 1:28-1:49, the ultra-saw gets things pretty crowded, kinda muddy. I'm actually okay with it, as the verse's another potential candidate for left-right moving lazy synth removal 2:11, that lead I didn't like; lazysynthwarghblorghdjembeboom. Not the best of endings; the crash doesn't need to be echo'd here, or, if it is, the feed tempo could be adjusted to the overall track tempo. Oh, well. Some crits here , but you may see they're just asking for lil' changes. If I were to give another suggestion (mainly if you aim for OCR), though, you could also interpret the source more. Use your creativity to let the track give news to the listener and keep their attention caught. Dunno, add a synth soloing, have some variations on the original melody, something like that. Otherwise, this is pretty much my beach, coz I don't like to drink a cup of tea -
Hey yo, hi ho, go! There seems to be problems with velocities in many places. Some leads come loud, others come fine. It's a bit like a seesaw, as the levels tend to be fine, then loud, then fine, then loud. Not sure if it's something about used plugins (like flangers or phasers), but it could also be the overcompression; still you might need to balance the levels from your samples. There's a moment when your windy sfx comes a bit loud, a lil' after the middle of the song, for example. And then it becomes seesaw party But I like your track! You've filled the soundscape well, there's some tasty glitches n' arps, things never get boring and are very cohesive. If I were to revise anything, it would just be on production thingies. Oh, if there's any compressor/limiter in your work, I'd recommend taking it out for now. Balance levels, easy on the left-right effects ;D
-
1 year... BUT, after the first accepted submission in 2010, there has been quite a massive amount of NO's Guess my first mix was like, something random that went right. Apparently there's good news on the actual To Be Posted list, though, and I hope it gets better from now on '^^
-
http://www.youtube.com/watch?v=W_iDIQ86bB0 Yep, I made a (crazy) video ;P. You may download the song by clicking on the link in the description. I think the sound of the dolphins would fit a happy hardcore kinda track pretty well. Synth choices and arps were mainly based on their noise, and the strings are just a personal touch to spice things up. Hope you like it ^^
-
finished Sonic 1 - Green Hill Zone (80s Electro Reconstruction)
Guifrog replied to Iceferno's topic in Post Your Game ReMixes!
Yoompa-wee, this is an excellent cover! I'm surprised by how the genre works Quite honestly, I've been looking at your other works on YouTube, and may I say, your electronic sound's smooth, and beautiful (I'm quite addicted to your Styles & Breeze - Future Set version). If I were you, I'd have a try at getting a mix posted here; you'll mostly have to work on interpretation of the original tracks, coz your work on the technical stuff sounds definitely solid! -
Slightly later happy birthday
-
finished My first remixes (I think) lulz
Guifrog replied to SonicThHedgog's topic in Post Your Game ReMixes!
I dunno why, but I LOVE to post in your topics! So um, waka waka eh eh... I'd like to see how that Icecap thing would sound like if you were to rework on it nowadays And yea, that Starfox one's rather FL. I mean like, too FL. -
Brazilian Game Music - Critical Mass
Guifrog replied to tschiefer's topic in Post Your Original Music!
Oh my, how come I didn't know about this? And they've got some pretty good stuff... From what I've heard so far, there's a few ones that don't fit the genre and/or sound absurd, but still this looks like tough challenge. So, uh... I think I'll just keep watching (not familiar with bang-boom-crash game soundtracks) -
OCR02278 - Metroid "Suite for Violin and Piano"
Guifrog replied to djpretzel's topic in ReMix Reviews & Comments
Wow o.o Just... Wow. -
mod-review Emerald Hill track (Sonic Hard Rock)
Guifrog replied to SonicThHedgog's topic in Post Your Game ReMixes!
♫ la la la la la lala - la! ♫ == -
finished Final Fantasy X - To Zanarkand(The Dreamer Departs)
Guifrog replied to Magellanic's topic in Post Your Game ReMixes!
Or, add some pads, sidechain, wateva wa wa waka waka hey hey yo mama yay \@/ Well, it's a lot cleaner, and I always liked this version better. By the way, dawg, I see that you like to add several extra changes to da mix after some received feedback. Now, if it's possible, can I have an improved version with the suggested changes only? I'd just like to see how it turns out -
finished Kirby's Epic Yarn - "Tropical Wheel"
Guifrog replied to Jonah-B's topic in Post Your Game ReMixes!
Aw, this is soooo laid-back, sweet and relaxing! *_* A perfect tune for a luau on the beach, with friends around the bonfire.. I think I'm just not too fond of the moving arp. Could move less from right to left/vice-versa or probably stay fixed. Oh.. Maybe the acoustic guitar could be just a veeeery lil' louder? :mrgreen: -
mod-review Dang Space Invaders..
Guifrog replied to SonicThHedgog's topic in Post Your Game ReMixes!
Why do I find that phasing noise at the beginning so disturbing? o.O Well, I think I'll just echo GS and say lots of nice things could be done to this. More crits to come if it's finished, so uh, nah, guess I'll also echo DS and say... FINISH IT! -
Y'know what? Percussion is something I like SO much I could marry em! That said, watch out for some biased criticism ^^' (nah, I'll try to be objective ) I like how things blend well together here, and the percussion does sound very good. They're just kinda loud to me, and the brass section could use of some more high-end. Spaces are filled well, there's cohesion and clarity everywhere, etc. This would be great for a game of some type Tough to say this is OCR material, tho ._.'. To its standards, I'd say those instruments have quite a low quality, in spite of the good way you manage to work with them. Also, things are very sequenced, and even the percussion could use of some more velocity variations, articulations, sutile tempo deviations and stuff. You'll need to humanize your instruments. After listening to this a few times, I also have a feeling that it's barely interpretative from the source, because of the way the keys are arranged and ordered... Dunno?